Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DarooxV7
Jing Wei
Level 83
God Stats
8W - 6L
1,520 SR
Queue Stats
84W - 98L
1,414 Elo+
Solo
Achilles
Achilles
itsCTR
Achilles
Level 97
God Stats
6W - 4L
1,570 SR
Queue Stats
508W - 475L
1,591 Elo+
Solo
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 117
God Stats
144W - 129L
1,504 SR
Queue Stats
188W - 206L
1,429 Elo+
Solo
Thanatos
Thanatos
puuhapetzku
Thanatos
Level 128
God Stats
3W - 8L
1,004 SR
Queue Stats
447W - 459L
1,439 Elo+
Party 1
Team Averages
Level 110
1,420 SR
1,474 Elo+

VS

Team Averages
Level 95
1,458 SR
1,459 Elo+
Set
Set
Azaqar
Set
Level 33
God Stats
1W - 3L
1,253 SR
Queue Stats
78W - 71L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
DigitalVORT3X
Hou Yi
Level 142
God Stats
12W - 8L
1,670 SR
Queue Stats
392W - 400L
1,468 Elo+
Solo
Achilles
Achilles
Furgo_ow
Achilles
Level 108
God Stats
15W - 15L
1,531 SR
Queue Stats
707W - 689L
1,461 Elo+
Party 3
Hel
Hel
Sammbora
Hel
Level 123
God Stats
1W - 4L
1,314 SR
Queue Stats
81W - 75L
1,453 Elo+
Party 2
Ares
Ares
holakim
Ares
Level 67
God Stats
6W - 5L
1,521 SR
Queue Stats
186W - 197L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 0 / 2
7,965
664
7,159
10,529
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
DarooxV7
Jing Wei
12
0 / 2 / 3
6,639
553
3,957
7,998
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
itsCTR
Achilles
13
9 / 2 / 2
7,477
623
10,867
11,630
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
plushok1
Nu Wa
13
3 / 1 / 8
7,388
616
9,275
6,584
2,243
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
puuhapetzku
Thanatos
13
7 / 3 / 4
7,428
619
4,638
9,587
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Azaqar
Set
12
4 / 5 / 1
6,980
582
6,726
11,432
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
6,144
512
5,834
8,420
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Furgo_ow
Achilles
12
2 / 3 / 3
6,746
562
5,414
11,209
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 0
5,717
476
3,091
8,842
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
holakim
Ares
10
1 / 3 / 6
6,281
523
5,151
11,284
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
22
Kills
8
8
Deaths
22
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
2
4
L
Set
Azaqar
Set
4
5
1
0.9
W
Jing Wei
DarooxV7
Jing Wei
0
2
3
0.75
L
1
5
2
0.4
L
Achilles
Furgo_ow
Achilles
2
3
3
1.17
L
0
6
0
0
L
Ares
holakim
Ares
1
3
6
1.33
W
Achilles
itsCTR
Achilles
9
2
2
5
W
Nu Wa
plushok1
Nu Wa
3
1
8
7
W
Thanatos
puuhapetzku
Thanatos
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
26,216
46,328
Taken
51,187
26,810
Mitigated
29,752
19,514
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,159
3,615
0
4,639
10,529
7,621
0
353
9,561
0
51,264
L
Set
Azaqar
Set
6,726
3,760
0
946
11,432
5,456
0
2,433
8,852
0
47,775
W
Jing Wei
DarooxV7
Jing Wei
3,957
2,762
0
1,984
7,998
2,794
648
656
7,302
0
44,573
L
5,834
1,875
0
1,701
8,420
2,590
0
451
7,869
0
44,895
L
Achilles
Furgo_ow
Achilles
5,414
1,021
0
2,481
11,209
9,954
0
700
9,865
0
35,582
L
3,091
249
968
2,358
8,842
2,757
0
3,405
5,285
35,189
0
L
Ares
holakim
Ares
5,151
563
0
2,389
11,284
8,995
0
2,286
8,526
19,329
0
W
Achilles
itsCTR
Achilles
10,867
1,987
0
2,625
11,630
9,938
0
3,555
8,053
0
35,176
W
Nu Wa
plushok1
Nu Wa
9,275
2,493
162
2,758
6,584
2,243
940
3,391
3,193
47,858
0
W
Thanatos
puuhapetzku
Thanatos
4,638
1,012
0
7,346
9,587
4,214
0
287
9,190
0
54,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
31,868
389
Minions Killed
303
0
Camps Cleared
0
1,213,549
Distance Traveled
1,178,376
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,965
664
112
9
0
243,454
0
L
Set
6,980
582
83
7
0
281,170
0
W
Jing Wei
6,639
553
81
7
0
236,956
0
L
Hou Yi
6,144
512
69
6
0
199,244
1
L
Achilles
6,746
562
59
5
0
219,339
0
L
Hel
5,717
476
76
6
0
225,996
0
L
Ares
6,281
523
16
1
0
252,627
0
W
Achilles
7,477
623
33
3
0
273,616
0
W
Nu Wa
7,388
616
72
6
0
215,943
0
W
Thanatos
7,428
619
91
8
0
243,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role