Player Matchup

Ne Zha
Ne Zha
DayuumItsDeku
Ne Zha
Level 149
God Stats
2W - 3L
1,335 SR
Queue Stats
179W - 176L
1,565 Elo+
Party 1
Charon
Charon
DingDong3066
Charon
Level 128
God Stats
2W - 1L
1,497 SR
Queue Stats
327W - 328L
1,559 Elo+
Party 1
Chaac
Chaac
Fresh Kang
Chaac
Level 208
God Stats
22W - 10L
1,746 SR
Queue Stats
1,159W - 1,171L
1,582 Elo+
Party 1
Chang'e
Chang'e
SENPAI x117x
Chang'e
Level 104
God Stats
1W - 1L
1,256 SR
Queue Stats
329W - 331L
1,506 Elo+
Party 1
Medusa
Medusa
o CARNEVIL23 o
Medusa
Level 158
God Stats
3W - 3L
1,519 SR
Queue Stats
273W - 261L
1,525 Elo+
Party 1
Team Averages
Level 149
1,471 SR
1,548 Elo+

VS

Team Averages
Level 141
1,431 SR
1,528 Elo+
Sobek
Sobek
AthalEpsilon
Sobek
Level 127
God Stats
2W - 3L
1,431 SR
Queue Stats
156W - 141L
1,567 Elo+
Solo
Agni
Agni
Comet1136
Agni
Level 141
God Stats
2W - 6L
1,382 SR
Queue Stats
247W - 235L
1,473 Elo+
Solo
Amaterasu
Amaterasu
IIKotoriII
Amaterasu
Level 157
God Stats
2W - 5L
1,419 SR
Queue Stats
587W - 615L
1,512 Elo+
Solo
Ix Chel
Ix Chel
MFGingero
Ix Chel
Level 87
God Stats
1W - 3L
1,466 SR
Queue Stats
170W - 170L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Veging
Danzaburou
Level 193
God Stats
1W - 2L
1,458 SR
Queue Stats
170W - 176L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
9,357
936
11,345
8,407
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
17
7 / 0 / 13
9,719
972
10,730
8,484
6,856
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chaac
16
3 / 1 / 14
9,484
948
7,126
8,906
6,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
SENPAI x117x
Chang'e
12
2 / 3 / 9
8,157
816
1,756
6,701
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 14
8,665
867
6,075
5,682
2,228
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
6,817
682
5,310
13,635
13,858
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
11
0 / 3 / 3
6,580
658
6,022
5,127
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
IIKotoriII
Amaterasu
7
1 / 2 / 1
6,000
600
2,018
2,766
2,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
MFGingero
Ix Chel
15
2 / 5 / 2
7,955
796
3,585
9,012
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Veging
Danzaburou
15
4 / 3 / 1
8,283
828
9,274
9,499
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
22
Kills
7
7
Deaths
22
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Agni
0
3
3
0.5
W
7
2
10
6
W
Charon
7
0
13
13.5
W
Chaac
3
1
14
10
L
Amaterasu
IIKotoriII
Amaterasu
1
2
1
0.75
L
Ix Chel
MFGingero
Ix Chel
2
5
2
0.6
W
Chang'e
SENPAI x117x
Chang'e
2
3
9
2.17
L
Danzaburou
Veging
Danzaburou
4
3
1
1.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
26,209
38,180
Taken
40,039
21,016
Mitigated
24,623
13,166
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,310
38
23
544
13,635
13,858
0
4,998
8,637
11,351
559
L
Agni
6,022
63
72
129
5,127
1,435
0
1,827
3,300
12,387
0
W
11,345
1,134
963
1,203
8,407
3,294
622
3,069
5,338
0
23,351
W
Charon
10,730
795
1,124
1,169
8,484
6,856
1,316
4,533
3,951
16,493
980
W
Chaac
7,126
494
85
2,199
8,906
6,664
1,041
2,299
6,607
0
23,623
L
Amaterasu
IIKotoriII
Amaterasu
2,018
448
142
161
2,766
2,643
0
688
2,078
0
2,926
L
Ix Chel
MFGingero
Ix Chel
3,585
247
2,326
2,364
9,012
2,909
0
2,313
6,699
11,654
453
W
Chang'e
SENPAI x117x
Chang'e
1,756
163
3,286
1,827
6,701
1,974
388
2,159
4,542
5,492
0
L
Danzaburou
Veging
Danzaburou
9,274
1,020
150
1,687
9,499
3,778
0
2,425
7,074
0
22,665
W
6,075
2,176
634
676
5,682
2,228
2,789
2,076
3,606
0
21,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
35,635
129
Minions Killed
79
0
Camps Cleared
0
939,552
Distance Traveled
604,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,817
682
7
1
0
132,053
0
L
Agni
6,580
658
17
2
0
114,968
0
W
Ne Zha
9,357
936
22
2
0
186,434
0
W
Charon
9,719
972
12
1
0
187,031
0
W
Chaac
9,484
948
43
4
0
178,652
0
L
Amaterasu
6,000
600
2
0
0
42,708
0
L
Ix Chel
7,955
796
18
2
0
168,819
0
W
Chang'e
8,157
816
14
1
0
183,497
0
L
Danzaburou
8,283
828
35
4
0
145,497
0
W
Medusa
8,665
867
38
4
0
203,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role