Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mikaywani
Danzaburou
Level 89
God Stats
1W - 1L
1,907 SR
Queue Stats
21W - 18L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
Vicliuc
Nu Wa
Level 126
God Stats
17W - 4L
1,985 SR
Queue Stats
192W - 196L
1,604 Elo+
Solo
Hou Yi
Hou Yi
crazyfrog2022
Hou Yi
Level 139
God Stats
71W - 57L
1,565 SR
Queue Stats
571W - 601L
1,510 Elo+
Solo
Team Averages
Level 136
1,691 SR
1,515 Elo+

VS

Team Averages
Level 127
1,628 SR
1,448 Elo+
Anhur
Anhur
 
Anhur
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Termoaktywny
Nox
Level 182
God Stats
3W - 0L
1,641 SR
Queue Stats
14W - 14L
1,507 Elo+
Party 1
Geb
Geb
TuTego
Geb
Level 8
God Stats
2W - 1L
1,818 SR
Queue Stats
10W - 5L
1,350 Elo+
Party 1
Thor
Thor
UlrichJungingen
Thor
Level 66
God Stats
3W - 1L
1,683 SR
Queue Stats
18W - 20L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 2 / 0
4,493
899
2,207
2,938
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
 
Athena
8
0 / 1 / 0
4,463
893
508
2,150
1,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Mikaywani
Danzaburou
8
0 / 2 / 0
4,380
876
1,187
2,294
629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Vicliuc
Nu Wa
9
0 / 1 / 0
4,728
946
3,388
1,613
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,326
865
52
568
129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 4
5,888
1,178
2,027
2,848
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
 
Hel
10
0 / 0 / 3
5,163
1,033
1,196
1,971
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 2
5,450
1,090
1,591
2,289
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
TuTego
Geb
10
0 / 0 / 5
5,503
1,101
969
2,767
1,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 0 / 3
5,814
1,163
1,989
4,409
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
6
6
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
L
Athena
 
Athena
0
1
0
0
W
Anhur
 
Anhur
2
0
4
4
W
Hel
 
Hel
0
0
3
1.5
L
Danzaburou
Mikaywani
Danzaburou
0
2
0
0
W
2
0
2
3
W
Geb
TuTego
Geb
0
0
5
2.5
W
2
0
3
3.5
L
Nu Wa
Vicliuc
Nu Wa
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,342
Damage
7,772
9,563
Taken
14,284
3,001
Mitigated
4,874
1,098
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,207
0
0
0
2,938
611
0
714
2,224
6,192
33
L
Athena
 
Athena
508
229
477
218
2,150
1,208
0
927
1,223
508
0
W
Anhur
 
Anhur
2,027
857
0
302
2,848
980
2,780
287
2,561
0
14,075
W
Hel
 
Hel
1,196
0
2,247
1,410
1,971
459
466
990
895
13,306
0
L
Danzaburou
Mikaywani
Danzaburou
1,187
272
0
147
2,294
629
0
1,014
1,280
0
3,519
W
1,591
224
0
247
2,289
748
727
1,057
1,228
13,835
0
W
Geb
TuTego
Geb
969
70
999
673
2,767
1,391
330
1,586
1,103
4,892
0
W
1,989
263
0
611
4,409
1,296
533
1,818
2,427
0
16,081
L
Nu Wa
Vicliuc
Nu Wa
3,388
1,251
0
0
1,613
424
0
1,101
512
11,449
0
L
52
52
0
256
568
129
0
0
568
0
1,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,390
Gold Earned
27,818
37
Minions Killed
144
0
Camps Cleared
0
311,691
Distance Traveled
583,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,493
899
8
2
0
87,729
0
L
Athena
4,463
893
0
0
0
67,235
0
W
Anhur
5,888
1,178
28
6
0
106,730
0
W
Hel
5,163
1,033
34
7
0
123,674
0
L
Danzaburou
4,380
876
5
1
0
38,144
0
W
Nox
5,450
1,090
32
6
0
106,672
0
W
Geb
5,503
1,101
12
2
0
127,973
0
W
Thor
5,814
1,163
38
8
0
118,644
0
L
Nu Wa
4,728
946
20
4
0
100,965
0
L
Hou Yi
4,326
865
4
1
0
17,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role