Player Matchup

Cupid
Cupid
DarthLudicrous
Cupid
Level 27
God Stats
3W - 2L
1,543 SR
Queue Stats
66W - 93L
1,436 Elo+
Solo
Xing Tian
Xing Tian
RudePineapple71
Xing Tian
Level 86
God Stats
11W - 5L
1,651 SR
Queue Stats
380W - 385L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Sentry_Kilgannon
Gilgamesh
Level 61
God Stats
7W - 1L
1,479 SR
Queue Stats
104W - 96L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
Tihoe_97
Cernunnos
Level 29
God Stats
2W - 1L
1,492 SR
Queue Stats
39W - 52L
1,427 Elo+
Solo
Agni
Agni
xDUMBTHUMBx
Agni
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 394L
1,441 Elo+
Party 1
Team Averages
Level 63
1,533 SR
1,465 Elo+

VS

Team Averages
Level 46
1,539 SR
1,431 Elo+
Artio
Artio
Doobiecareful
Artio
Level 28
God Stats
1W - 1L
1,695 SR
Queue Stats
42W - 59L
1,419 Elo+
Solo
Anhur
Anhur
Gaston-Aileen
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Mailmansicles
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 34L
1,489 Elo+
Solo
Medusa
Medusa
XxGambleDeezxX
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,307 Elo+
Solo
Awilix
Awilix
sI H s K
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 81L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
9,180
918
8,454
8,073
3,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
RudePineapple71
Xing Tian
16
8 / 3 / 14
10,112
1,011
10,906
13,485
12,532
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
15
4 / 4 / 19
9,178
918
8,311
13,097
10,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cernunnos
Tihoe_97
Cernunnos
17
8 / 0 / 17
10,205
1,021
12,290
7,155
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 3 / 13
8,705
871
8,193
7,347
2,741
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
7,972
797
2,990
10,568
10,048
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 4 / 4
8,275
828
9,652
8,556
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
Mailmansicles
Cabrakan
13
1 / 8 / 5
7,480
748
7,752
15,271
23,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 5 / 3
7,843
784
7,550
8,253
3,412
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
sI H s K
Awilix
12
1 / 7 / 4
6,843
684
5,190
10,337
4,401
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
28
Kills
12
12
Deaths
29
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
3
5
6
1.2
L
4
4
4
1.5
L
Cabrakan
Mailmansicles
Cabrakan
1
8
5
0.44
W
Xing Tian
RudePineapple71
Xing Tian
8
3
14
5
W
Gilgamesh
4
4
19
3.38
W
Cernunnos
Tihoe_97
Cernunnos
8
0
17
16.5
L
3
5
3
0.9
L
Awilix
sI H s K
Awilix
1
7
4
0.43
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,154
Damage
33,134
49,157
Taken
52,985
32,311
Mitigated
45,277
16,085
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,454
3,739
3,514
3,759
8,073
3,084
993
1,695
6,378
0
21,219
L
2,990
521
795
1,539
10,568
10,048
0
4,369
6,199
5,729
0
L
9,652
5,792
265
1,929
8,556
3,687
0
4,054
4,502
0
19,618
L
Cabrakan
Mailmansicles
Cabrakan
7,752
821
141
1,009
15,271
23,729
0
4,523
10,748
13,987
0
W
Xing Tian
RudePineapple71
Xing Tian
10,906
210
578
539
13,485
12,532
0
2,272
11,213
16,591
2,288
W
Gilgamesh
8,311
2,889
77
827
13,097
10,833
383
2,570
10,527
0
13,862
W
Cernunnos
Tihoe_97
Cernunnos
12,290
5,388
1,831
3,292
7,155
3,121
1,430
1,665
5,490
0
31,696
L
7,550
2,780
233
1,098
8,253
3,412
0
2,169
6,084
0
22,807
L
Awilix
sI H s K
Awilix
5,190
2,350
92
718
10,337
4,401
0
2,356
7,981
0
8,049
W
8,193
472
320
1,348
7,347
2,741
843
2,540
4,807
17,445
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
38,413
131
Minions Killed
78
0
Camps Cleared
0
982,884
Distance Traveled
845,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,180
918
30
3
0
196,921
0
L
Artio
7,972
797
2
0
0
192,198
0
L
Anhur
8,275
828
28
3
0
179,724
0
L
Cabrakan
7,480
748
14
1
0
138,732
0
W
Xing Tian
10,112
1,011
19
2
0
210,183
0
W
Gilgamesh
9,178
918
13
1
0
203,560
0
W
Cernunnos
10,205
1,021
52
5
0
205,421
0
L
Medusa
7,843
784
28
3
0
147,795
0
L
Awilix
6,843
684
6
1
0
187,278
0
W
Agni
8,705
871
17
2
0
166,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role