Player Matchup

Medusa
Medusa
IkarUwUmi
Medusa
Level 162
God Stats
11W - 12L
1,406 SR
Queue Stats
170W - 172L
1,501 Elo+
Solo
Chaac
Chaac
Jewellyvio
Chaac
Level 161
God Stats
3W - 1L
1,565 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 2
Baba Yaga
Baba Yaga
NoMoreTime11
Baba Yaga
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 2
Team Averages
Level 161
1,490 SR
1,429 Elo+

VS

Team Averages
Level 93
1,549 SR
1,451 Elo+
Ra
Ra
Burst923
Ra
Level 117
God Stats
21W - 15L
1,647 SR
Queue Stats
373W - 366L
1,483 Elo+
Solo
Thor
Thor
lRYAl_Mayorista
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
thekevin423
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IkarUwUmi
Medusa
15
6 / 2 / 5
9,684
968
8,442
8,344
2,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
14
6 / 3 / 4
9,327
933
9,671
9,651
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baba Yaga
NoMoreTime11
Baba Yaga
15
2 / 3 / 10
8,958
896
5,789
6,317
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,044
904
6,744
8,601
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 4
7,810
781
5,870
11,598
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
thekevin423
Cliodhna
14
4 / 3 / 3
9,057
906
2,315
7,526
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
8
8
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Medusa
IkarUwUmi
Medusa
6
2
5
4.25
W
Chaac
6
3
4
2.67
W
Baba Yaga
NoMoreTime11
Baba Yaga
2
3
10
2.33
L
1
7
4
0.43
L
Cliodhna
thekevin423
Cliodhna
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
14,929
24,312
Taken
27,725
10,129
Mitigated
10,292
6,111
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,744
428
525
3,184
8,601
3,060
0
2,524
6,047
35,350
279
W
Medusa
IkarUwUmi
Medusa
8,442
3,264
0
1,575
8,344
2,834
1,086
2,312
5,814
0
41,802
W
Chaac
9,671
1,402
0
3,420
9,651
4,775
654
2,771
6,715
0
23,597
W
Baba Yaga
NoMoreTime11
Baba Yaga
5,789
210
0
1,116
6,317
2,520
336
1,597
4,551
20,932
0
L
5,870
633
0
315
11,598
3,761
0
1,185
10,364
0
16,176
L
Cliodhna
thekevin423
Cliodhna
2,315
192
0
766
7,526
3,471
0
2,102
5,383
0
9,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
25,911
124
Minions Killed
110
0
Camps Cleared
0
563,258
Distance Traveled
518,174
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,044
904
75
8
0
176,483
0
W
Medusa
9,684
968
62
6
0
169,891
0
W
Chaac
9,327
933
28
3
0
190,702
0
W
Baba Yaga
8,958
896
34
3
0
202,665
0
L
Thor
7,810
781
21
2
0
151,183
3
L
Cliodhna
9,057
906
14
1
0
190,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role