Player Matchup

Camazotz
Camazotz
Donmerlino
Camazotz
Level 128
God Stats
9W - 8L
1,555 SR
Queue Stats
87W - 77L
1,552 Elo+
Party 1
Chernobog
Chernobog
Draszid
Chernobog
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,494 Elo+
Party 3
Geb
Geb
Soken1986
Geb
Level 85
God Stats
5W - 5L
1,466 SR
Queue Stats
393W - 404L
1,498 Elo+
Party 3
Discordia
Discordia
cleomenia
Discordia
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 32L
1,532 Elo+
Party 1
Neith
Neith
wodkalord
Neith
Level 155
God Stats
7W - 12L
1,500 SR
Queue Stats
106W - 108L
1,552 Elo+
Party 1
Team Averages
Level 131
1,504 SR
1,526 Elo+

VS

Team Averages
Level 139
1,591 SR
1,489 Elo+
Hel
Hel
AFewMetasAhead
Hel
Level 152
God Stats
3W - 4L
1,369 SR
Queue Stats
133W - 115L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
Herbalistzzz
Ne Zha
Level 158
God Stats
4W - 2L
1,845 SR
Queue Stats
92W - 89L
1,486 Elo+
Solo
Sobek
Sobek
JungIe0rTroII
Sobek
Level 143
God Stats
9W - 6L
1,602 SR
Queue Stats
150W - 122L
1,561 Elo+
Party 2
Anubis
Anubis
Stoppablestoney
Anubis
Level 121
God Stats
55W - 35L
1,639 SR
Queue Stats
195W - 177L
1,481 Elo+
Solo
Izanami
Izanami
huntingdevil
Izanami
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 50L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Donmerlino
Camazotz
11
3 / 3 / 1
6,002
546
4,153
9,647
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
Draszid
Chernobog
12
2 / 3 / 0
6,260
569
4,003
6,984
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 1
5,491
499
4,598
9,680
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
cleomenia
Discordia
10
0 / 6 / 1
5,433
494
5,792
6,673
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
wodkalord
Neith
12
3 / 2 / 1
7,240
658
7,504
5,977
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,242
658
9,853
8,206
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
6 / 1 / 2
6,720
611
5,952
9,478
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 8
6,606
601
3,017
9,332
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 1
6,285
571
2,354
8,561
3,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
huntingdevil
Izanami
12
2 / 1 / 0
7,181
653
3,638
5,014
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
15
15
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Camazotz
Donmerlino
Camazotz
3
3
1
1.17
L
Chernobog
Draszid
Chernobog
2
3
0
0.67
W
Ne Zha
6
1
2
7
W
1
2
8
2.5
L
0
1
1
0.5
W
1
4
1
0.38
L
Discordia
cleomenia
Discordia
0
6
1
0.08
W
Izanami
huntingdevil
Izanami
2
1
0
2
L
Neith
wodkalord
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
24,814
38,961
Taken
40,591
11,986
Mitigated
21,286
13,565
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,853
1,706
2,837
6,246
8,206
3,237
0
4,468
3,738
64,144
0
L
Camazotz
Donmerlino
Camazotz
4,153
626
0
4,861
9,647
2,617
0
2,699
6,948
0
30,131
L
Chernobog
Draszid
Chernobog
4,003
2,359
0
2,216
6,984
1,700
0
2,572
4,412
0
44,266
W
Ne Zha
5,952
2,052
0
2,503
9,478
4,279
0
1,028
8,450
0
40,285
W
3,017
700
0
2,334
9,332
8,711
0
4,004
5,328
13,461
0
L
4,598
716
0
3,124
9,680
4,801
0
3,879
5,801
21,277
2,969
W
2,354
130
0
4,030
8,561
3,480
0
0
8,561
40,044
932
L
Discordia
cleomenia
Discordia
5,792
87
0
947
6,673
1,569
0
4,114
2,559
37,688
766
W
Izanami
huntingdevil
Izanami
3,638
2,951
0
2,144
5,014
1,579
720
262
4,752
0
59,565
L
Neith
wodkalord
Neith
7,504
2,213
0
2,417
5,977
1,299
87
1,960
4,017
0
52,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
34,034
333
Minions Killed
396
0
Camps Cleared
0
1,114,737
Distance Traveled
1,135,899
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,242
658
106
10
0
236,598
4
L
Camazotz
6,002
546
58
5
0
259,028
0
L
Chernobog
6,260
569
85
8
0
222,256
0
W
Ne Zha
6,720
611
64
6
0
266,159
0
W
Sobek
6,606
601
13
1
0
229,802
5
L
Geb
5,491
499
34
3
0
219,261
2
W
Anubis
6,285
571
93
8
0
194,353
0
L
Discordia
5,433
494
69
6
0
220,647
2
W
Izanami
7,181
653
120
11
0
208,987
2
L
Neith
7,240
658
87
8
0
193,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role