Player Matchup

Chronos
Chronos
Gold V
Gadhgi
Chronos
Gold V
Level 159
God Stats
14W - 15L
1,475 SR
Queue Stats
511W - 586L
1,312 MMR
Solo
Achilles
Achilles
Gold V
moura2207
Achilles
Gold V
Level 129
God Stats
2W - 7L
1,413 SR
Queue Stats
135W - 165L
1,326 MMR
Solo
Atlas
Atlas
Silver III
xX-F_o_R_c_E-Xx
Atlas
Silver III
Level 99
God Stats
8W - 8L
1,564 SR
Queue Stats
13W - 24L
1,451 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,484 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,655 SR
1,356 MMR
Artemis
Artemis
Silver III
Valeparis
Artemis
Silver III
Level 84
God Stats
3W - 2L
1,572 SR
Queue Stats
9W - 17L
1,403 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
WarbanOP
Zhong Kui
Silver III
Level 48
God Stats
3W - 5L
1,610 SR
Queue Stats
5W - 16L
1,407 MMR
Party 1
Cerberus
Cerberus
Gold IV
WorumX22
Cerberus
Gold IV
Level 128
God Stats
9W - 5L
1,784 SR
Queue Stats
181W - 222L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gadhgi
Chronos
20
3 / 4 / 4
14,214
748
18,864
18,635
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
moura2207
Achilles
19
2 / 4 / 4
13,248
697
15,687
25,624
25,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 7 / 3
13,155
692
12,281
25,191
26,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
BacchusKumbhakarnaJormungandrXing TianCthulhu

VS

Bans
AnhurGebZeusYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Valeparis
Artemis
20
4 / 3 / 9
14,695
773
25,686
15,120
7,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
WarbanOP
Zhong Kui
20
5 / 3 / 7
14,926
786
15,467
12,403
10,015
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
WorumX22
Cerberus
20
6 / 1 / 8
15,477
815
20,492
29,168
37,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
15
15
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
Gadhgi
Chronos
3
4
4
1.25
W
Artemis
Valeparis
Artemis
4
3
9
2.83
W
Zhong Kui
WarbanOP
Zhong Kui
5
3
7
2.83
W
Cerberus
WorumX22
Cerberus
6
1
8
10
L
Achilles
moura2207
Achilles
2
4
4
1
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,832
Damage
61,645
69,450
Taken
56,691
59,864
Mitigated
55,380
12,927
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Gadhgi
Chronos
18,864
5,765
0
5,350
18,635
8,262
33
9,288
9,347
67,844
0
W
Artemis
Valeparis
Artemis
25,686
8,067
0
2,943
15,120
7,561
2,390
8,025
6,566
0
61,954
W
Zhong Kui
WarbanOP
Zhong Kui
15,467
2,752
0
2,294
12,403
10,015
654
6,776
5,163
66,906
0
W
Cerberus
WorumX22
Cerberus
20,492
978
0
9,744
29,168
37,804
491
17,211
10,977
58,734
6,715
L
Achilles
moura2207
Achilles
15,687
2,453
0
6,073
25,624
25,084
0
11,445
14,153
1,544
44,270
L
12,281
4,106
0
1,504
25,191
26,518
0
12,574
12,604
33,539
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,617
Gold Earned
45,098
206
Minions Killed
292
0
Camps Cleared
0
976,003
Distance Traveled
1,039,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,214
748
108
6
0
353,118
0
W
Artemis
14,695
773
69
4
0
348,934
2
W
Zhong Kui
14,926
786
100
5
0
308,407
0
W
Cerberus
15,477
815
123
6
0
382,363
1
L
Achilles
13,248
697
58
3
0
335,370
0
L
Atlas
13,155
692
40
2
0
287,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role