Player Matchup

Bakasura
Bakasura
Cofika135
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,521 Elo+
Solo
Yemoja
Yemoja
dar_ksouls29
Yemoja
Level 95
God Stats
2W - 6L
1,327 SR
Queue Stats
474W - 534L
1,384 Elo+
Solo
Chang'e
Chang'e
philippax
Chang'e
Level 88
God Stats
9W - 10L
1,388 SR
Queue Stats
25W - 39L
1,294 Elo+
Solo
Team Averages
Level 75
1,405 SR
1,399 Elo+

VS

Team Averages
Level 46
1,624 SR
1,409 Elo+
Artemis
Artemis
Evilbudda
Artemis
Level 29
God Stats
71W - 70L
1,489 SR
Queue Stats
77W - 101L
1,342 Elo+
Party 1
Izanami
Izanami
KnoxFox
Izanami
Level 62
God Stats
11W - 4L
1,661 SR
Queue Stats
143W - 167L
1,402 Elo+
Party 1
Bacchus
Bacchus
можнопоиграть
Bacchus
Level 48
God Stats
5W - 7L
1,721 SR
Queue Stats
87W - 73L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cofika135
Bakasura
16
4 / 7 / 3
11,068
791
10,739
17,163
11,605
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
1 / 7 / 5
10,256
733
6,220
21,488
12,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chang'e
philippax
Chang'e
16
2 / 4 / 2
10,329
738
8,329
17,615
6,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Evilbudda
Artemis
18
7 / 2 / 8
12,150
868
15,730
11,643
3,889
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
KnoxFox
Izanami
18
7 / 2 / 10
12,471
891
19,781
8,970
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 10
11,897
850
11,623
16,347
19,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
18
18
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cofika135
Bakasura
4
7
3
0.79
W
Artemis
Evilbudda
Artemis
7
2
8
5.5
W
Izanami
KnoxFox
Izanami
7
2
10
6
L
Yemoja
1
7
5
0.5
L
Chang'e
philippax
Chang'e
2
4
2
0.75
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
47,134
56,266
Taken
36,960
30,621
Mitigated
26,086
19,746
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cofika135
Bakasura
10,739
7,630
0
3,527
17,163
11,605
0
5,486
11,652
0
26,755
W
Artemis
Evilbudda
Artemis
15,730
6,153
0
3,762
11,643
3,889
964
4,777
6,566
0
48,978
W
Izanami
KnoxFox
Izanami
19,781
11,843
0
1,089
8,970
3,007
2,655
3,828
4,874
0
49,549
L
Yemoja
6,220
860
3,037
2,351
21,488
12,599
0
2,978
18,457
24,903
376
L
Chang'e
philippax
Chang'e
8,329
1,335
2,904
7,927
17,615
6,417
0
3,251
14,328
32,987
0
W
11,623
2,107
0
3,246
16,347
19,190
0
5,853
9,808
40,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
36,518
139
Minions Killed
178
0
Camps Cleared
0
597,675
Distance Traveled
759,039
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,068
791
53
4
0
206,576
0
W
Artemis
12,150
868
77
6
0
246,993
0
W
Izanami
12,471
891
62
4
0
246,500
0
L
Yemoja
10,256
733
38
3
0
188,101
1
L
Chang'e
10,329
738
48
3
0
202,998
1
W
Bacchus
11,897
850
39
3
0
265,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role