Player Matchup

Sylvanus
Sylvanus
Daydreck
Sylvanus
Level 86
God Stats
6W - 4L
1,533 SR
Queue Stats
19W - 21L
1,370 Elo+
Party 1
Ymir
Ymir
Ddoom21
Ymir
Level 143
God Stats
98W - 81L
1,544 SR
Queue Stats
334W - 321L
1,506 Elo+
Solo
Nemesis
Nemesis
R3dEyed
Nemesis
Level 21
God Stats
6W - 1L
1,718 SR
Queue Stats
17W - 19L
1,454 Elo+
Party 1
Anhur
Anhur
SkinnyVanilla14
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,467 Elo+
Party 1
Anubis
Anubis
TrashPlayerr
Anubis
Level 140
God Stats
2W - 0L
1,768 SR
Queue Stats
41W - 38L
1,508 Elo+
Party 1
Team Averages
Level 100
1,613 SR
1,461 Elo+

VS

Team Averages
Level 60
1,565 SR
1,435 Elo+
King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Linas1705
Chang'e
Level 39
God Stats
33W - 37L
1,579 SR
Queue Stats
153W - 180L
1,368 Elo+
Party 2
Fenrir
Fenrir
NichtZanken
Fenrir
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
149W - 164L
1,373 Elo+
Party 2
Chernobog
Chernobog
SandritoJr
Chernobog
Level 48
God Stats
14W - 8L
1,754 SR
Queue Stats
160W - 177L
1,478 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 121
God Stats
188W - 189L
1,493 SR
Queue Stats
188W - 189L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daydreck
Sylvanus
11
2 / 3 / 7
7,597
543
5,187
14,836
9,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Ddoom21
Ymir
13
0 / 3 / 0
7,117
508
366
9,708
3,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
R3dEyed
Nemesis
14
9 / 1 / 3
8,702
622
6,738
9,171
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 5
7,023
502
4,650
10,090
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
14 / 0 / 4
10,377
741
18,197
10,289
5,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 5 / 3
5,556
397
5,147
9,606
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Linas1705
Chang'e
10
2 / 7 / 1
5,846
418
4,301
11,855
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
4 / 7 / 3
6,800
486
7,534
12,903
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
SandritoJr
Chernobog
12
4 / 6 / 6
7,417
530
10,656
11,880
2,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
yimby101
Vulcan
12
2 / 2 / 1
7,712
551
6,820
4,579
962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
27
Kills
13
13
Deaths
27
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
3
0.5
W
Sylvanus
Daydreck
Sylvanus
2
3
7
1.83
W
Ymir
Ddoom21
Ymir
0
3
0
0
L
Chang'e
Linas1705
Chang'e
2
7
1
0.36
L
Fenrir
4
7
3
0.79
W
Nemesis
R3dEyed
Nemesis
9
1
3
10.5
L
Chernobog
SandritoJr
Chernobog
4
6
6
1.17
W
2
6
5
0.75
W
Anubis
14
0
4
16
L
Vulcan
yimby101
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
34,458
54,094
Taken
50,823
23,789
Mitigated
13,542
18,208
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,147
1,096
0
540
9,606
3,918
0
2,229
7,377
0
20,215
W
Sylvanus
Daydreck
Sylvanus
5,187
1,147
3,772
4,949
14,836
9,324
68
1,271
13,457
17,808
0
W
Ymir
Ddoom21
Ymir
366
0
0
882
9,708
3,426
625
5,042
4,666
42,892
0
L
Chang'e
Linas1705
Chang'e
4,301
312
280
2,850
11,855
2,052
0
6,217
5,638
24,096
561
L
Fenrir
7,534
2,289
0
1,475
12,903
3,678
0
6,918
5,985
0
41,652
W
Nemesis
R3dEyed
Nemesis
6,738
3,332
0
232
9,171
3,131
0
922
8,203
0
52,811
L
Chernobog
SandritoJr
Chernobog
10,656
7,209
0
3,275
11,880
2,932
795
5,322
6,558
0
42,370
W
4,650
2,568
0
1,891
10,090
2,687
316
1,139
8,767
0
39,620
W
Anubis
18,197
473
0
6,482
10,289
5,221
416
2,301
7,674
78,985
0
L
Vulcan
yimby101
Vulcan
6,820
100
0
912
4,579
962
240
3,064
1,515
51,760
1,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
33,331
374
Minions Killed
256
0
Camps Cleared
0
1,284,109
Distance Traveled
1,272,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,556
397
18
1
0
210,692
0
W
Sylvanus
7,597
543
22
2
0
251,473
0
W
Ymir
7,117
508
88
6
0
233,573
0
L
Chang'e
5,846
418
38
3
0
272,064
0
L
Fenrir
6,800
486
66
5
0
284,807
0
W
Nemesis
8,702
622
86
6
0
308,870
0
L
Chernobog
7,417
530
51
4
0
250,949
0
W
Anhur
7,023
502
62
4
0
235,140
0
W
Anubis
10,377
741
116
8
0
255,053
0
L
Vulcan
7,712
551
83
6
0
253,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role