Player Matchup

Ne Zha
Ne Zha
Silver I
CCG1624
Ne Zha
Silver I
Level 37
God Stats
0W - 2L
1,251 SR
Queue Stats
34W - 37L
1,462 MMR
Solo
Bacchus
Bacchus
Bronze III
ElCoRdObEzZ
Bacchus
Bronze III
Level 59
God Stats
0W - 1L
1,537 SR
Queue Stats
12W - 16L
1,444 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
MrN0rth
Baron Samedi
Bronze III
Level 134
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 5L
1,427 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
Rollerskatie
Ix Chel
Bronze III
Level 109
God Stats
0W - 2L
1,464 SR
Queue Stats
1W - 4L
1,458 MMR
Party 1
Charybdis
Charybdis
Gold IV
switchitup99
Charybdis
Gold IV
Level 146
God Stats
71W - 64L
1,578 SR
Queue Stats
171W - 181L
1,534 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,502 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,512 SR
1,464 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
AdrianGtz0106
Tyr
Silver I
Level 106
God Stats
25W - 24L
1,543 SR
Queue Stats
44W - 57L
1,414 MMR
Solo
Scylla
Scylla
Silver III
Hyperblue7537
Scylla
Silver III
Level 127
God Stats
2W - 1L
1,594 SR
Queue Stats
87W - 91L
1,420 MMR
Solo
Thanatos
Thanatos
Gold III
Mrdustydonut
Thanatos
Gold III
Level 103
God Stats
5W - 5L
1,425 SR
Queue Stats
92W - 89L
1,494 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
SHiFTJustice
Heimdallr
Gold IV
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 89L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CCG1624
Ne Zha
11
2 / 6 / 0
6,565
469
6,784
12,800
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ElCoRdObEzZ
Bacchus
10
0 / 4 / 1
6,465
462
4,269
13,180
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
MrN0rth
Baron Samedi
14
0 / 3 / 1
7,737
553
7,930
8,903
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ix Chel
Rollerskatie
Ix Chel
13
0 / 5 / 0
6,999
500
2,104
9,217
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
switchitup99
Charybdis
14
3 / 7 / 0
7,740
553
9,613
13,500
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AwilixHeraAnhurDanzaburouKumbhakarna

VS

Bans
RavanaAphroditeMulanFreyaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 0 / 10
9,448
675
12,507
13,605
6,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 2
9,301
664
1,948
11,765
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 0 / 5
9,896
707
9,656
4,508
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Mrdustydonut
Thanatos
16
4 / 2 / 4
8,895
635
5,777
8,858
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
SHiFTJustice
Heimdallr
15
6 / 2 / 4
8,959
640
9,295
12,198
4,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
25
25
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
10
12
W
2
1
2
3
L
Ne Zha
CCG1624
Ne Zha
2
6
0
0.33
L
Bacchus
ElCoRdObEzZ
Bacchus
0
4
1
0.13
W
6
0
5
8.5
L
Baron Samedi
MrN0rth
Baron Samedi
0
3
1
0.17
W
Thanatos
Mrdustydonut
Thanatos
4
2
4
3
L
Ix Chel
Rollerskatie
Ix Chel
0
5
0
0
W
Heimdallr
SHiFTJustice
Heimdallr
6
2
4
4
L
Charybdis
switchitup99
Charybdis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
39,183
57,600
Taken
50,934
20,924
Mitigated
23,433
17,672
Healing
26,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,507
753
3,048
5,799
13,605
6,869
280
3,956
9,649
36,994
0
W
1,948
50
0
4,102
11,765
7,452
135
7,845
3,920
0
63,792
L
Ne Zha
CCG1624
Ne Zha
6,784
1,854
0
4,248
12,800
4,121
0
4,987
7,681
0
43,356
L
Bacchus
ElCoRdObEzZ
Bacchus
4,269
819
0
3,472
13,180
7,575
0
7,023
6,021
20,233
732
W
9,656
771
0
691
4,508
1,311
622
837
3,671
72,689
1,035
L
Baron Samedi
MrN0rth
Baron Samedi
7,930
975
30
2,035
8,903
3,385
0
717
8,186
68,486
0
W
Thanatos
Mrdustydonut
Thanatos
5,777
2,215
0
8,759
8,858
3,175
677
278
8,580
0
75,292
L
Ix Chel
Rollerskatie
Ix Chel
2,104
195
534
2,238
9,217
2,104
0
5,334
3,675
55,045
908
W
Heimdallr
SHiFTJustice
Heimdallr
9,295
3,309
0
4,578
12,198
4,626
828
1,415
10,783
0
66,351
L
Charybdis
switchitup99
Charybdis
9,613
4,049
0
5,115
13,500
3,739
214
3,626
9,873
0
64,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
46,499
471
Minions Killed
538
0
Camps Cleared
0
1,415,624
Distance Traveled
1,505,515
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,448
675
38
3
0
310,134
2
W
Tyr
9,301
664
136
10
0
299,251
0
L
Ne Zha
6,565
469
68
5
0
305,195
0
L
Bacchus
6,465
462
38
3
0
274,526
3
W
Scylla
9,896
707
147
11
0
281,491
0
L
Baron Samedi
7,737
553
138
10
0
238,605
2
W
Thanatos
8,895
635
114
8
0
327,873
0
L
Ix Chel
6,999
500
121
9
0
262,854
0
W
Heimdallr
8,959
640
103
7
0
286,766
0
L
Charybdis
7,740
553
106
8
0
334,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role