Player Matchup

Sobek
Sobek
Platinum IV
McRaidenMc
Sobek
Platinum IV
Level 107
God Stats
3W - 2L
1,788 SR
Queue Stats
245W - 265L
1,859 MMR
Solo
Bakasura
Bakasura
Platinum III
VeNom_BarrelAxe
Bakasura
Platinum III
Level 141
God Stats
6W - 9L
1,402 SR
Queue Stats
527W - 608L
1,896 MMR
Solo
Ix Chel
Ix Chel
Platinum II
lowestfloor
Ix Chel
Platinum II
Level 127
God Stats
1W - 5L
1,468 SR
Queue Stats
278W - 334L
1,859 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,552 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,601 SR
1,955 MMR
Agni
Agni
Platinum II
BlakeMayhand
Agni
Platinum II
Level 59
God Stats
10W - 13L
1,616 SR
Queue Stats
164W - 153L
1,895 MMR
Party 1
Shiva
Shiva
Gold I
Hugo_Al24
Shiva
Gold I
Level 125
God Stats
17W - 10L
1,639 SR
Queue Stats
37W - 33L
1,823 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
MaliBuuGaming
Kumbhakarna
Diamond IV
Level 198
God Stats
33W - 38L
1,548 SR
Queue Stats
884W - 928L
2,147 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 4 / 0
7,070
707
5,554
13,621
13,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
12
0 / 5 / 0
7,371
737
2,943
10,381
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
lowestfloor
Ix Chel
13
0 / 3 / 0
7,626
763
6,337
7,451
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
DiscordiaCthulhuBacchusJormungandrKuzenbo

VS

Bans
SerqetDanzaburouBaron SamediHou YiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
9,405
941
8,218
4,344
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Hugo_Al24
Shiva
16
3 / 0 / 8
9,375
938
10,251
10,431
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
MaliBuuGaming
Kumbhakarna
16
4 / 0 / 8
9,204
920
8,280
11,062
8,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Shiva
Hugo_Al24
Shiva
3
0
8
7
W
Kumbhakarna
MaliBuuGaming
Kumbhakarna
4
0
8
8
L
Sobek
0
4
0
0
L
Bakasura
0
5
0
0
L
Ix Chel
lowestfloor
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
26,749
31,453
Taken
25,837
23,416
Mitigated
18,671
7,745
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,218
591
0
680
4,344
1,575
585
1,655
2,579
39,150
0
W
Shiva
Hugo_Al24
Shiva
10,251
2,070
1,152
3,037
10,431
8,563
455
5,014
5,322
0
39,563
W
Kumbhakarna
MaliBuuGaming
Kumbhakarna
8,280
224
0
3,035
11,062
8,533
396
5,150
5,802
27,316
228
L
Sobek
5,554
522
0
1,758
13,621
13,123
0
7,190
6,048
12,743
263
L
Bakasura
2,943
1,504
0
2,316
10,381
7,749
0
6,376
3,758
0
12,087
L
Ix Chel
lowestfloor
Ix Chel
6,337
890
1,822
1,849
7,451
2,544
0
2,854
4,205
29,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
27,984
116
Minions Killed
172
0
Camps Cleared
0
547,564
Distance Traveled
694,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,405
941
69
7
0
216,236
0
W
Shiva
9,375
938
66
7
0
239,398
0
W
Kumbhakarna
9,204
920
37
4
0
239,115
0
L
Sobek
7,070
707
11
1
0
191,891
0
L
Bakasura
7,371
737
39
4
0
169,278
0
L
Ix Chel
7,626
763
66
7
0
186,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role