Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IonTont
Nu Wa
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 77L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
MrDoodlebob7-
Gilgamesh
Level 107
God Stats
8W - 5L
1,520 SR
Queue Stats
204W - 239L
1,374 Elo+
Party 1
Zeus
Zeus
wil5830
Zeus
Level 180
God Stats
6W - 11L
1,302 SR
Queue Stats
199W - 214L
1,396 Elo+
Solo
King Arthur
King Arthur
yearly-shadow0
King Arthur
Level 103
God Stats
8W - 19L
1,355 SR
Queue Stats
225W - 255L
1,379 Elo+
Party 1
Team Averages
Level 128
1,436 SR
1,415 Elo+

VS

Team Averages
Level 95
1,495 SR
1,451 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kauros_GT
Loki
Level 63
God Stats
9W - 7L
1,558 SR
Queue Stats
369W - 371L
1,440 Elo+
Solo
Hera
Hera
Peixonalta2762
Hera
Level 52
God Stats
7W - 5L
1,377 SR
Queue Stats
30W - 27L
1,424 Elo+
Solo
Martichoras
Martichoras
ScytheVz
Martichoras
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Tripleready
Kuzenbo
Level 106
God Stats
26W - 24L
1,539 SR
Queue Stats
309W - 308L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 4
5,332
444
5,439
8,981
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
IonTont
Nu Wa
12
3 / 3 / 3
6,623
552
7,347
6,181
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MrDoodlebob7-
Gilgamesh
12
3 / 2 / 3
6,361
530
3,673
8,804
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
wil5830
Zeus
11
1 / 3 / 0
5,951
496
1,402
4,159
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
yearly-shadow0
King Arthur
6
2 / 0 / 0
4,950
413
800
2,426
1,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 1
7,038
587
4,284
5,231
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
12
3 / 0 / 0
6,764
564
1,671
7,179
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
6,350
529
2,539
4,374
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
ScytheVz
Martichoras
10
2 / 4 / 2
6,333
528
4,076
6,669
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Tripleready
Kuzenbo
8
1 / 2 / 1
5,800
483
3,047
7,529
5,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
8
9
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
4
3
W
Anubis
 
Anubis
2
1
1
2.5
L
Nu Wa
IonTont
Nu Wa
3
3
3
1.5
W
Loki
3
0
0
3
L
Gilgamesh
MrDoodlebob7-
Gilgamesh
3
2
3
2.25
W
0
3
1
0.17
W
Martichoras
ScytheVz
Martichoras
2
4
2
0.75
W
Kuzenbo
Tripleready
Kuzenbo
1
2
1
0.75
L
Zeus
wil5830
Zeus
1
3
0
0.33
L
King Arthur
yearly-shadow0
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
15,617
30,551
Taken
30,982
11,888
Mitigated
13,095
5,889
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,439
1,662
118
1,211
8,981
5,409
0
2,504
6,477
21,984
382
W
Anubis
 
Anubis
4,284
97
0
2,082
5,231
2,384
269
2,339
2,850
42,874
1,317
L
Nu Wa
IonTont
Nu Wa
7,347
1,960
0
1,202
6,181
1,658
0
1,501
4,680
45,432
0
W
Loki
1,671
258
0
4,353
7,179
2,019
0
1,431
5,666
0
46,440
L
Gilgamesh
MrDoodlebob7-
Gilgamesh
3,673
1,374
0
1,811
8,804
3,023
0
2,712
6,092
0
39,458
W
2,539
270
0
0
4,374
1,154
330
0
4,374
34,254
464
W
Martichoras
ScytheVz
Martichoras
4,076
1,530
0
1,641
6,669
1,793
420
4,496
1,955
0
36,731
W
Kuzenbo
Tripleready
Kuzenbo
3,047
1,248
0
1,305
7,529
5,745
0
5,207
1,979
10,557
1,771
L
Zeus
wil5830
Zeus
1,402
213
0
565
4,159
661
0
2,402
1,757
30,328
0
L
King Arthur
yearly-shadow0
King Arthur
800
78
0
982
2,426
1,137
0
223
2,203
0
11,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
32,285
286
Minions Killed
295
0
Camps Cleared
0
1,038,505
Distance Traveled
1,087,331
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,332
444
40
3
0
251,483
2
W
Anubis
7,038
587
76
6
0
215,252
0
L
Nu Wa
6,623
552
83
7
0
200,723
2
W
Loki
6,764
564
80
7
0
250,592
1
L
Gilgamesh
6,361
530
69
6
0
271,901
0
W
Hera
6,350
529
60
5
0
175,382
0
W
Martichoras
6,333
528
65
5
0
223,621
0
W
Kuzenbo
5,800
483
14
1
0
222,484
1
L
Zeus
5,951
496
73
6
0
211,992
4
L
King Arthur
4,950
413
21
2
0
102,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role