Player Matchup

Anhur
Anhur
Jerau78
Anhur
Level 49
God Stats
7W - 2L
1,508 SR
Queue Stats
18W - 21L
1,373 Elo+
Party 1
Ra
Ra
LordSmorph
Ra
Level 87
God Stats
27W - 20L
1,484 SR
Queue Stats
66W - 68L
1,510 Elo+
Solo
Bastet
Bastet
dirtybob44
Bastet
Level 63
God Stats
9W - 10L
1,507 SR
Queue Stats
248W - 257L
1,460 Elo+
Solo
Neith
Neith
jerau87
Neith
Level 25
God Stats
1W - 0L
1,326 SR
Queue Stats
4W - 9L
1,269 Elo+
Party 1
Anubis
Anubis
jhostinwil
Anubis
Level 141
God Stats
1W - 0L
1,654 SR
Queue Stats
16W - 17L
1,385 Elo+
Party 1
Team Averages
Level 73
1,496 SR
1,399 Elo+

VS

Team Averages
Level 76
1,506 SR
1,393 Elo+
Artemis
Artemis
Cloo787
Artemis
Level 62
God Stats
241W - 266L
1,495 SR
Queue Stats
300W - 369L
1,478 Elo+
Party 2
Bacchus
Bacchus
Frumpuz
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,265 Elo+
Party 2
Nu Wa
Nu Wa
OmegaBanker
Nu Wa
Level 103
God Stats
26W - 24L
1,516 SR
Queue Stats
232W - 239L
1,526 Elo+
Solo
Thanatos
Thanatos
PupilEnglishhh
Thanatos
Level 63
God Stats
5W - 7L
1,519 SR
Queue Stats
240W - 295L
1,478 Elo+
Party 2
Athena
Athena
TanglyCrown8
Athena
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jerau78
Anhur
11
1 / 0 / 9
6,378
1,276
4,835
3,739
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 8
6,597
1,319
6,206
3,414
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
dirtybob44
Bastet
12
3 / 0 / 5
6,715
1,343
4,487
4,163
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
jerau87
Neith
11
3 / 0 / 6
6,841
1,368
5,495
1,711
608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
jhostinwil
Anubis
12
5 / 1 / 7
7,276
1,455
9,112
4,438
2,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

406

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cloo787
Artemis
11
1 / 4 / 1
6,022
1,204
4,610
8,159
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Frumpuz
Bacchus
10
0 / 2 / 2
5,986
1,197
2,387
9,049
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,323
1,065
1,241
663
121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
10
1 / 5 / 1
5,833
1,167
3,494
9,252
2,595
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
11
0 / 3 / 2
5,804
1,161
3,233
8,857
5,356
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
14
Kills
2
2
Deaths
14
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cloo787
Artemis
1
4
1
0.38
L
Bacchus
Frumpuz
Bacchus
0
2
2
0.5
W
Anhur
Jerau78
Anhur
1
0
9
5.5
W
2
1
8
6
L
0
0
0
0
L
Thanatos
1
5
1
0.3
L
Athena
0
3
2
0.33
W
Bastet
dirtybob44
Bastet
3
0
5
5.5
W
Neith
jerau87
Neith
3
0
6
6
W
Anubis
jhostinwil
Anubis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
14,965
17,465
Taken
35,980
6,484
Mitigated
17,674
5,640
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cloo787
Artemis
4,610
1,289
0
728
8,159
1,811
0
5,192
2,967
0
16,968
L
Bacchus
Frumpuz
Bacchus
2,387
257
0
662
9,049
7,791
0
3,234
5,815
6,387
0
W
Anhur
Jerau78
Anhur
4,835
2,295
0
1,007
3,739
1,289
0
1,015
2,724
0
11,526
W
6,206
440
1,492
834
3,414
1,176
0
1,827
1,587
19,979
0
L
1,241
602
0
0
663
121
0
587
76
6,795
0
L
Thanatos
3,494
709
0
1,690
9,252
2,595
0
4,532
4,720
0
8,030
L
Athena
3,233
831
0
125
8,857
5,356
0
1,479
7,378
13,708
0
W
Bastet
dirtybob44
Bastet
4,487
869
0
892
4,163
1,388
0
1,639
2,524
0
13,820
W
Neith
jerau87
Neith
5,495
1,406
0
426
1,711
608
0
475
1,236
0
8,148
W
Anubis
jhostinwil
Anubis
9,112
430
0
989
4,438
2,023
0
1,905
2,533
19,907
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
28,968
106
Minions Killed
73
4
Camps Cleared
3
549,303
Distance Traveled
456,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,022
1,204
17
3
1
94,707
0
L
Bacchus
5,986
1,197
14
3
2
98,798
0
W
Anhur
6,378
1,276
14
3
0
99,878
0
W
Ra
6,597
1,319
43
9
1
114,150
0
L
Nu Wa
5,323
1,065
10
2
0
54,500
0
L
Thanatos
5,833
1,167
4
1
0
102,106
0
L
Athena
5,804
1,161
28
6
0
106,670
0
W
Bastet
6,715
1,343
19
4
1
135,237
0
W
Neith
6,841
1,368
8
2
1
104,106
0
W
Anubis
7,276
1,455
22
4
1
95,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role