Player Matchup

Olorun
Olorun
DanBon
Olorun
Level 52
God Stats
12W - 6L
1,650 SR
Queue Stats
114W - 104L
1,454 Elo+
Party 1
Susano
Susano
SukDisNoots
Susano
Level 129
God Stats
9W - 4L
1,599 SR
Queue Stats
222W - 222L
1,420 Elo+
Party 1
Mulan
Mulan
sergio_3001
Mulan
Level 50
God Stats
24W - 31L
1,434 SR
Queue Stats
129W - 145L
1,419 Elo+
Party 1
Team Averages
Level 77
1,561 SR
1,431 Elo+

VS

Team Averages
Level 115
1,591 SR
1,608 Elo+
Raijin
Raijin
Abzú
Raijin
Level 47
God Stats
3W - 2L
1,889 SR
Queue Stats
141W - 55L
1,691 Elo+
Solo
Medusa
Medusa
Burgy24
Medusa
Level 140
God Stats
51W - 38L
1,601 SR
Queue Stats
229W - 229L
1,545 Elo+
Solo
Ne Zha
Ne Zha
Malkerr
Ne Zha
Level 158
God Stats
3W - 1L
1,285 SR
Queue Stats
359W - 360L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DanBon
Olorun
11
0 / 5 / 0
5,744
718
2,907
7,565
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
10
0 / 7 / 0
5,793
724
3,888
9,768
2,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 0
5,817
727
1,400
7,940
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Abzú
Raijin
15
7 / 0 / 9
9,091
1,136
9,818
5,923
3,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Burgy24
Medusa
14
3 / 0 / 13
8,194
1,024
6,667
5,386
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Malkerr
Ne Zha
13
7 / 0 / 7
8,312
1,039
5,654
5,799
2,508
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
Abzú
Raijin
7
0
9
11.5
W
Medusa
Burgy24
Medusa
3
0
13
9.5
L
Olorun
DanBon
Olorun
0
5
0
0
W
Ne Zha
Malkerr
Ne Zha
7
0
7
10.5
L
Susano
0
7
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,195
Damage
22,139
25,273
Taken
17,108
8,812
Mitigated
7,535
3,464
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Abzú
Raijin
9,818
1,254
150
2,559
5,923
3,384
851
1,361
4,457
38,788
0
W
Medusa
Burgy24
Medusa
6,667
1,922
0
1,413
5,386
1,643
1,497
1,230
4,156
0
29,658
L
Olorun
DanBon
Olorun
2,907
1,096
200
2,078
7,565
2,337
0
3,076
4,481
12,365
0
W
Ne Zha
Malkerr
Ne Zha
5,654
845
0
2,241
5,799
2,508
1,026
750
5,016
0
22,745
L
Susano
3,888
504
0
628
9,768
2,983
0
4,121
5,638
0
14,348
L
1,400
56
0
558
7,940
3,492
0
2,636
5,270
0
9,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,354
Gold Earned
25,597
71
Minions Killed
131
0
Camps Cleared
0
409,931
Distance Traveled
480,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,091
1,136
54
7
0
142,767
0
W
Medusa
8,194
1,024
42
5
0
178,003
0
L
Olorun
5,744
718
26
3
0
130,421
0
W
Ne Zha
8,312
1,039
35
4
0
159,892
0
L
Susano
5,793
724
25
3
0
132,102
0
L
Mulan
5,817
727
20
3
0
147,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role