Player Matchup

Amaterasu
Amaterasu
Silver I
Guayowest
Amaterasu
Silver I
Level 139
God Stats
3W - 4L
1,470 SR
Queue Stats
170W - 170L
1,147 MMR
Party 1
Vamana
Vamana
Silver III
kennycoco1993
Vamana
Silver III
Level 94
God Stats
1W - 1L
1,300 SR
Queue Stats
40W - 53L
874 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
mangujoe
Baron Samedi
Silver II
Level 121
God Stats
4W - 5L
1,136 SR
Queue Stats
117W - 107L
1,001 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,302 SR
1,008 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,523 SR
756 MMR
Ra
Ra
Silver I
KO_Axx
Ra
Silver I
Level 136
God Stats
48W - 41L
1,553 SR
Queue Stats
314W - 342L
1,283 MMR
Solo
Cthulhu
Cthulhu
Bronze I
ManaUzer
Cthulhu
Bronze I
Level 108
God Stats
3W - 3L
1,485 SR
Queue Stats
67W - 113L
482 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
Vudu Priest
Tsukuyomi
Silver V
Level 163
God Stats
9W - 16L
1,532 SR
Queue Stats
167W - 281L
502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Guayowest
Amaterasu
17
3 / 4 / 5
10,039
913
9,789
11,543
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 4
9,950
905
9,747
10,508
12,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
mangujoe
Baron Samedi
15
2 / 2 / 8
9,699
882
10,145
10,655
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaAphroditeAchillesGilgameshScylla

VS

Bans
BastetKuzenboHou YiBacchusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 2 / 2
9,627
875
8,911
6,786
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ManaUzer
Cthulhu
15
2 / 3 / 5
9,380
853
12,874
14,575
11,697
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Vudu Priest
Tsukuyomi
14
3 / 6 / 3
9,561
869
5,068
12,940
10,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
8
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Guayowest
Amaterasu
3
4
5
1.38
L
Ra
3
2
2
2
L
Cthulhu
ManaUzer
Cthulhu
2
3
5
1.5
L
Tsukuyomi
Vudu Priest
Tsukuyomi
3
6
3
0.75
W
6
2
4
4
W
Baron Samedi
mangujoe
Baron Samedi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
26,853
32,706
Taken
34,301
29,459
Mitigated
25,920
11,638
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Guayowest
Amaterasu
9,789
2,176
399
3,558
11,543
11,248
549
6,141
5,402
273
30,588
L
Ra
8,911
271
1,561
2,311
6,786
3,575
0
2,028
4,514
35,065
0
L
Cthulhu
ManaUzer
Cthulhu
12,874
698
208
169
14,575
11,697
0
5,034
8,623
22,600
3,027
L
Tsukuyomi
Vudu Priest
Tsukuyomi
5,068
1,261
0
1,234
12,940
10,648
0
2,937
9,188
260
20,688
W
9,747
3,339
0
1,937
10,508
12,657
677
7,506
2,808
0
24,719
W
Baron Samedi
mangujoe
Baron Samedi
10,145
219
2,121
3,623
10,655
5,554
279
6,397
3,969
42,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
28,568
149
Minions Killed
143
0
Camps Cleared
0
637,032
Distance Traveled
625,633
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,039
913
46
4
0
204,239
1
L
Ra
9,627
875
82
7
0
205,463
0
L
Cthulhu
9,380
853
40
4
0
230,039
0
L
Tsukuyomi
9,561
869
21
2
0
190,131
3
W
Vamana
9,950
905
32
3
0
233,358
0
W
Baron Samedi
9,699
882
71
6
0
199,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role