Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Blazerhawk
Olorun
Level 149
God Stats
17W - 8L
1,732 SR
Queue Stats
535W - 537L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
MyKeyTheGinGer
Cu Chulainn
Level 127
God Stats
5W - 5L
1,637 SR
Queue Stats
198W - 161L
1,567 Elo+
Solo
Xbalanque
Xbalanque
RassTheGawd
Xbalanque
Level 137
God Stats
1W - 1L
1,314 SR
Queue Stats
58W - 61L
1,549 Elo+
Solo
Hun Batz
Hun Batz
wargermanboy
Hun Batz
Level 193
God Stats
3W - 1L
1,348 SR
Queue Stats
189W - 194L
1,589 Elo+
Solo
Team Averages
Level 151
1,506 SR
1,549 Elo+

VS

Team Averages
Level 140
1,531 SR
1,544 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChaiSniper
Bellona
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 124L
1,604 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SIeepingPanda
Ah Muzen Cab
Level 83
God Stats
17W - 16L
1,538 SR
Queue Stats
65W - 52L
1,567 Elo+
Solo
Sobek
Sobek
danndaman
Sobek
Level 148
God Stats
3W - 3L
1,588 SR
Queue Stats
57W - 49L
1,541 Elo+
Solo
Nu Wa
Nu Wa
trunkss_90
Nu Wa
Level 141
God Stats
356W - 321L
1,529 SR
Queue Stats
392W - 389L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 2 / 7
9,243
1,027
10,722
5,676
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Blazerhawk
Olorun
14
1 / 0 / 11
8,116
902
7,326
5,311
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cu Chulainn
MyKeyTheGinGer
Cu Chulainn
14
6 / 0 / 7
9,031
1,003
7,689
8,462
8,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
RassTheGawd
Xbalanque
14
1 / 2 / 6
8,086
898
6,322
5,898
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
wargermanboy
Hun Batz
15
6 / 0 / 8
8,907
990
8,959
10,893
9,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 4 / 2
7,282
809
4,984
8,440
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
ChaiSniper
Bellona
13
2 / 3 / 1
7,628
848
8,091
13,024
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
SIeepingPanda
Ah Muzen Cab
13
0 / 4 / 0
7,762
862
5,988
9,404
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
danndaman
Sobek
12
2 / 5 / 1
7,593
844
3,440
11,675
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
10
0 / 3 / 1
6,494
722
1,599
2,828
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
19
Kills
4
4
Deaths
19
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
7
4.25
L
Aphrodite
 
Aphrodite
0
4
2
0.25
W
Olorun
Blazerhawk
Olorun
1
0
11
6.5
L
Bellona
ChaiSniper
Bellona
2
3
1
0.83
W
Cu Chulainn
MyKeyTheGinGer
Cu Chulainn
6
0
7
9.5
W
Xbalanque
RassTheGawd
Xbalanque
1
2
6
2
L
Ah Muzen Cab
SIeepingPanda
Ah Muzen Cab
0
4
0
0
L
Sobek
danndaman
Sobek
2
5
1
0.5
L
Nu Wa
0
3
1
0.17
W
Hun Batz
wargermanboy
Hun Batz
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
24,102
36,240
Taken
45,371
24,387
Mitigated
35,238
6,874
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,722
509
0
838
5,676
2,037
128
1,594
3,839
36,802
613
L
Aphrodite
 
Aphrodite
4,984
474
3,420
3,077
8,440
5,325
0
4,260
3,872
17,200
423
W
Olorun
Blazerhawk
Olorun
7,326
2,595
670
2,423
5,311
2,274
2,681
1,746
3,509
19,913
2,172
L
Bellona
ChaiSniper
Bellona
8,091
2,599
0
1,210
13,024
14,571
0
4,210
8,611
0
18,076
W
Cu Chulainn
MyKeyTheGinGer
Cu Chulainn
7,689
1,051
0
1,376
8,462
8,183
0
2,678
5,362
1,474
16,691
W
Xbalanque
RassTheGawd
Xbalanque
6,322
2,468
0
1,215
5,898
2,115
1,848
1,211
4,500
0
23,434
L
Ah Muzen Cab
SIeepingPanda
Ah Muzen Cab
5,988
608
0
288
9,404
2,884
0
4,053
5,037
0
27,657
L
Sobek
danndaman
Sobek
3,440
197
103
948
11,675
11,687
13
4,314
7,309
5,811
0
L
Nu Wa
1,599
229
0
0
2,828
771
0
1,738
1,020
2,081
0
W
Hun Batz
wargermanboy
Hun Batz
8,959
1,188
0
352
10,893
9,778
372
2,258
8,281
1,921
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
36,759
228
Minions Killed
131
0
Camps Cleared
0
924,704
Distance Traveled
712,302
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,243
1,027
81
9
0
177,685
0
L
Aphrodite
7,282
809
40
4
0
165,717
4
W
Olorun
8,116
902
30
3
0
169,483
0
L
Bellona
7,628
848
22
2
0
183,693
0
W
Cu Chulainn
9,031
1,003
26
3
0
198,715
0
W
Xbalanque
8,086
898
47
5
0
173,451
0
L
Ah Muzen Cab
7,762
862
62
7
0
172,265
0
L
Sobek
7,593
844
7
1
0
148,921
1
L
Nu Wa
6,494
722
0
0
0
41,706
1
W
Hun Batz
8,907
990
44
5
0
205,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role