Player Matchup

Achilles
Achilles
Acareless
Achilles
Level 157
God Stats
3W - 0L
1,856 SR
Queue Stats
1,837W - 210L
1,989 Elo+
Party 1
Sobek
Sobek
iTender
Sobek
Level 168
God Stats
6W - 2L
1,717 SR
Queue Stats
397W - 93L
1,873 Elo+
Party 1
Neith
Neith
m繁星一点点m
Neith
Level 158
God Stats
7W - 1L
1,867 SR
Queue Stats
784W - 209L
1,926 Elo+
Party 1
Cu Chulainn
Cu Chulainn
人影烛火跃婆娑
Cu Chulainn
Level 157
God Stats
28W - 1L
2,016 SR
Queue Stats
753W - 73L
2,011 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
日向翔阳是小太阳
Morgan Le Fay
Level 149
God Stats
11W - 2L
1,914 SR
Queue Stats
841W - 143L
1,836 Elo+
Party 1
Team Averages
Level 158
1,874 SR
1,927 Elo+

VS

Team Averages
Level 135
1,424 SR
1,499 Elo+
Nu Wa
Nu Wa
FancyCylinder52
Nu Wa
Level 165
God Stats
13W - 3L
1,865 SR
Queue Stats
573W - 617L
1,482 Elo+
Solo
Bacchus
Bacchus
Foxesgobrr
Bacchus
Level 168
God Stats
0W - 3L
1,268 SR
Queue Stats
112W - 124L
1,474 Elo+
Party 2
Bastet
Bastet
Pucheros182
Bastet
Level 148
God Stats
2W - 6L
1,360 SR
Queue Stats
207W - 225L
1,477 Elo+
Solo
Raijin
Raijin
jaycube2020
Raijin
Level 104
God Stats
0W - 2L
1,314 SR
Queue Stats
76W - 91L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
xProTactics
Sun Wukong
Level 90
God Stats
0W - 2L
1,313 SR
Queue Stats
52W - 59L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acareless
Achilles
16
6 / 1 / 13
9,439
858
9,647
10,822
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
iTender
Sobek
15
1 / 1 / 19
9,731
885
5,745
10,992
10,620
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 10
9,223
838
10,331
9,389
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 2 / 13
10,072
916
10,739
13,538
14,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 2 / 10
9,296
845
14,056
9,544
4,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
6,910
628
8,346
7,828
2,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Foxesgobrr
Bacchus
13
0 / 5 / 5
7,370
670
10,931
17,493
23,526
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
12
1 / 5 / 3
7,190
654
4,960
9,414
3,057
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
14
2 / 6 / 4
8,088
735
7,363
9,206
3,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xProTactics
Sun Wukong
15
2 / 3 / 2
8,539
776
5,674
9,917
12,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
24
Kills
5
7
Deaths
24
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Acareless
Achilles
6
1
13
12.5
L
0
5
2
0.2
L
Bacchus
Foxesgobrr
Bacchus
0
5
5
0.5
L
Bastet
1
5
3
0.5
W
Sobek
iTender
Sobek
1
1
19
10.5
L
Raijin
2
6
4
0.67
W
4
1
10
9
L
Sun Wukong
xProTactics
Sun Wukong
2
3
2
1
W
8
2
13
7.25
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,518
Damage
37,274
54,285
Taken
53,858
44,458
Mitigated
45,010
21,209
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Acareless
Achilles
9,647
1,267
1,255
2,645
10,822
10,773
645
3,880
6,942
0
15,438
L
8,346
1,904
978
431
7,828
2,489
0
3,971
3,726
21,366
0
L
Bacchus
Foxesgobrr
Bacchus
10,931
550
306
2,805
17,493
23,526
0
7,591
9,462
16,101
1,042
L
Bastet
4,960
752
406
1,740
9,414
3,057
0
2,582
6,753
0
6,543
W
Sobek
iTender
Sobek
5,745
146
2,556
4,655
10,992
10,620
432
5,365
5,627
14,978
794
L
Raijin
7,363
690
269
1,035
9,206
3,576
0
2,856
6,196
21,087
0
W
10,331
4,280
438
3,489
9,389
4,068
2,883
4,566
4,723
0
30,957
L
Sun Wukong
xProTactics
Sun Wukong
5,674
633
362
1,871
9,917
12,362
0
4,078
5,639
0
11,168
W
10,739
1,156
0
2,495
13,538
14,688
1,471
5,903
7,580
5,128
25,960
W
14,056
1,760
954
2,722
9,544
4,309
1,903
5,729
3,815
30,099
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
38,097
179
Minions Killed
92
0
Camps Cleared
0
1,108,387
Distance Traveled
954,742
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,439
858
18
2
0
250,233
1
L
Nu Wa
6,910
628
25
2
0
157,457
0
L
Bacchus
7,370
670
12
1
0
206,231
0
L
Bastet
7,190
654
12
1
0
206,935
0
W
Sobek
9,731
885
23
2
0
216,245
0
L
Raijin
8,088
735
32
3
0
172,036
0
W
Neith
9,223
838
60
5
0
190,502
0
L
Sun Wukong
8,539
776
11
1
0
212,083
0
W
Cu Chulainn
10,072
916
46
4
0
232,355
0
W
Morgan Le Fay
9,296
845
32
3
0
219,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role