Player Matchup

Kuzenbo
Kuzenbo
Gold IV
BLZFlyX
Kuzenbo
Gold IV
Level 128
God Stats
1W - 1L
1,789 SR
Queue Stats
257W - 269L
1,476 MMR
Solo
Agni
Agni
Platinum III
JAB90
Agni
Platinum III
Level 184
God Stats
1W - 2L
1,640 SR
Queue Stats
61W - 47L
1,881 MMR
Solo
Arachne
Arachne
Gold IV
JankyOleMe
Arachne
Gold IV
Level 149
God Stats
15W - 6L
1,811 SR
Queue Stats
72W - 77L
1,552 MMR
Solo
Nu Wa
Nu Wa
Gold II
JuniperIsMe
Nu Wa
Gold II
Level 170
God Stats
49W - 50L
1,595 SR
Queue Stats
162W - 172L
1,584 MMR
Solo
Chiron
Chiron
Bronze III
dawnofrebirth
Chiron
Bronze III
Level 160
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 3L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,673 SR
1,590 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,528 SR
1,590 MMR
Skadi
Skadi
Gold I
Liliggxz
Skadi
Gold I
Level 218
God Stats
41W - 35L
1,725 SR
Queue Stats
646W - 662L
1,569 MMR
Solo
Bacchus
Bacchus
Gold II
PornStarMgee
Bacchus
Gold II
Level 128
God Stats
6W - 7L
1,530 SR
Queue Stats
148W - 145L
1,584 MMR
Party 2
Ra
Ra
Diamond V
Uninstallkid
Ra
Diamond V
Level 113
God Stats
3W - 4L
1,418 SR
Queue Stats
355W - 351L
1,974 MMR
Party 2
Fenrir
Fenrir
Gold V
jmma3199
Fenrir
Gold V
Level 69
God Stats
11W - 5L
1,357 SR
Queue Stats
83W - 83L
1,182 MMR
Party 1
Mulan
Mulan
Platinum IV
sligmaballz
Mulan
Platinum IV
Level 147
God Stats
7W - 7L
1,610 SR
Queue Stats
385W - 394L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLZFlyX
Kuzenbo
9
3 / 4 / 5
6,594
550
4,277
10,764
9,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
JAB90
Agni
13
2 / 5 / 2
7,275
606
7,026
8,392
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
JankyOleMe
Arachne
12
4 / 3 / 4
6,798
567
3,607
9,954
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 4
6,934
578
6,276
6,170
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 6 / 6
6,316
526
5,289
10,104
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ix ChelCthulhuChang'eAthena

VS

Bans
SusanoIzanamiJanusLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Liliggxz
Skadi
14
6 / 3 / 4
7,627
636
8,096
10,175
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
PornStarMgee
Bacchus
10
1 / 2 / 8
6,131
511
6,372
8,964
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 1 / 3
8,167
681
9,017
6,634
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
jmma3199
Fenrir
12
9 / 4 / 2
7,463
622
8,353
13,447
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 1 / 0
6,678
557
3,884
10,078
6,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
11
Kills
21
21
Deaths
11
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BLZFlyX
Kuzenbo
3
4
5
1.38
L
Agni
JAB90
Agni
2
5
2
0.6
L
Arachne
JankyOleMe
Arachne
4
3
4
2
L
1
3
4
1
W
Skadi
Liliggxz
Skadi
6
3
4
2.67
W
Bacchus
PornStarMgee
Bacchus
1
2
8
2.5
W
4
1
3
5.5
L
1
6
6
0.67
W
Fenrir
jmma3199
Fenrir
9
4
2
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
35,722
45,384
Taken
49,298
20,017
Mitigated
25,372
11,423
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BLZFlyX
Kuzenbo
4,277
1,964
0
2,141
10,764
9,677
0
3,933
6,704
16,036
0
L
Agni
JAB90
Agni
7,026
748
0
1,475
8,392
2,229
0
3,527
4,490
54,599
0
L
Arachne
JankyOleMe
Arachne
3,607
2,230
0
3,842
9,954
3,566
0
2,056
7,708
0
34,418
L
6,276
2,075
0
1,000
6,170
1,686
0
711
5,407
41,164
184
W
Skadi
Liliggxz
Skadi
8,096
3,890
0
2,136
10,175
3,453
278
3,756
6,419
0
59,164
W
Bacchus
PornStarMgee
Bacchus
6,372
1,358
0
1,743
8,964
7,711
180
2,140
6,824
14,866
2,350
W
9,017
926
876
2,469
6,634
2,408
0
4,183
2,451
67,973
908
L
5,289
1,924
111
2,854
10,104
2,859
0
3,676
6,318
0
27,614
W
Fenrir
jmma3199
Fenrir
8,353
2,404
0
1,521
13,447
5,669
0
3,362
10,085
0
42,326
W
3,884
192
0
2,111
10,078
6,131
0
4,132
5,946
0
48,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
36,066
322
Minions Killed
398
0
Camps Cleared
0
1,217,699
Distance Traveled
1,294,119
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,594
550
22
2
0
262,484
4
L
Agni
7,275
606
111
9
0
243,497
2
L
Arachne
6,798
567
60
5
0
253,730
0
L
Nu Wa
6,934
578
78
7
0
228,409
3
W
Skadi
7,627
636
98
8
0
227,287
0
W
Bacchus
6,131
511
18
2
0
263,769
6
W
Ra
8,167
681
132
11
0
272,201
6
L
Chiron
6,316
526
51
4
0
229,579
0
W
Fenrir
7,463
622
63
5
0
282,180
2
W
Mulan
6,678
557
87
7
0
248,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role