Player Matchup

Erlang Shen
Erlang Shen
Big_Gr59ve
Erlang Shen
Level 129
God Stats
1W - 2L
1,545 SR
Queue Stats
421W - 447L
1,464 Elo+
Solo
Danzaburou
Danzaburou
MKG xXBLITZXx
Danzaburou
Level 66
God Stats
28W - 19L
1,535 SR
Queue Stats
48W - 47L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stinker5
Morgan Le Fay
Level 85
God Stats
2W - 1L
1,664 SR
Queue Stats
50W - 37L
1,460 Elo+
Party 1
Team Averages
Level 93
1,582 SR
1,442 Elo+

VS

Team Averages
Level 109
1,494 SR
1,378 Elo+
Anhur
Anhur
DormantKnight59
Anhur
Level 137
God Stats
2W - 2L
1,517 SR
Queue Stats
198W - 211L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
JrJctabora
Kumbhakarna
Level 88
God Stats
6W - 4L
1,662 SR
Queue Stats
76W - 80L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
temp-8854573
Baron Samedi
Level 103
God Stats
2W - 3L
1,304 SR
Queue Stats
104W - 124L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Big_Gr59ve
Erlang Shen
14
3 / 4 / 3
8,779
798
5,906
14,030
10,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
MKG xXBLITZXx
Danzaburou
12
0 / 4 / 2
7,510
683
4,066
8,666
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
Stinker5
Morgan Le Fay
14
4 / 6 / 3
9,046
822
11,814
11,267
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
10,467
952
7,310
6,924
2,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
JrJctabora
Kumbhakarna
14
4 / 3 / 8
9,557
869
11,886
14,362
12,599
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Baron Samedi
temp-8854573
Baron Samedi
15
4 / 3 / 9
9,318
847
8,519
7,990
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
14
14
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Big_Gr59ve
Erlang Shen
3
4
3
1.13
W
6
1
7
9.5
W
Kumbhakarna
JrJctabora
Kumbhakarna
4
3
8
2.67
L
Danzaburou
MKG xXBLITZXx
Danzaburou
0
4
2
0.25
L
Morgan Le Fay
Stinker5
Morgan Le Fay
4
6
3
0.92
W
Baron Samedi
temp-8854573
Baron Samedi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
27,715
33,963
Taken
29,276
17,127
Mitigated
18,121
5,874
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Big_Gr59ve
Erlang Shen
5,906
2,117
0
3,643
14,030
10,006
0
8,271
5,751
578
21,071
W
7,310
2,901
0
2,292
6,924
2,270
1,026
2,491
4,425
0
33,969
W
Kumbhakarna
JrJctabora
Kumbhakarna
11,886
1,174
0
3,736
14,362
12,599
128
5,805
8,557
29,042
1,191
L
Danzaburou
MKG xXBLITZXx
Danzaburou
4,066
1,089
0
589
8,666
3,143
120
5,443
3,219
0
16,509
L
Morgan Le Fay
Stinker5
Morgan Le Fay
11,814
2,595
0
1,642
11,267
3,978
0
5,989
5,263
30,877
1,773
W
Baron Samedi
temp-8854573
Baron Samedi
8,519
527
1,057
1,686
7,990
3,252
156
3,692
4,298
25,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
29,342
109
Minions Killed
130
0
Camps Cleared
0
488,169
Distance Traveled
561,373
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,779
798
32
3
0
159,357
2
W
Anhur
10,467
952
64
6
0
196,332
0
W
Kumbhakarna
9,557
869
34
3
0
186,518
0
L
Danzaburou
7,510
683
34
3
0
180,678
0
L
Morgan Le Fay
9,046
822
43
4
0
148,134
0
W
Baron Samedi
9,318
847
32
3
0
178,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role