Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DownStatic
Gilgamesh
Level 169
God Stats
24W - 18L
1,515 SR
Queue Stats
191W - 188L
1,491 Elo+
Party 1
Achilles
Achilles
FrakJef
Achilles
Level 109
God Stats
3W - 6L
1,234 SR
Queue Stats
14W - 31L
1,249 Elo+
Party 2
Anhur
Anhur
War3YuYo
Anhur
Level 159
God Stats
7W - 4L
1,519 SR
Queue Stats
75W - 89L
1,452 Elo+
Party 2
Nu Wa
Nu Wa
bootyqueen8
Nu Wa
Level 125
God Stats
26W - 29L
1,502 SR
Queue Stats
250W - 271L
1,462 Elo+
Solo
Team Averages
Level 144
1,454 SR
1,431 Elo+

VS

Team Averages
Level 58
1,507 SR
1,438 Elo+
Khepri
Khepri
LazyGiant1
Khepri
Level 25
God Stats
12W - 11L
1,523 SR
Queue Stats
43W - 47L
1,386 Elo+
Solo
Skadi
Skadi
ScoochDoucet
Skadi
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 110L
1,447 Elo+
Solo
Mercury
Mercury
TervoRoks
Mercury
Level 23
God Stats
1W - 1L
1,688 SR
Queue Stats
16W - 22L
1,405 Elo+
Solo
Vulcan
Vulcan
nemurimogula
Vulcan
Level 124
God Stats
0W - 3L
1,377 SR
Queue Stats
82W - 84L
1,506 Elo+
Solo
Sol
Sol
xXNymphetamineXx
Sol
Level 47
God Stats
0W - 1L
1,446 SR
Queue Stats
4W - 6L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 1 / 6
8,662
962
1,998
4,002
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
DownStatic
Gilgamesh
14
0 / 0 / 9
8,929
992
4,737
10,481
6,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Achilles
FrakJef
Achilles
13
3 / 1 / 4
8,249
917
2,073
7,631
6,986
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
War3YuYo
Anhur
15
7 / 0 / 3
9,127
1,014
8,388
5,668
2,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 3
8,241
916
6,671
4,269
1,408
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LazyGiant1
Khepri
13
0 / 4 / 1
7,542
838
2,093
8,430
3,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 0
7,993
888
7,045
7,674
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
TervoRoks
Mercury
10
0 / 3 / 0
6,795
755
573
3,145
814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
13
0 / 1 / 1
7,616
846
5,733
2,788
1,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 2 / 0
7,874
875
4,256
6,215
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
12
Kills
2
2
Deaths
12
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
6
4
W
Gilgamesh
DownStatic
Gilgamesh
0
0
9
4.5
W
Achilles
FrakJef
Achilles
3
1
4
5
L
Khepri
LazyGiant1
Khepri
0
4
1
0.13
L
1
2
0
0.5
L
Mercury
TervoRoks
Mercury
0
3
0
0
W
Anhur
War3YuYo
Anhur
7
0
3
8.5
W
1
0
3
2.5
L
Vulcan
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
19,700
32,051
Taken
28,252
19,530
Mitigated
9,326
6,402
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,998
108
0
979
4,002
2,053
282
1,694
2,302
23,691
1,067
W
Gilgamesh
DownStatic
Gilgamesh
4,737
1,102
0
1,371
10,481
6,852
302
3,159
7,316
113
18,749
W
Achilles
FrakJef
Achilles
2,073
171
0
651
7,631
6,986
145
3,643
3,988
0
9,214
L
Khepri
LazyGiant1
Khepri
2,093
166
959
1,269
8,430
3,123
0
1,944
6,486
8,190
0
L
7,045
1,270
0
240
7,674
2,770
0
2,625
5,026
0
32,806
L
Mercury
TervoRoks
Mercury
573
0
0
0
3,145
814
0
1,556
1,589
0
953
W
Anhur
War3YuYo
Anhur
8,388
5,552
0
967
5,668
2,231
289
2,345
3,319
0
26,259
W
6,671
1,651
188
2,246
4,269
1,408
2,324
755
3,514
28,364
0
L
Vulcan
5,733
138
0
112
2,788
1,212
0
995
1,784
21,977
425
L
4,256
1,258
0
2,001
6,215
1,407
1,044
1,587
4,615
27,306
1,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
37,820
216
Minions Killed
185
0
Camps Cleared
0
941,823
Distance Traveled
749,158
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,662
962
78
9
0
209,348
0
W
Gilgamesh
8,929
992
26
3
0
206,105
0
W
Achilles
8,249
917
15
2
0
183,730
0
L
Khepri
7,542
838
13
1
0
174,995
2
L
Skadi
7,993
888
65
7
0
188,676
0
L
Mercury
6,795
755
0
0
0
77,405
0
W
Anhur
9,127
1,014
55
6
0
181,378
0
W
Nu Wa
8,241
916
42
5
0
161,262
6
L
Vulcan
7,616
846
48
5
0
174,710
0
L
Sol
7,874
875
59
7
0
133,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role