Player Matchup
Team Averages
Diamond II
Average Tier
Level 66
2,091 SR
2,225
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 144
1,540 SR
2,094
MMR
Gilgamesh
Diamond IV
Level 144
God Stats
35W - 30L
1,540 SR
Queue Stats
485W - 409L
2,094
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osomono
Bakasura
11
3 / 0 / 0
6,219
1,244
7,058
6,244
3,324
Equinox
+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed
PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xperia3344
Gilgamesh
8
0 / 3 / 0
4,617
923
3,379
7,842
2,311
Frostbound Hammer
+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5
PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,219
1,244
64
13
5
117,957
0
L
4,617
923
24
5
1
105,279
0