Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
DAVID_SRL
Ne Zha
Level 168
God Stats
20W - 15L
1,598 SR
Queue Stats
538W - 504L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Ignika1
Sun Wukong
Level 145
God Stats
5W - 3L
1,874 SR
Queue Stats
20W - 21L
1,443 Elo+
Party 3
Cabrakan
Cabrakan
Marc_withaC
Cabrakan
Level 151
God Stats
1W - 1L
1,811 SR
Queue Stats
294W - 295L
1,484 Elo+
Solo
Janus
Janus
izam_cloud
Janus
Level 158
God Stats
25W - 24L
1,648 SR
Queue Stats
415W - 397L
1,494 Elo+
Party 2
Team Averages
Level 155
1,686 SR
1,482 Elo+

VS

Team Averages
Level 115
1,546 SR
1,487 Elo+
Martichoras
Martichoras
 
Martichoras
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BI0HAZARD101
Bellona
Level 125
God Stats
6W - 4L
1,752 SR
Queue Stats
61W - 63L
1,458 Elo+
Solo
Izanami
Izanami
Superigroc13
Izanami
Level 83
God Stats
68W - 58L
1,520 SR
Queue Stats
370W - 320L
1,503 Elo+
Party 1
Arachne
Arachne
ZiaPierah
Arachne
Level 158
God Stats
2W - 1L
1,270 SR
Queue Stats
448W - 463L
1,421 Elo+
Solo
Atlas
Atlas
yaron37
Atlas
Level 80
God Stats
36W - 18L
1,688 SR
Queue Stats
432W - 382L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 3 / 0
4,676
468
3,834
5,379
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
DAVID_SRL
Ne Zha
12
3 / 0 / 0
6,023
602
3,004
7,427
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Ignika1
Sun Wukong
10
0 / 2 / 0
5,449
545
4,383
7,258
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Marc_withaC
Cabrakan
9
0 / 1 / 0
5,024
502
1,863
8,726
5,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
10
0 / 3 / 3
5,469
547
3,058
5,272
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
2 / 1 / 0
6,748
675
4,620
6,066
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
BI0HAZARD101
Bellona
11
1 / 0 / 0
6,322
632
3,700
8,799
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Superigroc13
Izanami
11
3 / 0 / 1
5,873
587
4,996
4,175
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
ZiaPierah
Arachne
10
2 / 3 / 1
5,400
540
1,021
5,903
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Atlas
yaron37
Atlas
10
1 / 0 / 3
6,209
621
3,280
4,447
2,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
0
0
W
Martichoras
 
Martichoras
2
1
0
2
W
Bellona
BI0HAZARD101
Bellona
1
0
0
1
L
Ne Zha
DAVID_SRL
Ne Zha
3
0
0
3
L
Sun Wukong
Ignika1
Sun Wukong
0
2
0
0
L
Cabrakan
Marc_withaC
Cabrakan
0
1
0
0
W
Izanami
Superigroc13
Izanami
3
0
1
3.5
W
Arachne
ZiaPierah
Arachne
2
3
1
0.83
L
Janus
0
3
3
0.5
W
Atlas
yaron37
Atlas
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
17,617
34,062
Taken
29,390
14,385
Mitigated
13,243
8,697
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,834
460
0
380
5,379
1,437
0
1,517
3,862
0
34,231
W
Martichoras
 
Martichoras
4,620
1,439
0
2,479
6,066
2,016
0
2,307
3,435
0
53,271
W
Bellona
BI0HAZARD101
Bellona
3,700
1,294
0
4,583
8,799
5,592
0
0
8,799
0
43,740
L
Ne Zha
DAVID_SRL
Ne Zha
3,004
739
0
3,201
7,427
2,924
0
0
7,427
0
48,347
L
Sun Wukong
Ignika1
Sun Wukong
4,383
762
0
2,166
7,258
2,931
0
0
7,258
0
39,044
L
Cabrakan
Marc_withaC
Cabrakan
1,863
512
0
2,032
8,726
5,861
0
1,698
7,028
14,205
0
W
Izanami
Superigroc13
Izanami
4,996
3,498
0
3,030
4,175
1,177
0
1,157
3,018
0
50,920
W
Arachne
ZiaPierah
Arachne
1,021
588
0
2,445
5,903
1,690
0
644
5,183
0
29,053
L
Janus
3,058
142
0
918
5,272
1,232
0
0
5,272
32,447
0
W
Atlas
yaron37
Atlas
3,280
1,210
0
1,788
4,447
2,768
0
413
4,034
18,882
677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
30,552
340
Minions Killed
381
0
Camps Cleared
0
996,809
Distance Traveled
961,704
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,676
468
80
8
0
192,797
1
W
Martichoras
6,748
675
100
10
0
171,486
0
W
Bellona
6,322
632
96
10
0
170,488
0
L
Ne Zha
6,023
602
92
9
0
235,015
2
L
Sun Wukong
5,449
545
76
8
0
182,053
5
L
Cabrakan
5,024
502
21
2
0
192,751
3
W
Izanami
5,873
587
101
10
0
181,293
0
W
Arachne
5,400
540
59
6
0
225,314
0
L
Janus
5,469
547
71
7
0
194,193
0
W
Atlas
6,209
621
25
3
0
213,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role