Player Matchup

Sun Wukong
Sun Wukong
Silver I
Daenielus
Sun Wukong
Silver I
Level 156
God Stats
48W - 31L
1,638 SR
Queue Stats
70W - 72L
1,261 MMR
Party 1
Odin
Odin
Gold IV
Dunleavy3980
Odin
Gold IV
Level 53
God Stats
81W - 68L
1,863 SR
Queue Stats
143W - 147L
1,367 MMR
Solo
Neith
Neith
Silver II
WackoJacko3108
Neith
Silver II
Level 127
God Stats
14W - 9L
1,589 SR
Queue Stats
30W - 31L
1,293 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
hydestyle
Gilgamesh
Silver I
Level 142
God Stats
3W - 4L
1,637 SR
Queue Stats
49W - 54L
1,261 MMR
Party 1
Nox
Nox
Silver II
kirito77320
Nox
Silver II
Level 128
God Stats
1W - 0L
1,523 SR
Queue Stats
8W - 12L
1,358 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,650 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,575 SR
1,306 MMR
Nike
Nike
Silver I
Nira7
Nike
Silver I
Level 156
God Stats
3W - 2L
1,645 SR
Queue Stats
70W - 75L
1,323 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
biralachana
Erlang Shen
Silver III
Level 103
God Stats
0W - 1L
1,912 SR
Queue Stats
22W - 38L
1,222 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
doomspon087
Ao Kuang
Silver II
Level 69
God Stats
0W - 3L
1,439 SR
Queue Stats
26W - 36L
1,257 MMR
Solo
Artemis
Artemis
Gold V
evanfast
Artemis
Gold V
Level 88
God Stats
13W - 27L
1,381 SR
Queue Stats
169W - 200L
1,359 MMR
Solo
Agni
Agni
Silver I
uyytdy
Agni
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daenielus
Sun Wukong
18
6 / 2 / 9
10,772
567
12,011
20,790
12,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 3
10,094
531
5,630
17,094
14,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
6 / 0 / 8
11,566
609
10,848
11,152
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
hydestyle
Gilgamesh
13
2 / 3 / 10
8,622
454
6,219
19,179
6,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
6 / 4 / 7
10,551
555
8,115
11,866
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirSusanoNe ZhaMulan

VS

Bans
MedusaAnubisThorNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Nira7
Nike
14
2 / 3 / 1
9,186
483
15,817
18,818
21,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
biralachana
Erlang Shen
4
0 / 1 / 0
5,631
296
503
2,397
1,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
doomspon087
Ao Kuang
15
2 / 7 / 1
8,301
437
9,426
21,510
8,025
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
evanfast
Artemis
14
0 / 4 / 3
8,209
432
4,660
9,522
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
uyytdy
Agni
14
5 / 8 / 2
9,020
475
9,828
12,655
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
23
Kills
9
10
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Daenielus
Sun Wukong
6
2
9
5.25
W
3
1
3
4.5
L
Nike
Nira7
Nike
2
3
1
0.83
W
6
0
8
10
L
Erlang Shen
biralachana
Erlang Shen
0
1
0
0
L
Ao Kuang
doomspon087
Ao Kuang
2
7
1
0.36
L
Artemis
evanfast
Artemis
0
4
3
0.38
W
Gilgamesh
hydestyle
Gilgamesh
2
3
10
2.33
W
6
4
7
2.38
L
Agni
uyytdy
Agni
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,823
Damage
40,234
80,081
Taken
64,902
41,399
Mitigated
36,915
17,743
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Daenielus
Sun Wukong
12,011
2,343
0
3,704
20,790
12,817
0
4,463
16,200
0
80,723
W
5,630
1,491
0
4,471
17,094
14,318
632
3,623
12,570
0
53,209
L
Nike
Nira7
Nike
15,817
2,370
0
3,738
18,818
21,284
0
1,044
17,694
0
71,687
W
10,848
4,064
0
4,817
11,152
4,274
2,504
2,461
8,484
0
110,516
L
Erlang Shen
biralachana
Erlang Shen
503
0
0
995
2,397
1,110
0
0
2,397
0
5,023
L
Ao Kuang
doomspon087
Ao Kuang
9,426
2,730
0
5,619
21,510
8,025
0
3,654
17,538
72,314
1,647
L
Artemis
evanfast
Artemis
4,660
1,521
0
1,495
9,522
2,899
0
0
9,522
0
40,071
W
Gilgamesh
hydestyle
Gilgamesh
6,219
1,136
0
3,112
19,179
6,092
132
7,463
11,632
0
34,045
W
8,115
904
0
1,639
11,866
3,898
914
5,213
6,394
58,368
0
L
Agni
uyytdy
Agni
9,828
709
0
970
12,655
3,597
0
2,737
9,636
50,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,605
Gold Earned
40,347
521
Minions Killed
392
0
Camps Cleared
0
1,918,370
Distance Traveled
1,422,258
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,772
567
117
6
0
424,408
0
W
Odin
10,094
531
96
5
0
361,491
0
L
Nike
9,186
483
113
6
0
297,729
0
W
Neith
11,566
609
161
8
0
337,450
0
L
Erlang Shen
5,631
296
8
0
0
55,560
1
L
Ao Kuang
8,301
437
103
5
0
373,012
2
L
Artemis
8,209
432
76
4
0
366,296
4
W
Gilgamesh
8,622
454
45
2
0
413,157
15
W
Nox
10,551
555
102
5
0
381,864
2
L
Agni
9,020
475
92
5
0
329,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role