Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Akuma310
Tyr
Level 147
God Stats
13W - 16L
1,518 SR
Queue Stats
210W - 197L
1,632 Elo+
Party 2
Anhur
Anhur
renzo310
Anhur
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 129L
1,607 Elo+
Party 2
Team Averages
Level 126
1,506 SR
1,580 Elo+

VS

Team Averages
Level 148
1,545 SR
1,549 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Coato
King Arthur
Level 127
God Stats
15W - 12L
1,636 SR
Queue Stats
134W - 97L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 0
5,238
1,048
2,313
2,820
2,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
0 / 0 / 1
4,776
955
2,881
2,824
1,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
renzo310
Anhur
10
0 / 0 / 1
5,037
1,007
1,717
3,370
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 0 / 0
4,863
973
3,031
3,161
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
 
Nu Wa
4
0 / 0 / 0
3,964
793
0
0
0
King Arthur
Coato
King Arthur
10
0 / 1 / 0
4,756
951
2,800
5,387
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
L
Ullr
 
Ullr
0
0
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
0
0
1
0.5
L
King Arthur
Coato
King Arthur
0
1
0
0
W
Anhur
renzo310
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,911
Damage
5,831
9,014
Taken
8,548
4,699
Mitigated
3,477
3,016
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,313
82
263
773
2,820
2,335
0
9
2,811
13,611
0
L
Ullr
 
Ullr
3,031
187
0
750
3,161
1,043
0
1,409
1,752
0
17,277
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
2,881
172
0
452
2,824
1,318
0
0
2,824
0
10,190
L
King Arthur
Coato
King Arthur
2,800
153
0
943
5,387
2,434
0
956
4,416
0
9,474
W
Anhur
renzo310
Anhur
1,717
978
0
1,528
3,370
1,046
0
16
3,354
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,051
Gold Earned
13,583
81
Minions Killed
62
0
Camps Cleared
0
369,605
Distance Traveled
230,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,238
1,048
34
7
0
127,936
0
L
Ullr
4,863
973
35
7
0
102,298
0
L
Nu Wa
3,964
793
0
0
0
0
0
W
Tyr
4,776
955
17
3
0
118,466
0
L
King Arthur
4,756
951
27
5
0
127,811
0
W
Anhur
5,037
1,007
30
6
0
123,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role