Player Matchup

Athena
Athena
ChefEggy
Athena
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 198L
1,445 Elo+
Solo
Ra
Ra
DovahDrog2
Ra
Level 107
God Stats
2W - 0L
1,737 SR
Queue Stats
168W - 169L
1,436 Elo+
Party 1
Nox
Nox
PoizynnIvy
Nox
Level 156
God Stats
9W - 6L
1,587 SR
Queue Stats
554W - 581L
1,416 Elo+
Solo
Arachne
Arachne
THEGODEMANUEL
Arachne
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
179W - 183L
1,475 Elo+
Solo
Jing Wei
Jing Wei
dezariann
Jing Wei
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 167L
1,439 Elo+
Party 1
Team Averages
Level 94
1,565 SR
1,442 Elo+

VS

Team Averages
Level 122
1,525 SR
1,471 Elo+
Thanatos
Thanatos
Ghost13Mamba24
Thanatos
Level 126
God Stats
1W - 5L
1,303 SR
Queue Stats
201W - 207L
1,364 Elo+
Solo
He Bo
He Bo
Kokahol
He Bo
Level 102
God Stats
3W - 2L
1,808 SR
Queue Stats
141W - 152L
1,431 Elo+
Solo
Guan Yu
Guan Yu
SpiritVast
Guan Yu
Level 108
God Stats
1W - 2L
1,502 SR
Queue Stats
82W - 89L
1,515 Elo+
Solo
Ravana
Ravana
XxSuGaRxBaBexX
Ravana
Level 120
God Stats
1W - 2L
1,511 SR
Queue Stats
376W - 381L
1,486 Elo+
Solo
Hachiman
Hachiman
kingwolf9qq
Hachiman
Level 154
God Stats
0W - 4L
1,500 SR
Queue Stats
270W - 256L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChefEggy
Athena
15
1 / 3 / 20
10,246
788
8,257
16,889
23,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 2 / 16
10,494
807
10,282
10,621
5,347
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
8 / 1 / 18
11,085
853
10,202
7,506
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
16
6 / 2 / 17
10,960
843
12,736
15,028
15,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
dezariann
Jing Wei
18
8 / 3 / 18
11,420
878
14,095
12,560
6,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
4 / 5 / 3
10,444
803
7,880
12,842
5,277
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

He Bo
Kokahol
He Bo
16
2 / 4 / 4
8,807
677
11,149
10,489
3,954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SpiritVast
Guan Yu
14
0 / 8 / 4
7,856
604
6,313
16,081
20,967
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 7 / 5
7,837
603
2,902
13,049
8,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
kingwolf9qq
Hachiman
17
5 / 4 / 2
9,503
731
15,795
9,926
4,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
29
28
Kills
11
11
Deaths
28
89
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
ChefEggy
Athena
1
3
20
3.67
W
5
2
16
6.5
L
Thanatos
4
5
3
1.1
L
He Bo
Kokahol
He Bo
2
4
4
1
W
8
1
18
17
L
Guan Yu
SpiritVast
Guan Yu
0
8
4
0.25
W
Arachne
6
2
17
7.25
L
0
7
5
0.36
W
Jing Wei
dezariann
Jing Wei
8
3
18
5.67
L
Hachiman
kingwolf9qq
Hachiman
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,572
Damage
44,039
62,604
Taken
62,387
54,364
Mitigated
43,334
32,456
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ChefEggy
Athena
8,257
1,736
622
1,970
16,889
23,582
150
4,258
12,433
14,181
0
W
10,282
650
14,971
5,638
10,621
5,347
1,673
1,350
9,075
34,998
0
L
Thanatos
7,880
1,048
948
6,707
12,842
5,277
0
5,177
7,532
0
15,573
L
He Bo
Kokahol
He Bo
11,149
499
631
334
10,489
3,954
0
5,268
5,024
34,025
0
W
10,202
896
983
659
7,506
4,112
1,460
490
6,937
24,663
1,289
L
Guan Yu
SpiritVast
Guan Yu
6,313
691
3,002
3,055
16,081
20,967
0
6,802
8,779
0
13,192
W
Arachne
12,736
8,953
613
2,938
15,028
15,168
817
3,763
11,189
0
21,408
L
2,902
617
1,121
1,283
13,049
8,831
0
6,893
5,935
0
13,761
W
Jing Wei
dezariann
Jing Wei
14,095
10,974
1,139
2,923
12,560
6,155
3,622
1,288
11,109
0
30,374
L
Hachiman
kingwolf9qq
Hachiman
15,795
7,302
1,049
1,125
9,926
4,305
0
3,682
6,011
0
40,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
44,447
148
Minions Killed
148
0
Camps Cleared
0
1,245,024
Distance Traveled
1,026,325
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,246
788
13
1
0
290,090
0
W
Ra
10,494
807
33
3
0
241,040
1
L
Thanatos
10,444
803
18
1
0
203,108
0
L
He Bo
8,807
677
52
4
0
236,665
0
W
Nox
11,085
853
38
3
0
240,174
0
L
Guan Yu
7,856
604
15
1
0
202,921
0
W
Arachne
10,960
843
23
2
0
218,994
0
L
Ravana
7,837
603
20
2
0
184,844
0
W
Jing Wei
11,420
878
41
3
0
254,726
0
L
Hachiman
9,503
731
43
3
0
198,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role