Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold V
Gaara-19-01
Pele
Gold V
Level 100
God Stats
7W - 0L
1,901 SR
Queue Stats
74W - 74L
1,619 MMR
Solo
Cerberus
Cerberus
Silver I
Hisashine
Cerberus
Silver I
Level 104
God Stats
1W - 1L
1,757 SR
Queue Stats
11W - 5L
1,630 MMR
Party 1
Shiva
Shiva
Gold III
Nidarok
Shiva
Gold III
Level 148
God Stats
10W - 4L
1,930 SR
Queue Stats
185W - 184L
1,643 MMR
Solo
Hachiman
Hachiman
Gold II
vinterfyr
Hachiman
Gold II
Level 120
God Stats
14W - 8L
1,675 SR
Queue Stats
98W - 97L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,753 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,509 SR
1,602 MMR
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
ByRaFiXn
Hou Yi
Gold III
Level 149
God Stats
25W - 25L
1,557 SR
Queue Stats
165W - 173L
1,556 MMR
Solo
Nike
Nike
Gold I
ThatMurphyChap
Nike
Gold I
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,647 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
TwisstedSoul
Kuzenbo
Gold III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,615 MMR
Solo
Poseidon
Poseidon
Gold I
xxMoridinxx
Poseidon
Gold I
Level 155
God Stats
9W - 10L
1,487 SR
Queue Stats
231W - 212L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 3 / 1
6,433
643
8,347
7,175
2,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
5 / 0 / 4
6,290
629
5,247
7,377
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Hisashine
Cerberus
10
3 / 1 / 2
6,088
609
5,302
7,384
4,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
Nidarok
Shiva
11
1 / 0 / 3
6,453
645
4,065
7,005
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
vinterfyr
Hachiman
11
1 / 0 / 2
6,016
602
4,112
4,510
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosAwilixVulcanAo Kuang

VS

Bans
AresKumbhakarnaRavanaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 2 / 0
5,972
597
4,647
9,190
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
ByRaFiXn
Hou Yi
10
0 / 2 / 0
5,299
530
3,602
7,004
2,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
5,125
513
5,099
9,012
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
TwisstedSoul
Kuzenbo
9
0 / 0 / 3
5,315
532
2,621
6,941
5,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
xxMoridinxx
Poseidon
9
0 / 6 / 4
5,274
527
5,858
5,897
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
4
4
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
1
1.5
L
Hun Batz
 
Hun Batz
4
2
0
2
L
Hou Yi
ByRaFiXn
Hou Yi
0
2
0
0
W
5
0
4
7
W
Cerberus
Hisashine
Cerberus
3
1
2
4
W
Shiva
Nidarok
Shiva
1
0
3
2.5
L
0
4
0
0
L
Kuzenbo
TwisstedSoul
Kuzenbo
0
0
3
1.5
W
Hachiman
vinterfyr
Hachiman
1
0
2
2
L
Poseidon
xxMoridinxx
Poseidon
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,073
Damage
21,827
33,451
Taken
38,044
15,075
Mitigated
15,774
13,050
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,347
203
0
3,286
7,175
2,969
0
3,860
2,929
49,788
766
L
Hun Batz
 
Hun Batz
4,647
1,631
0
3,791
9,190
2,105
0
3,701
5,489
0
39,062
L
Hou Yi
ByRaFiXn
Hou Yi
3,602
1,710
0
3,614
7,004
2,001
0
1,120
5,884
0
44,868
W
5,247
1,073
0
2,285
7,377
2,732
0
1,701
5,526
0
41,090
W
Cerberus
Hisashine
Cerberus
5,302
509
0
2,766
7,384
4,050
0
1,958
5,248
16,743
1,183
W
Shiva
Nidarok
Shiva
4,065
284
0
1,582
7,005
3,870
0
461
6,544
0
41,446
L
5,099
394
0
2,865
9,012
5,298
0
1,008
8,004
996
30,242
L
Kuzenbo
TwisstedSoul
Kuzenbo
2,621
1,042
0
2,335
6,941
5,326
0
3,894
3,047
12,292
0
W
Hachiman
vinterfyr
Hachiman
4,112
2,194
0
3,131
4,510
1,454
0
598
3,912
0
45,969
L
Poseidon
xxMoridinxx
Poseidon
5,858
1,034
0
410
5,897
1,044
0
3,529
2,368
33,981
65

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
26,985
370
Minions Killed
284
0
Camps Cleared
0
1,038,389
Distance Traveled
1,011,826
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,433
643
99
10
0
184,905
2
L
Hun Batz
5,972
597
62
6
0
238,595
2
L
Hou Yi
5,299
530
73
7
0
174,745
2
W
Pele
6,290
629
57
6
0
246,407
1
W
Cerberus
6,088
609
44
4
0
198,101
2
W
Shiva
6,453
645
84
8
0
208,070
3
L
Nike
5,125
513
55
6
0
173,643
0
L
Kuzenbo
5,315
532
17
2
0
224,162
0
W
Hachiman
6,016
602
86
9
0
200,906
0
L
Poseidon
5,274
527
77
8
0
200,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role