Player Matchup

Thor
Thor
Gold II
Catalin
Thor
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,461 MMR
Party 1
Anubis
Anubis
Gold IV
Missir
Anubis
Gold IV
Level 127
God Stats
87W - 79L
1,556 SR
Queue Stats
123W - 146L
1,345 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
Valeparis
Kumbhakarna
Silver III
Level 84
God Stats
2W - 2L
1,647 SR
Queue Stats
9W - 17L
1,266 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,568 SR
1,357 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,718 SR
1,500 MMR
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
FerranXD
Cernunnos
Bronze III
Level 114
God Stats
1W - 0L
1,838 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
themanu04
Ymir
Bronze III
Level 68
God Stats
1W - 0L
1,815 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Catalin
Thor
17
1 / 3 / 5
11,191
658
5,187
12,171
6,455
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Missir
Anubis
20
5 / 3 / 2
14,312
842
9,579
13,017
6,544
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Valeparis
Kumbhakarna
18
1 / 2 / 6
11,617
683
4,412
17,353
22,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AchillesHerculesCthulhuSobekKuzenbo

VS

Bans
Ix ChelGebAgniAresRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
7 / 2 / 1
15,385
905
21,180
5,791
1,723
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
FerranXD
Cernunnos
20
1 / 3 / 6
13,394
788
10,523
11,546
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
19
0 / 2 / 8
12,568
739
7,191
12,080
11,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
7
Kills
8
8
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
2
1
3.75
L
Thor
Catalin
Thor
1
3
5
1.17
W
Cernunnos
FerranXD
Cernunnos
1
3
6
1.33
L
Anubis
Missir
Anubis
5
3
2
2
L
Kumbhakarna
Valeparis
Kumbhakarna
1
2
6
2
W
Ymir
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,178
Damage
38,894
42,541
Taken
29,417
35,919
Mitigated
17,649
5,667
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
21,180
601
287
2,142
5,791
1,723
1,675
3,165
2,583
89,889
0
L
Thor
Catalin
Thor
5,187
558
0
24
12,171
6,455
0
7,667
4,380
0
22,272
W
Cernunnos
FerranXD
Cernunnos
10,523
3,912
0
3,171
11,546
3,951
1,686
5,198
6,307
0
61,978
L
Anubis
Missir
Anubis
9,579
432
0
5,235
13,017
6,544
0
9,380
3,579
84,876
1,397
L
Kumbhakarna
Valeparis
Kumbhakarna
4,412
348
0
408
17,353
22,920
0
10,670
6,572
19,371
0
W
Ymir
7,191
506
0
1,276
12,080
11,975
198
5,721
6,304
29,233
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
41,347
219
Minions Killed
254
0
Camps Cleared
0
937,661
Distance Traveled
972,369
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,385
905
111
7
0
337,014
2
L
Thor
11,191
658
37
2
0
314,174
3
W
Cernunnos
13,394
788
98
6
0
323,088
0
L
Anubis
14,312
842
160
9
0
294,781
12
L
Kumbhakarna
11,617
683
22
1
0
328,706
3
W
Ymir
12,568
739
45
3
0
312,267
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role