Player Matchup

Ah Puch
Ah Puch
BubbaloobeThicc
Ah Puch
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,572 Elo+
Party 1
Surtr
Surtr
CurryPeopleHater
Surtr
Level 47
God Stats
3W - 10L
1,384 SR
Queue Stats
77W - 75L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
Gwievous
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,480 Elo+
Party 1
Team Averages
Level 92
1,461 SR
1,520 Elo+

VS

Team Averages
Level 94
1,782 SR
1,631 Elo+
Anubis
Anubis
PrinceOllie
Anubis
Level 44
God Stats
20W - 2L
1,904 SR
Queue Stats
91W - 36L
1,732 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tstrash13
Ah Muzen Cab
Level 87
God Stats
6W - 1L
1,828 SR
Queue Stats
106W - 69L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
ojebussaveus
Cthulhu
Level 150
God Stats
14W - 10L
1,614 SR
Queue Stats
489W - 496L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,579
758
7,471
6,979
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 1
7,230
723
5,037
10,095
8,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Gwievous
Cernunnos
13
1 / 6 / 0
7,942
794
5,038
9,100
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 1 / 2
9,445
945
11,742
6,219
3,290
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
Tstrash13
Ah Muzen Cab
15
2 / 0 / 6
8,950
895
6,269
7,046
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ojebussaveus
Cthulhu
14
2 / 0 / 6
8,409
841
4,324
8,308
6,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
1
1
0.5
L
Cernunnos
Gwievous
Cernunnos
1
6
0
0.17
W
Anubis
6
1
2
7
W
Ah Muzen Cab
Tstrash13
Ah Muzen Cab
2
0
6
5
W
Cthulhu
ojebussaveus
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,546
Damage
22,335
26,174
Taken
21,573
12,164
Mitigated
12,574
4,592
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,471
446
0
1,932
6,979
1,670
0
4,272
2,667
30,969
0
L
5,037
1,702
0
2,072
10,095
8,351
0
6,242
3,648
337
8,638
L
Cernunnos
Gwievous
Cernunnos
5,038
2,241
0
588
9,100
2,143
0
4,861
4,028
0
20,722
W
Anubis
11,742
303
0
2,105
6,219
3,290
0
1,520
4,699
38,830
388
W
Ah Muzen Cab
Tstrash13
Ah Muzen Cab
6,269
1,461
0
695
7,046
2,448
644
3,949
3,097
0
33,277
W
Cthulhu
ojebussaveus
Cthulhu
4,324
126
0
590
8,308
6,836
266
2,395
5,913
18,528
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
26,804
131
Minions Killed
167
0
Camps Cleared
0
543,768
Distance Traveled
639,583
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,579
758
61
6
0
186,067
0
L
Surtr
7,230
723
15
2
0
207,680
0
L
Cernunnos
7,942
794
55
6
0
150,021
0
W
Anubis
9,445
945
61
6
0
205,137
0
W
Ah Muzen Cab
8,950
895
68
7
0
209,073
1
W
Cthulhu
8,409
841
38
4
0
225,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role