Player Matchup

Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Gearzay
Baron Samedi
Gold III
Level 163
God Stats
8W - 3L
1,752 SR
Queue Stats
119W - 124L
1,499 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Githall
Aphrodite
Bronze III
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,500 MMR
Solo
Scylla
Scylla
Gold III
Phaetje
Scylla
Gold III
Level 166
God Stats
1W - 4L
1,282 SR
Queue Stats
119W - 124L
1,499 MMR
Party 1
Loki
Loki
Gold I
ZeceTsuron
Loki
Gold I
Level 86
God Stats
13W - 9L
1,686 SR
Queue Stats
259W - 257L
1,599 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,544 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,605 SR
1,507 MMR
Ymir
Ymir
Bronze III
AA Guesty
Ymir
Bronze III
Level 84
God Stats
4W - 5L
1,602 SR
Queue Stats
48W - 60L
1,461 MMR
Solo
Bastet
Bastet
Gold III
DolFyn00
Bastet
Gold III
Level 114
God Stats
10W - 10L
1,556 SR
Queue Stats
52W - 54L
1,547 MMR
Solo
Raijin
Raijin
Gold II
GwnXaav
Raijin
Gold II
Level 159
God Stats
9W - 15L
1,534 SR
Queue Stats
283W - 287L
1,607 MMR
Solo
Jing Wei
Jing Wei
Gold IV
TusbiII
Jing Wei
Gold IV
Level 146
God Stats
2W - 2L
1,830 SR
Queue Stats
138W - 147L
1,419 MMR
Solo
Achilles
Achilles
Bronze III
kemquat
Achilles
Bronze III
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 43L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 2 / 2
6,469
539
5,475
7,394
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Gearzay
Baron Samedi
13
5 / 1 / 3
8,256
688
8,234
6,258
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Githall
Aphrodite
11
1 / 1 / 4
6,773
564
4,601
6,998
3,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
Phaetje
Scylla
12
1 / 0 / 4
7,216
601
3,162
2,709
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 0 / 1
7,692
641
4,324
8,994
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaAo KuangChang'eAwilix

VS

Bans
KumbhakarnaJormungandrNu WaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 1
5,663
472
960
6,546
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
DolFyn00
Bastet
11
4 / 1 / 0
6,192
516
5,832
9,637
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
GwnXaav
Raijin
11
0 / 3 / 0
5,871
489
4,317
6,433
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TusbiII
Jing Wei
12
0 / 3 / 2
6,096
508
3,346
7,712
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
kemquat
Achilles
9
0 / 5 / 1
5,315
443
2,451
10,277
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
2
1
L
Ymir
0
0
1
0.5
L
Bastet
DolFyn00
Bastet
4
1
0
4
W
Baron Samedi
Gearzay
Baron Samedi
5
1
3
6.5
W
Aphrodite
Githall
Aphrodite
1
1
4
3
L
Raijin
GwnXaav
Raijin
0
3
0
0
W
Scylla
Phaetje
Scylla
1
0
4
3
L
Jing Wei
TusbiII
Jing Wei
0
3
2
0.33
W
4
0
1
4.5
L
Achilles
kemquat
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
16,906
32,353
Taken
40,605
12,058
Mitigated
18,340
19,714
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,475
2,302
0
2,894
7,394
2,390
910
872
6,519
0
56,138
L
Ymir
960
62
0
2,471
6,546
3,115
0
2,311
4,235
17,848
0
L
Bastet
DolFyn00
Bastet
5,832
1,683
0
5,694
9,637
2,881
0
4,276
5,244
0
39,494
W
Baron Samedi
Gearzay
Baron Samedi
8,234
350
561
3,304
6,258
2,737
165
0
5,982
43,856
3,467
W
Aphrodite
Githall
Aphrodite
4,601
1,036
2,001
4,286
6,998
3,217
270
1,154
5,805
21,585
0
L
Raijin
GwnXaav
Raijin
4,317
200
0
1,169
6,433
1,876
0
1,365
5,068
45,419
582
W
Scylla
Phaetje
Scylla
3,162
56
0
408
2,709
743
0
1,261
1,448
51,114
890
L
Jing Wei
TusbiII
Jing Wei
3,346
1,694
0
2,204
7,712
2,411
0
1,564
6,148
0
44,742
W
4,324
1,298
0
6,260
8,994
2,971
0
1,897
7,097
0
59,620
L
Achilles
kemquat
Achilles
2,451
552
0
1,748
10,277
8,057
0
5,265
4,380
0
19,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
29,137
439
Minions Killed
332
0
Camps Cleared
0
1,191,569
Distance Traveled
1,206,864
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,469
539
95
8
0
245,825
4
L
Ymir
5,663
472
28
2
0
235,097
0
L
Bastet
6,192
516
62
5
0
290,345
0
W
Baron Samedi
8,256
688
94
8
0
192,732
0
W
Aphrodite
6,773
564
31
3
0
242,771
5
L
Raijin
5,871
489
107
9
0
225,786
3
W
Scylla
7,216
601
121
10
0
234,539
1
L
Jing Wei
6,096
508
90
8
0
237,338
2
W
Loki
7,692
641
98
8
0
275,702
0
L
Achilles
5,315
443
45
4
0
218,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role