Player Matchup

Kumbhakarna
Kumbhakarna
Crispybox
Kumbhakarna
Level 253
God Stats
8W - 9L
1,571 SR
Queue Stats
321W - 316L
1,628 Elo+
Party 1
Shiva
Shiva
Spaceman9339
Shiva
Level 67
God Stats
4W - 1L
1,907 SR
Queue Stats
16W - 20L
1,496 Elo+
Solo
Kukulkan
Kukulkan
StridentDrop
Kukulkan
Level 66
God Stats
2W - 1L
1,837 SR
Queue Stats
172W - 162L
1,555 Elo+
Party 1
Set
Set
fdiposeidon
Set
Level 98
God Stats
0W - 1L
1,518 SR
Queue Stats
126W - 76L
1,636 Elo+
Party 1
Neith
Neith
l SUUBUWU l
Neith
Level 152
God Stats
7W - 4L
1,771 SR
Queue Stats
153W - 148L
1,551 Elo+
Party 1
Team Averages
Level 127
1,721 SR
1,573 Elo+

VS

Team Averages
Level 147
1,511 SR
1,557 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Infusticate
Tyr
Level 148
God Stats
1W - 1L
1,294 SR
Queue Stats
110W - 70L
1,730 Elo+
Solo
Izanami
Izanami
Rōnın
Izanami
Level 179
God Stats
1W - 0L
1,634 SR
Queue Stats
113W - 75L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
WhiteSinceThe90s
Erlang Shen
Level 123
God Stats
9W - 8L
1,546 SR
Queue Stats
112W - 107L
1,468 Elo+
Solo
Eset
Eset
scipio509
Eset
Level 160
God Stats
37W - 26L
1,582 SR
Queue Stats
473W - 424L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crispybox
Kumbhakarna
11
0 / 2 / 3
6,782
452
2,829
13,128
6,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 1
7,552
503
6,949
14,806
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
StridentDrop
Kukulkan
7
0 / 3 / 1
5,776
385
778
3,319
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
4 / 3 / 1
7,869
525
5,490
13,001
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 4 / 1
7,264
484
8,262
12,180
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 5
8,740
583
6,825
10,865
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 1
9,385
626
7,106
11,123
9,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Rōnın
Izanami
16
1 / 1 / 1
9,385
626
7,491
8,698
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
WhiteSinceThe90s
Erlang Shen
15
4 / 0 / 3
8,522
568
2,252
11,332
5,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Eset
15
6 / 2 / 6
9,678
645
13,405
6,182
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
15
15
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
5
2.75
L
Kumbhakarna
Crispybox
Kumbhakarna
0
2
3
0.75
W
1
0
1
1.5
W
Izanami
Rōnın
Izanami
1
1
1
1.5
L
0
3
1
0.17
L
Kukulkan
StridentDrop
Kukulkan
0
3
1
0.17
W
Erlang Shen
WhiteSinceThe90s
Erlang Shen
4
0
3
5.5
L
4
3
1
1.5
L
1
4
1
0.38
W
Eset
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
37,079
56,434
Taken
48,200
26,808
Mitigated
31,728
13,678
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,825
895
0
2,362
10,865
10,937
0
1,201
9,561
25,558
2,129
L
Kumbhakarna
Crispybox
Kumbhakarna
2,829
46
1,792
2,822
13,128
6,755
0
4,417
8,553
22,355
0
W
7,106
1,037
0
5,637
11,123
9,467
264
0
10,497
574
73,265
W
Izanami
Rōnın
Izanami
7,491
5,591
0
3,396
8,698
3,552
1,053
692
8,006
0
88,759
L
6,949
1,280
66
4,427
14,806
10,007
0
3,441
11,271
0
54,180
L
Kukulkan
StridentDrop
Kukulkan
778
122
0
388
3,319
618
0
2,381
698
18,042
0
W
Erlang Shen
WhiteSinceThe90s
Erlang Shen
2,252
829
0
3,552
11,332
5,735
902
221
11,111
0
57,252
L
5,490
2,183
0
1,740
13,001
5,547
0
4,649
8,169
0
61,024
L
8,262
2,175
0
2,443
12,180
3,881
0
3,828
8,278
0
59,860
W
Eset
13,405
839
365
586
6,182
2,037
588
1,493
4,643
63,429
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
45,710
384
Minions Killed
551
0
Camps Cleared
0
1,344,305
Distance Traveled
1,612,777
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,740
583
23
2
0
333,090
2
L
Kumbhakarna
6,782
452
22
1
0
313,160
5
W
Tyr
9,385
626
139
9
0
338,486
0
W
Izanami
9,385
626
156
10
0
263,523
2
L
Shiva
7,552
503
100
7
0
310,034
0
L
Kukulkan
5,776
385
29
2
0
115,104
0
W
Erlang Shen
8,522
568
103
7
0
367,269
0
L
Set
7,869
525
111
7
0
332,170
0
L
Neith
7,264
484
122
8
0
273,837
2
W
Eset
9,678
645
130
9
0
310,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role