Player Matchup

Ganesha
Ganesha
Bruisers
Ganesha
Level 147
God Stats
1W - 0L
1,881 SR
Queue Stats
23W - 11L
1,761 Elo+
Solo
Anhur
Anhur
E5kol
Anhur
Level 168
God Stats
41W - 43L
1,511 SR
Queue Stats
322W - 327L
1,464 Elo+
Solo
Skadi
Skadi
Enderwho6854
Skadi
Level 123
God Stats
15W - 13L
1,467 SR
Queue Stats
712W - 688L
1,590 Elo+
Solo
Thanatos
Thanatos
kevqb1
Thanatos
Level 148
God Stats
28W - 19L
1,386 SR
Queue Stats
704W - 701L
1,453 Elo+
Solo
Shiva
Shiva
panini467
Shiva
Level 127
God Stats
5W - 0L
1,868 SR
Queue Stats
129W - 119L
1,551 Elo+
Solo
Team Averages
Level 143
1,623 SR
1,564 Elo+

VS

Team Averages
Level 74
1,525 SR
1,485 Elo+
Cernunnos
Cernunnos
BmoreZaetoven
Cernunnos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,446 Elo+
Party 1
Bakasura
Bakasura
CallMeDon
Bakasura
Level 47
God Stats
6W - 5L
1,408 SR
Queue Stats
83W - 90L
1,465 Elo+
Solo
Kukulkan
Kukulkan
GuyInTow
Kukulkan
Level 109
God Stats
2W - 3L
1,403 SR
Queue Stats
597W - 576L
1,473 Elo+
Solo
Ares
Ares
Saxboytroi
Ares
Level 128
God Stats
19W - 14L
1,683 SR
Queue Stats
121W - 118L
1,548 Elo+
Solo
Mulan
Mulan
jerzzio
Mulan
Level 49
God Stats
20W - 15L
1,632 SR
Queue Stats
107W - 107L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bruisers
Ganesha
12
0 / 1 / 9
8,071
577
6,013
11,600
8,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
E5kol
Anhur
14
4 / 2 / 2
9,105
650
8,638
8,493
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 2
8,270
591
8,983
8,794
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
kevqb1
Thanatos
15
2 / 2 / 3
8,241
589
4,920
11,875
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
panini467
Shiva
15
10 / 1 / 1
10,397
743
10,634
15,008
12,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BmoreZaetoven
Cernunnos
12
1 / 2 / 4
6,870
491
6,244
7,530
2,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
CallMeDon
Bakasura
14
5 / 2 / 1
8,574
612
8,556
13,043
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
GuyInTow
Kukulkan
12
1 / 5 / 1
7,151
511
6,604
13,490
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 4
7,523
537
6,531
12,624
10,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
jerzzio
Mulan
7
0 / 7 / 0
5,362
383
3,243
10,104
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
10
10
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BmoreZaetoven
Cernunnos
1
2
4
1.5
W
Ganesha
Bruisers
Ganesha
0
1
9
4.5
L
Bakasura
CallMeDon
Bakasura
5
2
1
2.75
W
Anhur
E5kol
Anhur
4
2
2
2.5
W
2
4
2
0.75
L
Kukulkan
GuyInTow
Kukulkan
1
5
1
0.3
L
3
2
4
2.5
L
Mulan
jerzzio
Mulan
0
7
0
0
W
Thanatos
kevqb1
Thanatos
2
2
3
1.75
W
Shiva
panini467
Shiva
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,188
Damage
31,178
55,770
Taken
56,791
31,530
Mitigated
24,999
20,070
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BmoreZaetoven
Cernunnos
6,244
2,577
0
2,186
7,530
2,096
0
1,297
6,233
0
47,221
W
Ganesha
Bruisers
Ganesha
6,013
706
0
2,384
11,600
8,448
0
4,005
7,396
28,126
0
L
Bakasura
CallMeDon
Bakasura
8,556
5,273
0
5,898
13,043
4,607
967
1,224
11,819
0
44,226
W
Anhur
E5kol
Anhur
8,638
5,701
0
3,510
8,493
2,942
2,501
1,932
6,442
0
71,465
W
8,983
2,793
0
566
8,794
2,790
76
3,282
4,775
0
56,645
L
Kukulkan
GuyInTow
Kukulkan
6,604
426
104
4,065
13,490
4,274
0
917
12,573
45,612
0
L
6,531
510
0
3,250
12,624
10,754
0
2,257
10,367
24,515
354
L
Mulan
jerzzio
Mulan
3,243
846
0
255
10,104
3,268
0
685
9,419
0
19,721
W
Thanatos
kevqb1
Thanatos
4,920
1,134
0
10,166
11,875
4,660
216
1,789
9,612
0
76,921
W
Shiva
panini467
Shiva
10,634
1,744
85
3,359
15,008
12,690
0
1,787
11,941
482
68,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
35,480
516
Minions Killed
352
0
Camps Cleared
0
1,457,827
Distance Traveled
1,315,634
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,870
491
74
5
0
241,946
3
W
Ganesha
8,071
577
11
1
0
314,007
6
L
Bakasura
8,574
612
111
8
0
305,963
1
W
Anhur
9,105
650
144
10
0
262,352
0
W
Skadi
8,270
591
107
8
0
263,081
0
L
Kukulkan
7,151
511
103
7
0
273,882
3
L
Ares
7,523
537
35
3
0
303,574
4
L
Mulan
5,362
383
29
2
0
190,269
0
W
Thanatos
8,241
589
121
9
0
344,977
3
W
Shiva
10,397
743
133
10
0
273,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role