Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kinsora
Janus
Level 126
God Stats
49W - 45L
1,575 SR
Queue Stats
152W - 131L
1,586 Elo+
Party 3
Baron Samedi
Baron Samedi
Stan2
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,473 Elo+
Party 1
Ganesha
Ganesha
ageofewan
Ganesha
Level 128
God Stats
11W - 8L
1,689 SR
Queue Stats
130W - 115L
1,596 Elo+
Party 3
Chaac
Chaac
kezya3
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 1
Team Averages
Level 104
1,553 SR
1,537 Elo+

VS

Team Averages
Level 125
1,472 SR
1,499 Elo+
Cupid
Cupid
 
Cupid
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bellicosus
Sylvanus
Level 174
God Stats
13W - 7L
1,482 SR
Queue Stats
365W - 347L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lipałke
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
WódaPapieroski
Guan Yu
Level 29
God Stats
2W - 2L
1,273 SR
Queue Stats
22W - 30L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
XxslipknotxX14
Baron Samedi
Level 172
God Stats
15W - 10L
1,607 SR
Queue Stats
186W - 182L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 2 / 4
8,532
853
6,544
7,623
2,870
Janus
Kinsora
Janus
16
4 / 1 / 3
9,511
951
7,842
6,003
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Stan2
Baron Samedi
13
3 / 7 / 5
8,535
854
7,318
9,546
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ageofewan
Ganesha
14
0 / 1 / 9
8,713
871
6,004
10,801
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
kezya3
Chaac
12
2 / 4 / 4
7,978
798
4,377
10,927
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
5 / 0 / 5
9,885
989
12,084
5,567
2,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
Bellicosus
Sylvanus
14
0 / 3 / 10
8,393
839
4,294
12,820
13,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Lipałke
Tsukuyomi
13
1 / 5 / 7
8,207
821
7,954
10,651
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 9
8,119
812
6,409
9,045
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Baron Samedi
XxslipknotxX14
Baron Samedi
16
9 / 2 / 4
10,285
1,029
11,050
6,018
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
10
Kills
15
15
Deaths
10
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
4
1.5
W
Cupid
 
Cupid
5
0
5
7.5
W
Sylvanus
Bellicosus
Sylvanus
0
3
10
1.67
L
Janus
Kinsora
Janus
4
1
3
5.5
W
Tsukuyomi
Lipałke
Tsukuyomi
1
5
7
0.9
L
Baron Samedi
Stan2
Baron Samedi
3
7
5
0.79
W
0
0
9
4.5
W
Baron Samedi
XxslipknotxX14
Baron Samedi
9
2
4
5.5
L
Ganesha
ageofewan
Ganesha
0
1
9
4.5
L
Chaac
kezya3
Chaac
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
41,791
44,900
Taken
44,101
25,447
Mitigated
28,119
5,298
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,544
1,823
333
1,759
7,623
2,870
0
2,721
4,627
0
28,006
W
Cupid
 
Cupid
12,084
7,009
1,281
3,777
5,567
2,142
1,506
1,913
3,444
0
40,546
W
Sylvanus
Bellicosus
Sylvanus
4,294
1,130
1,143
1,513
12,820
13,406
129
4,678
7,555
13,828
824
L
Janus
Kinsora
Janus
7,842
180
0
0
6,003
1,748
0
753
5,182
34,042
0
W
Tsukuyomi
Lipałke
Tsukuyomi
7,954
1,234
0
872
10,651
2,824
286
6,491
3,664
0
22,911
L
Baron Samedi
Stan2
Baron Samedi
7,318
541
211
224
9,546
3,532
0
3,820
5,401
12,285
0
W
6,409
504
2,136
2,056
9,045
7,501
60
3,745
4,961
0
13,413
W
Baron Samedi
XxslipknotxX14
Baron Samedi
11,050
500
657
882
6,018
2,246
805
3,024
2,847
32,307
1,193
L
Ganesha
ageofewan
Ganesha
6,004
341
0
1,827
10,801
8,351
0
3,099
7,370
17,820
0
L
Chaac
kezya3
Chaac
4,377
232
0
944
10,927
8,946
0
3,757
6,976
0
9,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,269
Gold Earned
44,889
199
Minions Killed
222
0
Camps Cleared
0
891,783
Distance Traveled
1,021,575
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,532
853
74
7
0
191,046
0
W
Cupid
9,885
989
80
8
0
188,926
0
W
Sylvanus
8,393
839
24
2
0
168,016
0
L
Janus
9,511
951
88
9
0
208,677
5
W
Tsukuyomi
8,207
821
31
3
0
215,970
0
L
Baron Samedi
8,535
854
15
2
0
138,788
0
W
Guan Yu
8,119
812
18
2
0
245,293
3
W
Baron Samedi
10,285
1,029
69
7
0
203,370
0
L
Ganesha
8,713
871
2
0
0
204,966
3
L
Chaac
7,978
798
20
2
0
148,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role