Player Matchup

Anhur
Anhur
Kraeton
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 226L
1,402 Elo+
Solo
Vamana
Vamana
Replicant-47-
Vamana
Level 154
God Stats
3W - 8L
1,332 SR
Queue Stats
300W - 303L
1,537 Elo+
Solo
Terra
Terra
Scalpel666
Terra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,487 Elo+
Party 2
King Arthur
King Arthur
damianosus
King Arthur
Level 149
God Stats
3W - 6L
1,579 SR
Queue Stats
238W - 263L
1,566 Elo+
Solo
Sol
Sol
wartorch18
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,415 Elo+
Party 2
Team Averages
Level 115
1,482 SR
1,481 Elo+

VS

Team Averages
Level 145
1,520 SR
1,530 Elo+
Arachne
Arachne
DREDrus
Arachne
Level 135
God Stats
1W - 1L
1,297 SR
Queue Stats
51W - 56L
1,531 Elo+
Party 1
Bacchus
Bacchus
DalaSrus2
Bacchus
Level 157
God Stats
5W - 3L
1,711 SR
Queue Stats
263W - 258L
1,564 Elo+
Party 1
Izanami
Izanami
PuIIIaT
Izanami
Level 165
God Stats
3W - 2L
1,585 SR
Queue Stats
259W - 249L
1,518 Elo+
Solo
Horus
Horus
Rxhib
Horus
Level 141
God Stats
4W - 1L
1,760 SR
Queue Stats
355W - 371L
1,479 Elo+
Solo
Fenrir
Fenrir
ПопориДеКача
Fenrir
Level 129
God Stats
2W - 1L
1,247 SR
Queue Stats
189W - 182L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kraeton
Anhur
1
0 / 0 / 0
1,320
264
0
0
0
11
1 / 2 / 0
5,162
1,032
6,645
6,107
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
11
0 / 0 / 1
5,374
1,075
3,698
5,082
5,202
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
damianosus
King Arthur
8
0 / 3 / 1
4,796
959
3,453
7,061
7,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 1
5,211
1,042
8,048
4,755
2,239
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DREDrus
Arachne
10
1 / 0 / 4
5,479
1,096
1,935
6,109
4,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bacchus
DalaSrus2
Bacchus
10
2 / 0 / 3
5,582
1,116
4,950
5,464
5,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
PuIIIaT
Izanami
11
2 / 0 / 4
5,807
1,161
6,063
3,489
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
Rxhib
Horus
9
0 / 0 / 6
5,579
1,116
1,539
4,050
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 1 / 5
5,419
1,084
5,029
6,641
5,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
6
6
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
DREDrus
Arachne
1
0
4
3
W
Bacchus
DalaSrus2
Bacchus
2
0
3
3.5
L
Anhur
Kraeton
Anhur
0
0
0
0
W
Izanami
PuIIIaT
Izanami
2
0
4
4
L
1
2
0
0.5
W
Horus
Rxhib
Horus
0
0
6
3
L
Terra
0
0
1
0.5
L
King Arthur
damianosus
King Arthur
0
3
1
0.17
L
0
1
1
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
19,516
23,005
Taken
25,753
21,523
Mitigated
20,427
8,912
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DREDrus
Arachne
1,935
1,116
0
893
6,109
4,471
0
4,152
1,924
0
3,994
W
Bacchus
DalaSrus2
Bacchus
4,950
278
1,004
1,671
5,464
5,098
0
2,625
2,677
8,151
0
L
Anhur
Kraeton
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
PuIIIaT
Izanami
6,063
3,677
696
1,059
3,489
1,538
609
1,924
1,487
0
23,933
L
6,645
2,387
146
850
6,107
6,113
9
1,349
4,758
4,316
9,260
W
Horus
Rxhib
Horus
1,539
910
3,559
2,290
4,050
3,563
105
1,840
2,137
0
3,872
L
Terra
3,698
91
4,269
2,386
5,082
5,202
0
889
4,193
7,412
0
L
King Arthur
damianosus
King Arthur
3,453
131
0
595
7,061
7,969
0
1,495
5,566
0
5,377
L
8,048
1,618
0
666
4,755
2,239
0
1,217
3,538
16,073
639
W
5,029
862
257
878
6,641
5,757
0
2,862
3,626
0
6,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,863
Gold Earned
27,866
52
Minions Killed
63
0
Camps Cleared
0
410,597
Distance Traveled
579,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,479
1,096
2
0
0
123,819
0
W
Bacchus
5,582
1,116
9
2
0
106,520
0
L
Anhur
1,320
264
0
0
0
0
0
W
Izanami
5,807
1,161
40
8
0
100,493
0
L
Vamana
5,162
1,032
10
2
0
99,715
0
W
Horus
5,579
1,116
3
1
0
124,484
0
L
Terra
5,374
1,075
8
2
0
114,847
0
L
King Arthur
4,796
959
7
1
0
95,089
0
L
Sol
5,211
1,042
27
5
0
100,946
0
W
Fenrir
5,419
1,084
9
2
0
124,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role