Player Matchup

Danzaburou
Danzaburou
DarkShadow57422
Danzaburou
Level 147
God Stats
4W - 3L
1,676 SR
Queue Stats
157W - 142L
1,593 Elo+
Party 1
Chronos
Chronos
LordGriffinOG
Chronos
Level 156
God Stats
9W - 3L
1,745 SR
Queue Stats
256W - 233L
1,572 Elo+
Party 1
Hel
Hel
Poppy coffee640
Hel
Level 143
God Stats
6W - 8L
1,770 SR
Queue Stats
80W - 97L
1,507 Elo+
Solo
Poseidon
Poseidon
ZheetooS
Poseidon
Level 138
God Stats
1W - 0L
1,264 SR
Queue Stats
18W - 25L
1,368 Elo+
Solo
Ravana
Ravana
mvggys
Ravana
Level 138
God Stats
6W - 4L
1,609 SR
Queue Stats
116W - 145L
1,448 Elo+
Solo
Team Averages
Level 144
1,613 SR
1,498 Elo+

VS

Team Averages
Level 169
1,614 SR
1,523 Elo+
Sylvanus
Sylvanus
DishonoredRamen
Sylvanus
Level 120
God Stats
4W - 4L
1,936 SR
Queue Stats
177W - 172L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The-_-Kirb
Morgan Le Fay
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 220L
1,528 Elo+
Solo
Neith
Neith
TheLethalLemon
Neith
Level 148
God Stats
54W - 41L
1,610 SR
Queue Stats
784W - 755L
1,553 Elo+
Solo
Awilix
Awilix
Wally A1
Awilix
Level 158
God Stats
73W - 61L
1,540 SR
Queue Stats
936W - 886L
1,498 Elo+
Solo
Horus
Horus
o9naquiam
Horus
Level 263
God Stats
6W - 12L
1,483 SR
Queue Stats
279W - 305L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkShadow57422
Danzaburou
14
3 / 0 / 1
8,026
617
8,310
4,770
1,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
13
5 / 3 / 3
8,319
640
6,919
9,650
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 4
6,710
516
6,491
9,563
3,732
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
ZheetooS
Poseidon
13
1 / 1 / 2
7,799
600
6,133
5,828
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
mvggys
Ravana
12
4 / 1 / 2
7,283
560
6,654
8,453
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 7 / 2
6,356
489
8,516
13,343
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
The-_-Kirb
Morgan Le Fay
11
2 / 2 / 1
5,849
450
5,125
7,345
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
6,797
523
3,164
6,740
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Wally A1
Awilix
11
2 / 2 / 3
6,338
488
6,552
10,471
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
o9naquiam
Horus
11
1 / 0 / 3
6,451
496
3,919
10,765
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
7
7
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkShadow57422
Danzaburou
3
0
1
3.5
L
Sylvanus
1
7
2
0.29
W
Chronos
5
3
3
2.17
W
0
2
4
1
L
Morgan Le Fay
The-_-Kirb
Morgan Le Fay
2
2
1
1.25
L
1
2
0
0.5
L
Awilix
Wally A1
Awilix
2
2
3
1.75
W
Poseidon
ZheetooS
Poseidon
1
1
2
2
W
Ravana
mvggys
Ravana
4
1
2
5
L
Horus
o9naquiam
Horus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
27,276
38,264
Taken
48,664
13,459
Mitigated
25,601
18,224
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkShadow57422
Danzaburou
8,310
4,150
0
2,754
4,770
1,525
912
286
4,484
0
59,675
L
Sylvanus
8,516
2,680
336
2,645
13,343
8,024
0
7,076
6,267
36,210
7,767
W
Chronos
6,919
2,301
0
3,063
9,650
3,070
1,060
4,076
5,574
46,896
8,535
W
6,491
166
3,775
5,866
9,563
3,732
0
3,345
6,218
26,750
712
L
Morgan Le Fay
The-_-Kirb
Morgan Le Fay
5,125
628
0
1,693
7,345
2,632
0
3,170
4,175
33,825
0
L
3,164
886
0
1,406
6,740
2,532
0
1,285
5,455
0
64,192
L
Awilix
Wally A1
Awilix
6,552
2,522
0
3,219
10,471
3,596
0
2,757
7,714
0
45,133
W
Poseidon
ZheetooS
Poseidon
6,133
422
70
1,167
5,828
1,522
0
2,668
3,160
63,669
1,019
W
Ravana
mvggys
Ravana
6,654
1,765
0
1,529
8,453
3,610
0
2,710
5,743
0
39,545
L
Horus
o9naquiam
Horus
3,919
1,674
1,796
5,091
10,765
8,817
0
4,267
6,498
0
17,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,137
Gold Earned
31,791
435
Minions Killed
352
0
Camps Cleared
0
1,361,249
Distance Traveled
1,251,387
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,026
617
115
9
0
257,273
6
L
Sylvanus
6,356
489
79
6
0
193,700
0
W
Chronos
8,319
640
93
7
0
261,130
6
W
Hel
6,710
516
44
3
0
269,360
0
L
Morgan Le Fay
5,849
450
54
4
0
243,998
4
L
Neith
6,797
523
111
9
0
229,515
1
L
Awilix
6,338
488
74
6
0
312,575
1
W
Poseidon
7,799
600
123
9
0
284,187
5
W
Ravana
7,283
560
60
5
0
289,299
0
L
Horus
6,451
496
34
3
0
271,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role