Player Matchup

Shiva
Shiva
Jedi-TheDankTank
Shiva
Level 241
God Stats
9W - 15L
1,423 SR
Queue Stats
742W - 704L
1,465 Elo+
Solo
Athena
Athena
MrDawzz
Athena
Level 129
God Stats
1W - 3L
1,383 SR
Queue Stats
105W - 115L
1,454 Elo+
Solo
Awilix
Awilix
Snaixz
Awilix
Level 85
God Stats
14W - 19L
1,419 SR
Queue Stats
116W - 99L
1,524 Elo+
Solo
Artemis
Artemis
TeRRaRiUm2
Artemis
Level 85
God Stats
2W - 1L
1,782 SR
Queue Stats
17W - 11L
1,541 Elo+
Solo
He Bo
He Bo
tva463
He Bo
Level 145
God Stats
2W - 2L
1,475 SR
Queue Stats
264W - 259L
1,483 Elo+
Solo
Team Averages
Level 137
1,496 SR
1,493 Elo+

VS

Team Averages
Level 161
1,636 SR
1,499 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DemaaZz
Fenrir
Level 142
God Stats
5W - 3L
1,719 SR
Queue Stats
233W - 208L
1,543 Elo+
Solo
Vulcan
Vulcan
H__Colonel
Vulcan
Level 115
God Stats
116W - 122L
1,504 SR
Queue Stats
642W - 641L
1,468 Elo+
Party 1
Olorun
Olorun
h_colonel
Olorun
Level 137
God Stats
6W - 5L
1,885 SR
Queue Stats
888W - 910L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
metalvador
Cthulhu
Level 230
God Stats
15W - 6L
1,573 SR
Queue Stats
220W - 226L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,781
484
6,179
15,148
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
MrDawzz
Athena
11
1 / 1 / 2
6,605
472
3,431
10,206
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Snaixz
Awilix
12
3 / 5 / 4
6,737
481
9,043
10,764
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TeRRaRiUm2
Artemis
13
0 / 5 / 1
6,625
473
4,736
8,911
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
tva463
He Bo
14
6 / 4 / 1
7,904
565
8,719
7,363
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 1 / 2
9,179
656
10,071
12,257
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DemaaZz
Fenrir
14
4 / 1 / 2
7,619
544
3,073
11,486
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
H__Colonel
Vulcan
14
1 / 5 / 7
7,953
568
6,683
6,330
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
h_colonel
Olorun
14
3 / 1 / 5
8,185
585
5,577
9,263
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
metalvador
Cthulhu
15
1 / 2 / 4
8,756
625
10,596
13,092
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
18
19
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
2
10
W
Fenrir
DemaaZz
Fenrir
4
1
2
5
W
Vulcan
H__Colonel
Vulcan
1
5
7
0.9
L
0
4
1
0.13
L
Athena
MrDawzz
Athena
1
1
2
2
L
Awilix
Snaixz
Awilix
3
5
4
1
L
Artemis
TeRRaRiUm2
Artemis
0
5
1
0.1
W
Olorun
h_colonel
Olorun
3
1
5
5.5
W
Cthulhu
metalvador
Cthulhu
1
2
4
1.5
L
He Bo
tva463
He Bo
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
36,000
52,392
Taken
52,428
27,398
Mitigated
25,931
8,638
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,071
3,635
0
5,223
12,257
7,735
80
5,021
7,236
0
64,192
W
Fenrir
DemaaZz
Fenrir
3,073
355
0
6,182
11,486
3,960
0
2,034
9,412
0
55,053
W
Vulcan
H__Colonel
Vulcan
6,683
288
0
510
6,330
1,880
0
3,489
2,841
46,304
0
L
6,179
820
52
2,785
15,148
10,688
0
8,051
6,090
0
43,366
L
Athena
MrDawzz
Athena
3,431
664
612
1,986
10,206
8,029
0
4,013
5,807
20,165
0
L
Awilix
Snaixz
Awilix
9,043
3,701
0
703
10,764
4,184
0
2,567
8,080
0
44,231
L
Artemis
TeRRaRiUm2
Artemis
4,736
2,281
0
1,932
8,911
2,387
0
4,057
4,711
0
42,982
W
Olorun
h_colonel
Olorun
5,577
3,025
680
3,481
9,263
3,292
776
1,567
7,696
45,171
7,676
W
Cthulhu
metalvador
Cthulhu
10,596
471
0
4,242
13,092
9,064
0
476
11,814
57,449
2,133
L
He Bo
tva463
He Bo
8,719
293
0
568
7,363
2,110
0
2,218
4,768
57,938
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
41,692
364
Minions Killed
459
0
Camps Cleared
0
1,418,597
Distance Traveled
1,427,182
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,179
656
93
7
0
274,320
4
W
Fenrir
7,619
544
81
6
0
319,216
3
W
Vulcan
7,953
568
91
7
0
273,024
0
L
Shiva
6,781
484
82
6
0
266,314
0
L
Athena
6,605
472
26
2
0
278,783
3
L
Awilix
6,737
481
65
5
0
324,034
0
L
Artemis
6,625
473
83
6
0
256,226
2
W
Olorun
8,185
585
78
6
0
258,700
0
W
Cthulhu
8,756
625
116
8
0
301,922
2
L
He Bo
7,904
565
108
8
0
293,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role