Player Matchup

Hercules
Hercules
Ongobongo
Hercules
Level 124
God Stats
40W - 26L
1,854 SR
Queue Stats
97W - 83L
1,438 Elo+
Party 2
Awilix
Awilix
ResQ799
Awilix
Level 37
God Stats
2W - 1L
1,476 SR
Queue Stats
42W - 29L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
lemurts
Kumbhakarna
Level 43
God Stats
20W - 27L
1,473 SR
Queue Stats
69W - 71L
1,354 Elo+
Party 2
Team Averages
Level 68
1,601 SR
1,424 Elo+

VS

Team Averages
Level 90
1,403 SR
1,371 Elo+
Ao Kuang
Ao Kuang
Lory_ZzYT
Ao Kuang
Level 29
God Stats
1W - 5L
1,348 SR
Queue Stats
165W - 199L
1,386 Elo+
Party 1
Cerberus
Cerberus
xAnonymusss666x
Cerberus
Level 91
God Stats
11W - 18L
1,384 SR
Queue Stats
11W - 18L
1,340 Elo+
Solo
Achilles
Achilles
xx_viper_isback
Achilles
Level 151
God Stats
24W - 27L
1,478 SR
Queue Stats
425W - 480L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ongobongo
Hercules
15
5 / 1 / 6
8,886
889
8,567
7,046
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Awilix
ResQ799
Awilix
14
5 / 1 / 5
8,577
858
5,710
5,604
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
lemurts
Kumbhakarna
13
1 / 1 / 10
7,764
776
5,167
8,753
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lory_ZzYT
Ao Kuang
10
0 / 8 / 2
6,371
637
2,668
9,289
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
14
0 / 1 / 3
7,007
701
5,891
8,097
3,193
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Achilles
14
3 / 2 / 0
7,596
760
6,687
8,511
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Lory_ZzYT
Ao Kuang
0
8
2
0.13
W
Hercules
Ongobongo
Hercules
5
1
6
8
W
Awilix
ResQ799
Awilix
5
1
5
7.5
W
Kumbhakarna
lemurts
Kumbhakarna
1
1
10
6
L
Cerberus
0
1
3
1.5
L
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,444
Damage
15,246
21,403
Taken
25,897
11,995
Mitigated
15,323
2,520
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Lory_ZzYT
Ao Kuang
2,668
1,053
0
537
9,289
4,032
72
1,428
7,507
5,250
1,084
W
Hercules
Ongobongo
Hercules
8,567
1,276
0
1,606
7,046
5,194
190
3,230
3,546
5,320
19,961
W
Awilix
ResQ799
Awilix
5,710
1,419
0
378
5,604
2,392
0
1,899
3,582
0
26,356
W
Kumbhakarna
lemurts
Kumbhakarna
5,167
126
0
536
8,753
4,409
112
4,579
3,971
20,345
0
L
Cerberus
5,891
184
74
2,207
8,097
3,193
0
1,803
5,966
22,356
0
L
Achilles
6,687
649
0
1,786
8,511
8,098
0
2,556
5,416
2,213
15,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,227
Gold Earned
20,974
114
Minions Killed
80
0
Camps Cleared
0
548,193
Distance Traveled
465,737
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,371
637
7
1
0
137,455
0
W
Hercules
8,886
889
36
4
0
171,575
0
W
Awilix
8,577
858
51
5
0
188,421
5
W
Kumbhakarna
7,764
776
27
3
0
188,197
0
L
Cerberus
7,007
701
53
5
0
164,181
0
L
Achilles
7,596
760
20
2
0
164,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role