Player Matchup

Ne Zha
Ne Zha
Illusion045
Ne Zha
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
MarshallLeGrand
Chaac
Level 110
God Stats
0W - 2L
1,682 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Pafinux
Bake Kujira
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Thomas30260
Aphrodite
Level 128
God Stats
0W - 1L
1,742 SR
Queue Stats
6W - 2L
1,975 Elo+
Party 1
Izanami
Izanami
voyde200
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,925 Elo+
Party 1
Team Averages
Level 99
1,585 SR
1,680 Elo+

VS

Team Averages
Level 116
1,455 SR
1,501 Elo+
Bacchus
Bacchus
Fritzolini
Bacchus
Level 41
God Stats
64W - 52L
1,510 SR
Queue Stats
68W - 64L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Natinel
Zhong Kui
Level 103
God Stats
6W - 3L
1,299 SR
Queue Stats
100W - 101L
1,410 Elo+
Solo
Xbalanque
Xbalanque
Stewie37
Xbalanque
Level 145
God Stats
9W - 10L
1,498 SR
Queue Stats
108W - 97L
1,508 Elo+
Party 2
Anubis
Anubis
cycloneat
Anubis
Level 135
God Stats
5W - 4L
1,425 SR
Queue Stats
296W - 290L
1,532 Elo+
Solo
Cliodhna
Cliodhna
jucoos
Cliodhna
Level 157
God Stats
19W - 19L
1,544 SR
Queue Stats
308W - 271L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 5 / 0
5,575
429
4,263
7,725
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 1 / 1
8,074
621
10,499
9,804
7,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bake Kujira
Pafinux
Bake Kujira
7
0 / 6 / 1
5,343
411
3,891
11,753
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Thomas30260
Aphrodite
12
1 / 2 / 0
6,556
504
4,328
7,440
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
voyde200
Izanami
11
2 / 4 / 1
6,520
502
5,260
11,348
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fritzolini
Bacchus
11
2 / 0 / 5
6,928
533
4,616
9,775
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Natinel
Zhong Kui
14
8 / 1 / 4
7,948
611
8,575
7,928
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Stewie37
Xbalanque
14
2 / 2 / 6
8,043
619
9,431
7,802
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
cycloneat
Anubis
13
5 / 0 / 5
8,160
628
6,965
6,251
2,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
jucoos
Cliodhna
14
1 / 4 / 0
8,217
632
6,726
15,658
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
18
18
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Fritzolini
Bacchus
2
0
5
4.5
L
Ne Zha
1
5
0
0.2
L
3
1
1
3.5
W
Zhong Kui
Natinel
Zhong Kui
8
1
4
10
L
Bake Kujira
Pafinux
Bake Kujira
0
6
1
0.08
W
Xbalanque
Stewie37
Xbalanque
2
2
6
2.5
L
Aphrodite
Thomas30260
Aphrodite
1
2
0
0.5
W
Anubis
cycloneat
Anubis
5
0
5
7.5
W
Cliodhna
jucoos
Cliodhna
1
4
0
0.25
L
Izanami
voyde200
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
36,313
48,070
Taken
47,414
24,158
Mitigated
26,193
12,742
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Fritzolini
Bacchus
4,616
292
0
3,764
9,775
8,984
0
3,877
5,898
14,126
3,195
L
Ne Zha
4,263
1,086
0
526
7,725
2,666
0
3,991
3,734
0
27,653
L
10,499
2,599
0
3,114
9,804
7,574
0
312
9,492
0
61,395
W
Zhong Kui
Natinel
Zhong Kui
8,575
2,852
0
4,430
7,928
5,492
0
1,833
6,095
51,859
15,119
L
Bake Kujira
Pafinux
Bake Kujira
3,891
2,188
91
784
11,753
8,860
0
7,047
4,706
14,913
0
W
Xbalanque
Stewie37
Xbalanque
9,431
5,586
0
3,858
7,802
2,634
360
871
6,931
0
72,746
L
Aphrodite
Thomas30260
Aphrodite
4,328
410
1,061
4,516
7,440
1,962
0
5,080
2,360
40,683
0
W
Anubis
cycloneat
Anubis
6,965
391
0
3,834
6,251
2,855
97
1,638
4,613
66,381
538
W
Cliodhna
jucoos
Cliodhna
6,726
940
0
8,780
15,658
6,228
0
0
15,658
0
68,432
L
Izanami
voyde200
Izanami
5,260
3,982
0
2,650
11,348
3,096
19
2,768
8,580
0
41,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
39,296
342
Minions Killed
510
0
Camps Cleared
0
1,250,275
Distance Traveled
1,273,775
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,928
533
20
2
0
266,906
4
L
Ne Zha
5,575
429
37
3
0
246,893
0
L
Chaac
8,074
621
114
9
0
266,517
0
W
Zhong Kui
7,948
611
104
8
0
264,898
2
L
Bake Kujira
5,343
411
30
2
0
261,394
0
W
Xbalanque
8,043
619
112
9
0
220,102
0
L
Aphrodite
6,556
504
85
7
0
252,926
0
W
Anubis
8,160
628
138
11
0
261,778
0
W
Cliodhna
8,217
632
136
10
0
260,091
4
L
Izanami
6,520
502
76
6
0
222,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role