Player Matchup

Surtr
Surtr
Big_Papa_0503
Surtr
Level 142
God Stats
16W - 11L
1,407 SR
Queue Stats
89W - 99L
1,451 Elo+
Solo
Apollo
Apollo
GareldJones
Apollo
Level 98
God Stats
23W - 28L
1,572 SR
Queue Stats
612W - 571L
1,527 Elo+
Party 2
Hel
Hel
GutMeGhosty
Hel
Level 149
God Stats
12W - 9L
1,678 SR
Queue Stats
570W - 532L
1,502 Elo+
Party 2
Baba Yaga
Baba Yaga
litlivingroomtv
Baba Yaga
Level 100
God Stats
1W - 0L
1,851 SR
Queue Stats
13W - 17L
1,469 Elo+
Party 1
Bakasura
Bakasura
newt404
Bakasura
Level 119
God Stats
2W - 0L
1,767 SR
Queue Stats
23W - 43L
1,351 Elo+
Party 1
Team Averages
Level 122
1,655 SR
1,460 Elo+

VS

Team Averages
Level 116
1,537 SR
1,494 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
HollyBeSmithin
Artemis
Level 148
God Stats
8W - 13L
1,414 SR
Queue Stats
119W - 120L
1,441 Elo+
Party 3
Zhong Kui
Zhong Kui
MrW1ffl3s
Zhong Kui
Level 45
God Stats
1W - 4L
1,275 SR
Queue Stats
27W - 32L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Reymeh1990
Nu Wa
Level 118
God Stats
9W - 16L
1,629 SR
Queue Stats
77W - 80L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snypzzzy
Tsukuyomi
Level 109
God Stats
3W - 1L
1,868 SR
Queue Stats
246W - 216L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
9,524
680
7,796
13,814
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
15
4 / 1 / 2
8,693
621
9,297
8,370
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 2 / 3
7,653
547
5,578
8,451
3,807
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
litlivingroomtv
Baba Yaga
13
2 / 1 / 5
8,035
574
9,590
7,366
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
newt404
Bakasura
16
4 / 0 / 5
8,772
627
6,082
11,561
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 3 / 1
6,745
482
3,496
17,462
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 1 / 1
7,061
504
1,817
7,050
2,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
MrW1ffl3s
Zhong Kui
12
2 / 6 / 0
7,162
512
6,320
10,340
5,807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
13
0 / 3 / 2
7,201
514
4,962
8,093
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Snypzzzy
Tsukuyomi
13
2 / 4 / 2
6,994
500
7,421
13,557
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
6
6
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
1
0.83
W
6
2
3
3.75
W
Apollo
4
1
2
5
W
1
2
3
1.25
L
0
1
1
0.5
L
Zhong Kui
MrW1ffl3s
Zhong Kui
2
6
0
0.33
L
Nu Wa
0
3
2
0.33
L
Tsukuyomi
Snypzzzy
Tsukuyomi
2
4
2
0.75
W
Baba Yaga
litlivingroomtv
Baba Yaga
2
1
5
4.5
W
Bakasura
newt404
Bakasura
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
24,016
49,562
Taken
56,502
26,219
Mitigated
27,169
20,041
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,496
1,405
0
2,882
17,462
12,493
0
4,877
11,340
21,177
958
W
7,796
2,967
26
4,656
13,814
11,052
221
6,222
7,592
2,823
48,947
W
Apollo
9,297
4,457
0
2,681
8,370
3,495
1,094
1,134
7,236
0
64,315
W
5,578
256
2,283
3,037
8,451
3,807
0
2,669
5,782
35,604
1,469
L
1,817
300
0
3,140
7,050
2,372
0
143
6,508
0
54,953
L
Zhong Kui
MrW1ffl3s
Zhong Kui
6,320
1,815
0
3,858
10,340
5,807
0
423
8,969
47,864
0
L
Nu Wa
4,962
1,665
0
717
8,093
2,285
0
4,040
3,300
55,901
0
L
Tsukuyomi
Snypzzzy
Tsukuyomi
7,421
1,326
0
5,010
13,557
4,212
0
5,115
8,039
0
59,957
W
Baba Yaga
litlivingroomtv
Baba Yaga
9,590
444
0
1,662
7,366
2,741
0
3,206
4,160
55,565
1,260
W
Bakasura
newt404
Bakasura
6,082
3,344
0
5,696
11,561
5,124
0
1,529
10,032
0
61,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
35,163
476
Minions Killed
464
0
Camps Cleared
0
1,519,016
Distance Traveled
1,422,972
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,745
482
34
2
0
309,960
4
W
Surtr
9,524
680
87
6
0
305,159
0
W
Apollo
8,693
621
99
7
0
276,092
0
W
Hel
7,653
547
61
4
0
298,385
4
L
Artemis
7,061
504
113
8
0
267,169
0
L
Zhong Kui
7,162
512
95
7
0
234,670
7
L
Nu Wa
7,201
514
124
9
0
274,330
0
L
Tsukuyomi
6,994
500
98
7
0
336,843
3
W
Baba Yaga
8,035
574
100
7
0
288,218
0
W
Bakasura
8,772
627
129
9
0
351,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role