Player Matchup

Artemis
Artemis
Danakill
Artemis
Level 128
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Tyr
Tyr
Sarahjanex
Tyr
Level 86
God Stats
0W - 2L
1,296 SR
Queue Stats
126W - 108L
1,529 Elo+
Solo
Mulan
Mulan
Sportfreund479
Mulan
Level 108
God Stats
0W - 1L
1,621 SR
Queue Stats
47W - 46L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Way x To x Win
Ah Muzen Cab
Level 126
God Stats
0W - 4L
1,494 SR
Queue Stats
74W - 85L
1,441 Elo+
Party 1
Terra
Terra
derdoktorsnens
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,451 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,522 Elo+

VS

Team Averages
Level 120
1,474 SR
1,480 Elo+
Ix Chel
Ix Chel
Doomter_ESO
Ix Chel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,447 Elo+
Party 2
Tyr
Tyr
Frostflex
Tyr
Level 129
God Stats
5W - 5L
1,293 SR
Queue Stats
442W - 425L
1,492 Elo+
Solo
Cerberus
Cerberus
ML x TOWLEY
Cerberus
Level 137
God Stats
9W - 4L
1,760 SR
Queue Stats
485W - 499L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Neojai1782
Morgan Le Fay
Level 142
God Stats
5W - 3L
1,536 SR
Queue Stats
194W - 202L
1,489 Elo+
Solo
Medusa
Medusa
Olt-Tron_SSJ
Medusa
Level 107
God Stats
1W - 0L
1,282 SR
Queue Stats
14W - 18L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danakill
Artemis
15
0 / 5 / 4
8,418
648
15,818
13,350
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 4 / 3
7,864
605
2,384
13,381
9,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 7
7,858
604
5,007
13,429
8,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Way x To x Win
Ah Muzen Cab
19
8 / 3 / 0
11,062
851
14,780
10,894
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 6
8,461
651
10,685
16,863
8,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Doomter_ESO
Ix Chel
17
4 / 1 / 17
10,333
795
8,714
9,354
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 20
9,185
707
7,926
13,913
18,279
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
ML x TOWLEY
Cerberus
18
5 / 3 / 18
10,708
824
20,325
25,087
32,913
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Neojai1782
Morgan Le Fay
18
8 / 0 / 14
10,739
826
18,672
11,895
6,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
6 / 0 / 14
10,522
809
8,511
7,918
3,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
8
Kills
24
24
Deaths
8
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Artemis
Danakill
Artemis
0
5
4
0.4
W
Ix Chel
Doomter_ESO
Ix Chel
4
1
17
12.5
W
1
4
20
2.75
W
Cerberus
ML x TOWLEY
Cerberus
5
3
18
4.67
W
Morgan Le Fay
Neojai1782
Morgan Le Fay
8
0
14
15
W
Medusa
6
0
14
13
L
0
4
3
0.38
L
0
7
7
0.5
L
Ah Muzen Cab
Way x To x Win
Ah Muzen Cab
8
3
0
2.67
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,674
Damage
64,148
67,917
Taken
68,167
34,128
Mitigated
65,494
18,634
Healing
33,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Danakill
Artemis
15,818
5,077
243
1,343
13,350
3,897
0
10,507
2,843
0
31,299
W
Ix Chel
Doomter_ESO
Ix Chel
8,714
342
9,393
3,781
9,354
4,329
731
1,161
8,193
24,154
219
W
7,926
274
2,181
2,369
13,913
18,279
214
2,184
11,729
0
13,785
W
Cerberus
ML x TOWLEY
Cerberus
20,325
308
892
5,815
25,087
32,913
31
4,316
20,771
33,001
1,561
W
Morgan Le Fay
Neojai1782
Morgan Le Fay
18,672
1,183
2,348
2,186
11,895
6,099
1,360
1,951
9,944
37,000
1,192
W
Medusa
8,511
2,742
2,442
1,818
7,918
3,874
1,777
1,073
6,845
0
26,874
L
2,384
264
788
1,323
13,381
9,493
0
9,427
3,954
0
7,148
L
5,007
578
494
1,193
13,429
8,745
0
8,580
4,849
0
9,337
L
Ah Muzen Cab
Way x To x Win
Ah Muzen Cab
14,780
2,154
2,288
1,764
10,894
3,712
0
6,750
4,144
0
42,675
L
10,685
583
5,229
3,969
16,863
8,281
0
11,231
5,632
16,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
51,487
140
Minions Killed
229
0
Camps Cleared
0
1,083,663
Distance Traveled
1,273,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,418
648
43
3
0
210,793
0
W
Ix Chel
10,333
795
64
5
0
242,306
0
W
Tyr
9,185
707
10
1
0
256,532
0
W
Cerberus
10,708
824
63
5
0
286,384
0
W
Morgan Le Fay
10,739
826
42
3
0
253,943
0
W
Medusa
10,522
809
50
4
0
233,908
0
L
Tyr
7,864
605
16
1
0
187,959
0
L
Mulan
7,858
604
20
2
0
193,339
0
L
Ah Muzen Cab
11,062
851
48
4
0
266,524
0
L
Terra
8,461
651
13
1
0
225,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role