Player Matchup

Awilix
Awilix
 
Awilix
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Derano
Jormungandr
Level 13
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 3L
1,186 Elo+
Party 3
Surtr
Surtr
Hochgenuss92
Surtr
Level 16
God Stats
0W - 5L
1,179 SR
Queue Stats
5W - 8L
1,316 Elo+
Party 3
Xbalanque
Xbalanque
MrShiva_
Xbalanque
Level 101
God Stats
2W - 3L
1,471 SR
Queue Stats
425W - 424L
1,460 Elo+
Party 2
Scylla
Scylla
Ravenplays0_0
Scylla
Level 86
God Stats
10W - 13L
1,912 SR
Queue Stats
289W - 249L
1,455 Elo+
Party 2
Team Averages
Level 71
1,469 SR
1,383 Elo+

VS

Team Averages
Level 123
1,476 SR
1,472 Elo+
Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Daevil777
Susano
Level 121
God Stats
5W - 7L
1,407 SR
Queue Stats
126W - 121L
1,427 Elo+
Party 4
Cabrakan
Cabrakan
JanWynAwe
Cabrakan
Level 143
God Stats
6W - 6L
1,469 SR
Queue Stats
218W - 205L
1,458 Elo+
Party 4
Anubis
Anubis
MrBagOfDix
Anubis
Level 88
God Stats
11W - 6L
1,719 SR
Queue Stats
356W - 369L
1,451 Elo+
Party 4
Ares
Ares
bananekind
Ares
Level 129
God Stats
1W - 1L
1,283 SR
Queue Stats
125W - 119L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 2 / 0
4,811
481
3,346
7,119
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
Derano
Jormungandr
8
0 / 2 / 0
4,842
484
2,216
6,120
3,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 8 / 1
4,944
494
5,024
10,096
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
MrShiva_
Xbalanque
9
0 / 0 / 0
4,905
491
4,536
4,193
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 4 / 0
4,893
489
1,698
6,380
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 1
5,437
544
3,878
5,006
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Daevil777
Susano
11
5 / 0 / 1
6,388
639
2,795
5,890
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
JanWynAwe
Cabrakan
11
6 / 3 / 1
6,719
672
7,124
7,655
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
MrBagOfDix
Anubis
12
3 / 2 / 3
7,010
701
5,989
3,156
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 1
5,807
581
3,281
6,647
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
16
16
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
0
0.5
W
Izanami
 
Izanami
1
0
1
1.5
W
Susano
Daevil777
Susano
5
0
1
5.5
L
Jormungandr
Derano
Jormungandr
0
2
0
0
L
2
8
1
0.31
W
Cabrakan
JanWynAwe
Cabrakan
6
3
1
2.17
W
Anubis
MrBagOfDix
Anubis
3
2
3
2.25
L
Xbalanque
MrShiva_
Xbalanque
0
0
0
0
L
2
4
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,820
Damage
23,067
33,908
Taken
28,354
12,142
Mitigated
14,077
5,910
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,346
1,300
0
1,145
7,119
1,957
0
2,879
4,114
0
30,505
W
Izanami
 
Izanami
3,878
3,039
0
2,299
5,006
1,636
0
1,079
3,927
0
50,077
W
Susano
Daevil777
Susano
2,795
562
0
2,846
5,890
1,819
0
422
5,401
0
32,499
L
Jormungandr
Derano
Jormungandr
2,216
598
0
739
6,120
3,533
0
1,833
4,287
13,936
0
L
5,024
2,124
0
1,161
10,096
4,456
0
5,389
4,173
524
19,675
W
Cabrakan
JanWynAwe
Cabrakan
7,124
925
0
2,199
7,655
4,445
0
310
6,998
34,290
1,408
W
Anubis
MrBagOfDix
Anubis
5,989
146
0
917
3,156
1,659
338
1,370
1,786
47,928
1,585
L
Xbalanque
MrShiva_
Xbalanque
4,536
1,564
0
2,428
4,193
1,139
0
1,175
3,018
0
33,967
L
1,698
162
0
437
6,380
1,057
0
4,177
2,203
23,594
0
W
3,281
155
0
2,404
6,647
4,518
0
1,137
5,510
9,292
2,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,395
Gold Earned
31,361
203
Minions Killed
338
0
Camps Cleared
0
1,015,905
Distance Traveled
969,240
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,811
481
51
5
0
249,234
0
W
Izanami
5,437
544
83
8
0
176,534
2
W
Susano
6,388
639
56
6
0
255,831
0
L
Jormungandr
4,842
484
15
2
0
196,553
0
L
Surtr
4,944
494
22
2
0
203,883
0
W
Cabrakan
6,719
672
82
8
0
162,904
0
W
Anubis
7,010
701
101
10
0
177,227
4
L
Xbalanque
4,905
491
73
7
0
176,065
0
L
Scylla
4,893
489
42
4
0
190,170
0
W
Ares
5,807
581
16
2
0
196,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role