Player Matchup

Artemis
Artemis
Alezuskull
Artemis
Level 158
God Stats
2W - 1L
1,322 SR
Queue Stats
156W - 138L
1,588 Elo+
Solo
Bastet
Bastet
Forestdragon42
Bastet
Level 161
God Stats
3W - 2L
1,545 SR
Queue Stats
139W - 168L
1,480 Elo+
Party 3
Bacchus
Bacchus
JFKPeekedme6909
Bacchus
Level 117
God Stats
10W - 6L
1,592 SR
Queue Stats
493W - 473L
1,492 Elo+
Party 2
Hera
Hera
Pacemaker609
Hera
Level 143
God Stats
1W - 2L
1,544 SR
Queue Stats
6W - 3L
1,308 Elo+
Party 2
Hercules
Hercules
TheBettyWhite
Hercules
Level 155
God Stats
1W - 1L
1,340 SR
Queue Stats
64W - 105L
1,398 Elo+
Party 3
Team Averages
Level 147
1,469 SR
1,453 Elo+

VS

Team Averages
Level 134
1,622 SR
1,495 Elo+
Achilles
Achilles
Coldseason81
Achilles
Level 155
God Stats
3W - 3L
1,583 SR
Queue Stats
143W - 150L
1,473 Elo+
Party 1
Skadi
Skadi
Garbs99
Skadi
Level 135
God Stats
1W - 1L
1,786 SR
Queue Stats
209W - 189L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
SixNebula257445
Sun Wukong
Level 126
God Stats
1W - 1L
1,745 SR
Queue Stats
89W - 85L
1,508 Elo+
Party 1
Merlin
Merlin
VeryNewToTheGame
Merlin
Level 123
God Stats
31W - 44L
1,498 SR
Queue Stats
262W - 231L
1,545 Elo+
Solo
Cerberus
Cerberus
jakesmurf88
Cerberus
Level 129
God Stats
2W - 6L
1,498 SR
Queue Stats
23W - 29L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alezuskull
Artemis
17
4 / 1 / 3
10,044
558
10,500
9,929
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 0 / 8
10,603
589
13,699
14,122
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 2 / 7
8,569
476
7,024
15,297
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 4 / 2
9,336
519
6,898
8,153
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
TheBettyWhite
Hercules
16
4 / 1 / 5
10,593
589
13,498
17,852
15,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Coldseason81
Achilles
12
3 / 3 / 0
7,158
398
7,696
17,845
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Garbs99
Skadi
14
0 / 3 / 1
7,802
433
7,690
9,371
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
SixNebula257445
Sun Wukong
13
0 / 6 / 3
7,378
410
4,711
16,197
8,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 0
9,603
534
12,539
8,309
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jakesmurf88
Cerberus
13
0 / 4 / 2
7,692
427
7,533
21,300
14,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
8
8
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alezuskull
Artemis
4
1
3
5.5
L
Achilles
Coldseason81
Achilles
3
3
0
1
W
7
0
8
11
L
Skadi
Garbs99
Skadi
0
3
1
0.17
W
0
2
7
1.75
W
2
4
2
0.75
L
Sun Wukong
SixNebula257445
Sun Wukong
0
6
3
0.25
W
Hercules
TheBettyWhite
Hercules
4
1
5
6.5
L
5
1
0
5
L
Cerberus
jakesmurf88
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,619
Damage
40,169
65,353
Taken
73,022
41,861
Mitigated
41,808
29,547
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alezuskull
Artemis
10,500
4,043
0
6,339
9,929
4,394
731
0
9,723
0
84,917
L
Achilles
Coldseason81
Achilles
7,696
1,699
0
5,568
17,845
13,452
0
4,610
13,065
0
31,504
W
13,699
5,200
0
7,759
14,122
6,044
0
3,249
10,759
0
110,517
L
Skadi
Garbs99
Skadi
7,690
1,750
0
711
9,371
3,255
0
177
9,096
0
68,354
W
7,024
983
0
4,605
15,297
14,009
165
4,416
10,516
29,661
0
W
6,898
1,064
0
675
8,153
2,055
727
5,657
2,466
66,868
979
L
Sun Wukong
SixNebula257445
Sun Wukong
4,711
1,509
0
1,643
16,197
8,339
0
3,155
12,919
0
54,199
W
Hercules
TheBettyWhite
Hercules
13,498
3,639
0
10,169
17,852
15,359
141
7,278
10,294
0
71,510
L
12,539
704
0
3,934
8,309
2,488
0
3,675
4,608
79,893
707
L
Cerberus
jakesmurf88
Cerberus
7,533
364
0
10,171
21,300
14,274
0
2,305
18,317
51,591
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
39,633
579
Minions Killed
553
0
Camps Cleared
0
1,807,304
Distance Traveled
1,682,599
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,044
558
133
7
0
302,595
4
L
Achilles
7,158
398
35
2
0
355,016
2
W
Bastet
10,603
589
131
7
0
409,309
6
L
Skadi
7,802
433
116
6
0
310,849
4
W
Bacchus
8,569
476
44
2
0
372,386
3
W
Hera
9,336
519
135
8
0
353,364
0
L
Sun Wukong
7,378
410
85
5
0
361,289
0
W
Hercules
10,593
589
136
8
0
369,650
0
L
Merlin
9,603
534
160
9
0
336,400
7
L
Cerberus
7,692
427
157
9
0
319,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role