Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BelovedGamer
Hades
Level 143
God Stats
1W - 2L
1,183 SR
Queue Stats
88W - 78L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
Spearmyntz
Sylvanus
Level 89
God Stats
3W - 1L
1,951 SR
Queue Stats
199W - 163L
1,529 Elo+
Party 3
Thanatos
Thanatos
brazzesr_1721
Thanatos
Level 105
God Stats
3W - 5L
1,240 SR
Queue Stats
101W - 97L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sneakybaIIs
Ah Muzen Cab
Level 43
God Stats
7W - 4L
1,660 SR
Queue Stats
129W - 110L
1,479 Elo+
Party 3
Team Averages
Level 106
1,507 SR
1,494 Elo+

VS

Team Averages
Level 116
1,489 SR
1,428 Elo+
Neith
Neith
Harriet_Tubmane_
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,417 Elo+
Party 2
Ao Kuang
Ao Kuang
Landeau_x
Ao Kuang
Level 139
God Stats
3W - 6L
1,384 SR
Queue Stats
81W - 94L
1,443 Elo+
Party 2
Yu Huang
Yu Huang
RDP010
Yu Huang
Level 85
God Stats
4W - 3L
1,773 SR
Queue Stats
15W - 22L
1,433 Elo+
Party 2
Charybdis
Charybdis
SergeantFatal
Charybdis
Level 126
God Stats
0W - 2L
1,317 SR
Queue Stats
365W - 353L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
SmooveMoves_1000
Gilgamesh
Level 123
God Stats
17W - 16L
1,468 SR
Queue Stats
38W - 55L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 3
6,444
586
4,440
4,318
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 3 / 3
6,043
549
5,145
8,852
4,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Spearmyntz
Sylvanus
9
2 / 0 / 4
6,443
586
2,898
5,708
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
brazzesr_1721
Thanatos
12
5 / 1 / 0
6,569
597
3,206
8,455
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
sneakybaIIs
Ah Muzen Cab
12
2 / 0 / 4
6,521
593
5,012
5,422
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,479
407
3,364
5,801
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
Landeau_x
Ao Kuang
13
1 / 0 / 0
6,240
567
2,251
6,543
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Yu Huang
RDP010
Yu Huang
10
0 / 1 / 0
5,642
513
1,827
5,274
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
SergeantFatal
Charybdis
10
0 / 1 / 0
5,474
498
2,790
4,949
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Gilgamesh
10
3 / 3 / 1
6,447
586
7,272
11,067
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
4
4
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
W
1
3
3
0.83
L
0
5
0
0
L
Ao Kuang
Landeau_x
Ao Kuang
1
0
0
1
L
Yu Huang
RDP010
Yu Huang
0
1
0
0
L
Charybdis
SergeantFatal
Charybdis
0
1
0
0
L
Gilgamesh
3
3
1
1.17
W
Sylvanus
Spearmyntz
Sylvanus
2
0
4
4
W
Thanatos
brazzesr_1721
Thanatos
5
1
0
5
W
Ah Muzen Cab
sneakybaIIs
Ah Muzen Cab
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,701
Damage
17,504
32,755
Taken
33,634
14,230
Mitigated
13,380
17,843
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,440
154
0
1,526
4,318
1,158
720
2,059
2,021
0
47,709
W
5,145
1,294
35
3,272
8,852
4,718
0
0
8,852
26,364
1,568
L
3,364
854
0
849
5,801
1,401
0
1,145
4,656
0
20,335
L
Ao Kuang
Landeau_x
Ao Kuang
2,251
361
0
1,567
6,543
2,622
0
0
6,543
54,207
0
L
Yu Huang
RDP010
Yu Huang
1,827
143
0
618
5,274
1,576
0
567
4,707
31,497
578
L
Charybdis
SergeantFatal
Charybdis
2,790
1,310
0
1,000
4,949
1,107
0
913
4,036
0
33,896
L
Gilgamesh
7,272
2,610
0
2,106
11,067
6,674
0
5,348
5,719
0
38,487
W
Sylvanus
Spearmyntz
Sylvanus
2,898
934
357
2,113
5,708
3,697
64
76
5,624
18,888
0
W
Thanatos
brazzesr_1721
Thanatos
3,206
921
0
8,464
8,455
2,789
0
1,558
6,849
0
46,518
W
Ah Muzen Cab
sneakybaIIs
Ah Muzen Cab
5,012
3,028
0
2,076
5,422
1,868
746
0
5,422
0
48,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
28,282
329
Minions Killed
368
0
Camps Cleared
0
1,019,218
Distance Traveled
1,046,765
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,444
586
87
8
0
200,242
0
W
Hades
6,043
549
61
6
0
186,366
0
L
Neith
4,479
407
38
3
0
208,099
1
L
Ao Kuang
6,240
567
101
9
0
238,302
3
L
Yu Huang
5,642
513
89
8
0
196,985
0
L
Charybdis
5,474
498
78
7
0
200,098
0
L
Gilgamesh
6,447
586
62
6
0
203,281
0
W
Sylvanus
6,443
586
31
3
0
183,656
0
W
Thanatos
6,569
597
80
7
0
233,979
0
W
Ah Muzen Cab
6,521
593
70
6
0
214,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role