Player Matchup

Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aproz
Thor
Level 156
God Stats
3W - 3L
1,628 SR
Queue Stats
55W - 33L
1,588 Elo+
Party 1
Ares
Ares
Kúr0o
Ares
Level 157
God Stats
0W - 3L
1,242 SR
Queue Stats
45W - 25L
1,609 Elo+
Party 1
Charybdis
Charybdis
Whityy06
Charybdis
Level 154
God Stats
0W - 1L
1,671 SR
Queue Stats
36W - 25L
1,581 Elo+
Party 1
Maman Brigitte
Maman Brigitte
psddtgb7x15
Maman Brigitte
Level 77
God Stats
12W - 14L
1,712 SR
Queue Stats
530W - 505L
1,538 Elo+
Solo
Team Averages
Level 136
1,551 SR
1,563 Elo+

VS

Team Averages
Level 162
1,611 SR
1,573 Elo+
Ravana
Ravana
Anow-_-
Ravana
Level 149
God Stats
6W - 1L
1,788 SR
Queue Stats
378W - 366L
1,560 Elo+
Solo
Hercules
Hercules
CDCM98
Hercules
Level 186
God Stats
8W - 16L
1,417 SR
Queue Stats
627W - 591L
1,544 Elo+
Solo
Sylvanus
Sylvanus
SimSim434
Sylvanus
Level 158
God Stats
3W - 1L
1,533 SR
Queue Stats
176W - 161L
1,551 Elo+
Party 2
Medusa
Medusa
VHMR1
Medusa
Level 126
God Stats
24W - 11L
1,742 SR
Queue Stats
103W - 95L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ΞFoχ
Morgan Le Fay
Level 193
God Stats
2W - 0L
1,574 SR
Queue Stats
26W - 12L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 3 / 0
8,023
617
7,474
13,311
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Aproz
Thor
12
3 / 2 / 1
7,014
540
4,103
11,816
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
Kúr0o
Ares
10
5 / 4 / 8
7,647
588
8,332
15,517
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Whityy06
Charybdis
13
6 / 2 / 6
8,433
649
10,566
8,768
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
psddtgb7x15
Maman Brigitte
12
1 / 9 / 1
6,348
488
4,004
12,434
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anow-_-
Ravana
13
3 / 1 / 5
7,122
548
8,526
7,594
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Hercules
CDCM98
Hercules
13
1 / 2 / 3
7,198
554
6,907
10,551
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
SimSim434
Sylvanus
11
3 / 6 / 3
6,053
466
6,277
13,023
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
VHMR1
Medusa
12
1 / 7 / 2
6,297
484
5,997
10,015
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
ΞFoχ
Morgan Le Fay
14
11 / 2 / 1
8,605
662
13,525
6,938
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
18
Kills
19
20
Deaths
18
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
3
0
1
W
Ravana
Anow-_-
Ravana
3
1
5
5.5
L
Thor
Aproz
Thor
3
2
1
1.75
W
Hercules
CDCM98
Hercules
1
2
3
1.25
L
Ares
Kúr0o
Ares
5
4
8
2.25
W
Sylvanus
SimSim434
Sylvanus
3
6
3
0.75
W
Medusa
VHMR1
Medusa
1
7
2
0.29
L
Charybdis
Whityy06
Charybdis
6
2
6
4.5
L
Maman Brigitte
psddtgb7x15
Maman Brigitte
1
9
1
0.17
W
Morgan Le Fay
ΞFoχ
Morgan Le Fay
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
41,232
61,846
Taken
48,121
31,614
Mitigated
22,931
19,748
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,474
2,200
0
5,966
13,311
9,461
441
1,395
11,795
0
51,595
W
Ravana
Anow-_-
Ravana
8,526
3,267
0
859
7,594
3,966
24
2,607
4,901
0
52,516
L
Thor
Aproz
Thor
4,103
559
0
4,586
11,816
3,531
149
4,160
7,382
0
49,129
W
Hercules
CDCM98
Hercules
6,907
2,014
0
3,128
10,551
5,612
0
1,533
8,326
287
52,545
L
Ares
Kúr0o
Ares
8,332
1,113
210
3,661
15,517
12,621
82
5,997
9,166
18,624
2,770
W
Sylvanus
SimSim434
Sylvanus
6,277
2,471
783
2,689
13,023
7,710
96
3,547
9,476
21,018
8,484
W
Medusa
VHMR1
Medusa
5,997
2,502
0
1,115
10,015
3,283
247
2,217
7,798
0
41,236
L
Charybdis
Whityy06
Charybdis
10,566
6,116
0
3,265
8,768
2,729
477
2,588
6,180
0
58,055
L
Maman Brigitte
psddtgb7x15
Maman Brigitte
4,004
175
0
2,060
12,434
3,272
0
4,153
7,978
37,809
0
W
Morgan Le Fay
ΞFoχ
Morgan Le Fay
13,525
1,160
0
1,290
6,938
2,360
0
2,388
4,505
56,485
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
35,275
387
Minions Killed
402
0
Camps Cleared
0
1,271,436
Distance Traveled
1,299,119
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,023
617
101
8
0
256,580
3
W
Ravana
7,122
548
91
7
0
299,490
0
L
Thor
7,014
540
95
7
0
286,708
0
W
Hercules
7,198
554
105
8
0
267,481
2
L
Ares
7,647
588
30
2
0
253,746
2
W
Sylvanus
6,053
466
53
4
0
220,362
2
W
Medusa
6,297
484
63
5
0
250,389
5
L
Charybdis
8,433
649
106
8
0
234,438
7
L
Maman Brigitte
6,348
488
55
4
0
239,964
3
W
Morgan Le Fay
8,605
662
90
7
0
261,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role