Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Harriet_Tubmane_
Danzaburou
Level 107
God Stats
2W - 3L
1,491 SR
Queue Stats
24W - 32L
1,408 Elo+
Party 2
Ao Kuang
Ao Kuang
Landeau_x
Ao Kuang
Level 139
God Stats
3W - 6L
1,321 SR
Queue Stats
81W - 94L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
RDP010
Yu Huang
Level 86
God Stats
4W - 3L
1,595 SR
Queue Stats
15W - 22L
1,419 Elo+
Party 2
Bacchus
Bacchus
SmooveMoves_1000
Bacchus
Level 123
God Stats
0W - 7L
983 SR
Queue Stats
38W - 55L
1,360 Elo+
Party 2
Team Averages
Level 122
1,378 SR
1,424 Elo+

VS

Team Averages
Level 75
1,444 SR
1,367 Elo+
Thanatos
Thanatos
ElCalvo12
Thanatos
Level 96
God Stats
1W - 3L
1,125 SR
Queue Stats
25W - 39L
1,301 Elo+
Party 1
Medusa
Medusa
ItsGuts
Medusa
Level 103
God Stats
9W - 6L
1,605 SR
Queue Stats
24W - 14L
1,594 Elo+
Solo
Merlin
Merlin
pitibu200
Merlin
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 44L
1,272 Elo+
Solo
Bellona
Bellona
xLegarda_Muerto
Bellona
Level 17
God Stats
4W - 8L
1,226 SR
Queue Stats
14W - 34L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
xXNymphetamineXx
Cthulhu
Level 47
God Stats
2W - 0L
1,763 SR
Queue Stats
28W - 26L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 2 / 0
5,099
392
2,234
3,756
1,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Harriet_Tubmane_
Danzaburou
11
1 / 3 / 1
6,141
472
5,308
6,704
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
Landeau_x
Ao Kuang
13
2 / 3 / 2
6,650
512
4,426
11,546
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
RDP010
Yu Huang
13
3 / 3 / 0
7,350
565
5,420
6,337
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,776
444
3,218
8,717
6,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElCalvo12
Thanatos
14
6 / 3 / 2
8,204
631
6,386
12,293
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
ItsGuts
Medusa
14
4 / 1 / 3
7,892
607
8,429
8,265
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
pitibu200
Merlin
12
0 / 2 / 5
7,249
558
3,898
5,720
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 0 / 2
7,611
585
3,262
6,305
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 7
7,571
582
3,105
10,153
6,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
14
14
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Thanatos
ElCalvo12
Thanatos
6
3
2
2.33
L
Danzaburou
Harriet_Tubmane_
Danzaburou
1
3
1
0.5
W
Medusa
ItsGuts
Medusa
4
1
3
5.5
L
Ao Kuang
Landeau_x
Ao Kuang
2
3
2
1
L
Yu Huang
RDP010
Yu Huang
3
3
0
1
L
0
3
2
0.33
W
Merlin
pitibu200
Merlin
0
2
5
1.25
W
3
0
2
4
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,606
Damage
25,080
37,060
Taken
42,736
15,703
Mitigated
18,341
5,106
Healing
24,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,234
270
0
1,537
3,756
1,391
0
0
3,510
0
16,807
W
Thanatos
ElCalvo12
Thanatos
6,386
2,431
0
9,131
12,293
3,877
0
3,988
8,276
0
52,094
L
Danzaburou
Harriet_Tubmane_
Danzaburou
5,308
1,344
0
738
6,704
1,994
0
676
6,028
0
40,070
W
Medusa
ItsGuts
Medusa
8,429
4,297
0
4,623
8,265
2,798
285
1,366
6,899
0
63,247
L
Ao Kuang
Landeau_x
Ao Kuang
4,426
886
0
1,122
11,546
4,095
0
718
10,699
53,344
657
L
Yu Huang
RDP010
Yu Huang
5,420
352
0
660
6,337
2,071
0
3,873
2,419
42,658
737
L
3,218
498
0
1,049
8,717
6,152
0
1,697
7,020
15,066
0
W
Merlin
pitibu200
Merlin
3,898
369
0
1,495
5,720
1,816
586
3,563
2,157
43,539
912
W
3,262
481
0
3,794
6,305
3,695
231
379
5,649
0
39,016
W
3,105
235
2,231
3,531
10,153
6,155
96
3,443
6,710
26,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
38,527
311
Minions Killed
388
0
Camps Cleared
0
1,117,698
Distance Traveled
1,271,086
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,099
392
32
2
0
96,554
0
W
Thanatos
8,204
631
87
7
0
292,255
0
L
Danzaburou
6,141
472
75
6
0
256,694
2
W
Medusa
7,892
607
95
7
0
242,849
2
L
Ao Kuang
6,650
512
91
7
0
260,341
2
L
Yu Huang
7,350
565
97
7
0
247,082
0
L
Bacchus
5,776
444
16
1
0
257,027
0
W
Merlin
7,249
558
93
7
0
238,647
9
W
Bellona
7,611
585
63
5
0
239,664
0
W
Cthulhu
7,571
582
50
4
0
257,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role