Player Matchup

Kukulkan
Kukulkan
Diamond V
ChaacnAwee
Kukulkan
Diamond V
Level 199
God Stats
30W - 23L
1,664 SR
Queue Stats
200W - 203L
1,770 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Duyosmike
Kumbhakarna
Gold III
Level 129
God Stats
2W - 1L
1,685 SR
Queue Stats
31W - 36L
1,759 MMR
Party 2
Danzaburou
Danzaburou
Gold I
ElJoKeer97
Danzaburou
Gold I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,678 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,616 SR
1,736 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,443 SR
1,007 MMR
Izanami
Izanami
Silver V
Animal01184222
Izanami
Silver V
Level 58
God Stats
29W - 28L
1,620 SR
Queue Stats
110W - 148L
686 MMR
Party 1
Thor
Thor
Platinum III
GonzeusOP
Thor
Platinum III
Level 154
God Stats
3W - 5L
1,429 SR
Queue Stats
217W - 235L
1,808 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
QcBlackBearQc
Guan Yu
Bronze IV
Level 59
God Stats
2W - 10L
1,278 SR
Queue Stats
49W - 86L
527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaacnAwee
Kukulkan
20
3 / 1 / 6
14,968
832
17,114
8,421
4,839
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Duyosmike
Kumbhakarna
20
1 / 0 / 9
13,338
741
7,960
13,040
20,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Danzaburou
ElJoKeer97
Danzaburou
20
6 / 1 / 4
15,465
859
22,601
11,141
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaAchillesKuzenboMulanBacchus

VS

Bans
ThothPersephoneHorusIx ChelHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 0
12,555
698
6,981
14,392
5,312
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
19
1 / 4 / 1
13,451
747
11,089
15,969
17,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
18
1 / 2 / 0
11,880
660
3,523
23,182
24,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Kukulkan
ChaacnAwee
Kukulkan
3
1
6
6
W
Kumbhakarna
Duyosmike
Kumbhakarna
1
0
9
5.5
W
Danzaburou
ElJoKeer97
Danzaburou
6
1
4
8
L
Thor
1
4
1
0.38
L
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,675
Damage
21,593
32,602
Taken
53,543
32,886
Mitigated
46,762
6,613
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,981
3,874
0
897
14,392
5,312
0
5,914
8,048
0
55,059
W
Kukulkan
ChaacnAwee
Kukulkan
17,114
1,889
0
1,160
8,421
4,839
1,260
0
8,050
71,237
678
W
Kumbhakarna
Duyosmike
Kumbhakarna
7,960
574
0
643
13,040
20,609
34
0
12,305
22,610
1,787
W
Danzaburou
ElJoKeer97
Danzaburou
22,601
12,474
0
4,810
11,141
7,438
2,741
298
10,535
0
97,325
L
Thor
11,089
964
0
1,295
15,969
17,091
0
7,966
7,488
0
61,131
L
Guan Yu
3,523
249
1,903
8,472
23,182
24,359
0
9,794
12,840
0
14,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
37,886
246
Minions Killed
229
0
Camps Cleared
0
973,100
Distance Traveled
967,864
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,555
698
122
7
0
279,880
0
W
Kukulkan
14,968
832
104
6
0
314,880
0
W
Kumbhakarna
13,338
741
31
2
0
318,690
2
W
Danzaburou
15,465
859
111
6
0
339,530
2
L
Thor
13,451
747
86
5
0
320,880
0
L
Guan Yu
11,880
660
21
1
0
367,104
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role