Player Matchup

Artemis
Artemis
 
Artemis
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EZTrialz
Danzaburou
Level 66
God Stats
2W - 2L
1,683 SR
Queue Stats
3W - 4L
1,539 Elo+
Party 1
Bakasura
Bakasura
HasturVaiken
Bakasura
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,280 Elo+
Party 1
Bacchus
Bacchus
cathulu2
Bacchus
Level 47
God Stats
2W - 0L
1,518 SR
Queue Stats
2W - 4L
1,421 Elo+
Party 1
Sol
Sol
gamerprozen1
Sol
Level 145
God Stats
3W - 1L
1,708 SR
Queue Stats
64W - 73L
1,497 Elo+
Solo
Team Averages
Level 98
1,582 SR
1,447 Elo+

VS

Team Averages
Level 148
1,520 SR
1,448 Elo+
Charon
Charon
ARESRED_95
Charon
Level 109
God Stats
1W - 4L
1,204 SR
Queue Stats
159W - 186L
1,453 Elo+
Solo
Guan Yu
Guan Yu
EmiViGo
Guan Yu
Level 47
God Stats
14W - 26L
1,420 SR
Queue Stats
22W - 34L
1,399 Elo+
Solo
Raijin
Raijin
Erebospinyin
Raijin
Level 158
God Stats
3W - 2L
1,701 SR
Queue Stats
357W - 359L
1,470 Elo+
Solo
Nut
Nut
Robitotabi
Nut
Level 268
God Stats
32W - 31L
1,566 SR
Queue Stats
1,247W - 1,245L
1,459 Elo+
Solo
Loki
Loki
Shepherd5962
Loki
Level 159
God Stats
1W - 3L
1,707 SR
Queue Stats
495W - 495L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 0 / 1
4,221
528
3,358
2,884
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
EZTrialz
Danzaburou
10
4 / 1 / 0
6,257
782
3,586
3,790
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
HasturVaiken
Bakasura
9
1 / 0 / 3
5,061
633
1,667
4,099
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
cathulu2
Bacchus
7
1 / 2 / 0
4,554
569
2,119
4,412
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 1
5,495
687
1,425
4,087
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ARESRED_95
Charon
7
0 / 0 / 1
4,488
561
1,223
4,805
2,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
EmiViGo
Guan Yu
5
0 / 3 / 1
3,726
466
1,073
4,626
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Raijin
9
1 / 2 / 0
4,785
598
1,780
3,187
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,316
540
1,630
3,173
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
1 / 2 / 0
4,169
521
1,890
4,585
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
1
0.5
L
Charon
ARESRED_95
Charon
0
0
1
0.5
W
Danzaburou
EZTrialz
Danzaburou
4
1
0
4
L
Guan Yu
EmiViGo
Guan Yu
0
3
1
0.17
L
Raijin
1
2
0
0.5
W
Bakasura
HasturVaiken
Bakasura
1
0
3
2.5
L
1
1
0
1
L
1
2
0
0.5
W
Bacchus
cathulu2
Bacchus
1
2
0
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,155
Damage
7,596
19,272
Taken
20,376
6,870
Mitigated
6,509
6,662
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,358
1,174
0
1,061
2,884
642
0
289
2,595
0
23,185
L
Charon
ARESRED_95
Charon
1,223
524
0
952
4,805
2,040
0
649
4,156
11,837
0
W
Danzaburou
EZTrialz
Danzaburou
3,586
1,864
0
1,708
3,790
1,123
2,226
0
3,790
0
32,465
L
Guan Yu
EmiViGo
Guan Yu
1,073
63
0
1,289
4,626
1,598
0
0
4,626
0
10,540
L
Raijin
1,780
165
0
231
3,187
831
0
959
2,228
26,593
0
W
Bakasura
HasturVaiken
Bakasura
1,667
972
0
889
4,099
1,375
1,060
493
3,566
0
14,886
L
1,630
742
139
913
3,173
949
0
924
2,219
0
27,913
L
1,890
239
0
1,920
4,585
1,091
0
930
3,655
0
20,197
W
Bacchus
cathulu2
Bacchus
2,119
36
0
1,009
4,412
2,935
0
591
3,785
6,442
0
W
1,425
479
0
1,995
4,087
795
3,072
1,266
2,533
25,600
3,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
21,484
197
Minions Killed
181
0
Camps Cleared
0
725,892
Distance Traveled
661,363
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,221
528
36
5
0
138,642
0
L
Charon
4,488
561
19
2
0
144,032
4
W
Danzaburou
6,257
782
58
7
0
138,205
0
L
Guan Yu
3,726
466
15
2
0
100,808
2
L
Raijin
4,785
598
56
7
0
118,538
0
W
Bakasura
5,061
633
45
6
0
193,840
0
L
Nut
4,316
540
49
6
0
128,067
0
L
Loki
4,169
521
42
5
0
169,918
0
W
Bacchus
4,554
569
6
1
0
126,922
0
W
Sol
5,495
687
52
7
0
128,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role