Player Matchup

Set
Set
Azaqar
Set
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 71L
1,464 Elo+
Party 1
Nemesis
Nemesis
Mrpingu41
Nemesis
Level 67
God Stats
0W - 2L
1,534 SR
Queue Stats
244W - 250L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Sammbora
Aphrodite
Level 123
God Stats
2W - 4L
1,444 SR
Queue Stats
81W - 75L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
Z0D9
Zhong Kui
Level 127
God Stats
2W - 2L
1,616 SR
Queue Stats
104W - 110L
1,403 Elo+
Solo
Chaac
Chaac
xSamJD
Chaac
Level 68
God Stats
0W - 3L
1,190 SR
Queue Stats
2W - 7L
1,288 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,421 Elo+

VS

Team Averages
Level 113
1,460 SR
1,448 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FERDYISGOD666
Hercules
Level 73
God Stats
25W - 28L
1,453 SR
Queue Stats
284W - 310L
1,459 Elo+
Solo
Thanatos
Thanatos
Higgs boson 92
Thanatos
Level 156
God Stats
8W - 12L
1,439 SR
Queue Stats
166W - 174L
1,354 Elo+
Solo
Danzaburou
Danzaburou
Pueblo1890
Danzaburou
Level 66
God Stats
108W - 97L
1,509 SR
Queue Stats
185W - 230L
1,423 Elo+
Solo
Artio
Artio
WizardCosmo
Artio
Level 147
God Stats
4W - 6L
1,399 SR
Queue Stats
440W - 401L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Azaqar
Set
9
4 / 2 / 1
5,177
518
8,226
9,723
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Mrpingu41
Nemesis
10
3 / 3 / 1
5,245
525
4,398
7,484
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Sammbora
Aphrodite
10
1 / 0 / 4
5,682
568
2,867
3,054
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
Z0D9
Zhong Kui
10
0 / 5 / 1
5,305
531
3,530
9,713
5,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xSamJD
Chaac
3
0 / 2 / 0
3,818
382
1,114
2,378
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 1 / 2
6,592
659
6,980
4,562
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
FERDYISGOD666
Hercules
11
5 / 1 / 1
7,012
701
6,384
8,485
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
8
1 / 3 / 1
4,811
481
2,442
4,944
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Pueblo1890
Danzaburou
9
1 / 2 / 0
5,341
534
2,641
4,431
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 2
5,270
527
3,365
9,215
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
12
12
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
2
5
L
Set
Azaqar
Set
4
2
1
2.25
W
Hercules
FERDYISGOD666
Hercules
5
1
1
5.5
W
Thanatos
1
3
1
0.5
L
Nemesis
Mrpingu41
Nemesis
3
3
1
1.17
W
Danzaburou
Pueblo1890
Danzaburou
1
2
0
0.5
L
Aphrodite
Sammbora
Aphrodite
1
0
4
3
W
1
2
2
1
L
Zhong Kui
Z0D9
Zhong Kui
0
5
1
0.1
L
Chaac
xSamJD
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,135
Damage
21,812
32,352
Taken
31,637
15,101
Mitigated
14,231
13,226
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,980
847
0
987
4,562
1,308
0
2,056
2,506
45,677
388
L
Set
Azaqar
Set
8,226
4,665
0
2,558
9,723
4,805
0
1,767
7,589
0
31,253
W
Hercules
FERDYISGOD666
Hercules
6,384
2,912
0
3,647
8,485
3,508
358
1,806
6,660
0
39,577
W
Thanatos
2,442
996
214
1,985
4,944
1,847
0
531
4,365
0
17,057
L
Nemesis
Mrpingu41
Nemesis
4,398
1,576
0
1,356
7,484
2,295
0
2,153
5,331
0
33,499
W
Danzaburou
Pueblo1890
Danzaburou
2,641
1,303
0
846
4,431
1,309
79
251
4,141
0
28,899
L
Aphrodite
Sammbora
Aphrodite
2,867
484
2,842
1,797
3,054
2,049
0
244
2,810
16,409
0
W
3,365
109
360
2,194
9,215
6,259
0
1,753
7,222
20,823
1,910
L
Zhong Kui
Z0D9
Zhong Kui
3,530
633
0
4,057
9,713
5,253
0
5,520
4,119
36,931
0
L
Chaac
xSamJD
Chaac
1,114
276
0
616
2,378
699
0
0
2,378
0
7,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,227
Gold Earned
29,026
214
Minions Killed
283
0
Camps Cleared
0
828,915
Distance Traveled
969,219
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,592
659
77
8
0
187,740
1
L
Set
5,177
518
52
5
0
197,375
0
W
Hercules
7,012
701
83
8
0
189,658
0
W
Thanatos
4,811
481
28
3
0
212,169
2
L
Nemesis
5,245
525
50
5
0
216,884
0
W
Danzaburou
5,341
534
56
6
0
172,415
2
L
Aphrodite
5,682
568
21
2
0
190,117
0
W
Artio
5,270
527
39
4
0
207,237
2
L
Zhong Kui
5,305
531
74
7
0
182,101
1
L
Chaac
3,818
382
17
2
0
42,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role