Player Matchup

Cerberus
Cerberus
FlowerPotHat
Cerberus
Level 158
God Stats
11W - 12L
1,509 SR
Queue Stats
844W - 934L
1,466 Elo+
Party 1
Mulan
Mulan
ObviousChief
Mulan
Level 130
God Stats
65W - 58L
1,560 SR
Queue Stats
871W - 911L
1,493 Elo+
Party 1
Izanami
Izanami
Roiblue32
Izanami
Level 106
God Stats
21W - 27L
1,442 SR
Queue Stats
82W - 108L
1,445 Elo+
Party 1
Ix Chel
Ix Chel
Senator_Monke
Ix Chel
Level 117
God Stats
3W - 2L
1,661 SR
Queue Stats
141W - 174L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
hugofoca
Erlang Shen
Level 68
God Stats
2W - 2L
1,493 SR
Queue Stats
23W - 18L
1,569 Elo+
Solo
Team Averages
Level 116
1,533 SR
1,477 Elo+

VS

Team Averages
Level 136
1,560 SR
1,470 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Burtauro
Heimdallr
Level 126
God Stats
6W - 6L
1,696 SR
Queue Stats
95W - 95L
1,454 Elo+
Party 2
Fenrir
Fenrir
CMAKKERS
Fenrir
Level 148
God Stats
11W - 8L
1,681 SR
Queue Stats
329W - 375L
1,524 Elo+
Solo
King Arthur
King Arthur
Marc_withaC
King Arthur
Level 151
God Stats
5W - 7L
1,421 SR
Queue Stats
294W - 295L
1,496 Elo+
Solo
Janus
Janus
Xcanjy
Janus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 162L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlowerPotHat
Cerberus
6
0 / 0 / 0
3,401
680
2,021
4,927
1,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
3 / 1 / 0
4,197
839
2,792
3,937
2,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Roiblue32
Izanami
6
0 / 0 / 0
3,429
686
1,103
1,416
308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
7
1 / 1 / 0
4,130
826
1,786
3,116
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
hugofoca
Erlang Shen
6
1 / 0 / 1
3,660
732
1,543
4,235
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 3 / 1
3,422
684
2,316
3,986
864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Burtauro
Heimdallr
5
0 / 0 / 0
3,148
630
1,787
1,704
443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
CMAKKERS
Fenrir
6
2 / 2 / 0
3,828
766
3,272
4,473
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
Marc_withaC
King Arthur
4
0 / 0 / 0
3,109
622
1,632
4,047
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Xcanjy
Janus
2
0 / 0 / 1
2,834
567
443
621
117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
2
2
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
L
Heimdallr
Burtauro
Heimdallr
0
0
0
0
L
Fenrir
CMAKKERS
Fenrir
2
2
0
1
W
Cerberus
FlowerPotHat
Cerberus
0
0
0
0
L
King Arthur
Marc_withaC
King Arthur
0
0
0
0
W
3
1
0
3
W
Izanami
Roiblue32
Izanami
0
0
0
0
W
Ix Chel
1
1
0
1
L
Janus
Xcanjy
Janus
0
0
1
0.5
W
Erlang Shen
hugofoca
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,245
Damage
9,450
17,631
Taken
14,831
6,296
Mitigated
4,283
7,979
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,316
443
0
1,620
3,986
864
0
0
3,701
15,204
0
L
Heimdallr
Burtauro
Heimdallr
1,787
1,155
0
689
1,704
443
0
1,064
640
0
14,304
L
Fenrir
CMAKKERS
Fenrir
3,272
1,361
0
1,635
4,473
1,275
0
1,586
2,887
0
15,072
W
Cerberus
FlowerPotHat
Cerberus
2,021
290
639
2,219
4,927
1,397
0
0
4,927
9,692
0
L
King Arthur
Marc_withaC
King Arthur
1,632
233
0
1,744
4,047
1,584
0
957
3,090
0
7,312
W
2,792
363
0
1,708
3,937
2,397
0
2,316
1,621
0
19,012
W
Izanami
Roiblue32
Izanami
1,103
1,025
0
495
1,416
308
0
0
1,416
0
20,532
W
Ix Chel
1,786
437
317
982
3,116
705
99
361
2,673
20,240
0
L
Janus
Xcanjy
Janus
443
0
0
225
621
117
0
200
421
2,444
0
W
Erlang Shen
hugofoca
Erlang Shen
1,543
961
0
1,619
4,235
1,489
0
0
4,235
0
15,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,817
Gold Earned
16,341
178
Minions Killed
107
0
Camps Cleared
0
498,136
Distance Traveled
474,918
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,422
684
29
6
0
98,077
0
L
Heimdallr
3,148
630
37
7
0
101,084
2
L
Fenrir
3,828
766
33
7
0
133,063
0
W
Cerberus
3,401
680
31
6
0
115,497
4
L
King Arthur
3,109
622
5
1
0
113,989
2
W
Mulan
4,197
839
35
7
0
100,877
2
W
Izanami
3,429
686
39
8
0
92,588
0
W
Ix Chel
4,130
826
41
8
0
70,489
0
L
Janus
2,834
567
3
1
0
28,705
0
W
Erlang Shen
3,660
732
32
6
0
118,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role