Player Matchup

Nike
Nike
Gold I
 
Nike
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
RatedR13
Charybdis
Gold I
Level 181
God Stats
12W - 5L
1,588 SR
Queue Stats
267W - 271L
1,726 MMR
Solo
Set
Set
Platinum IV
WET-Nefarious
Set
Platinum IV
Level 128
God Stats
50W - 41L
1,620 SR
Queue Stats
318W - 314L
1,799 MMR
Party 2
Thoth
Thoth
Gold I
fxnius
Thoth
Gold I
Level 121
God Stats
9W - 9L
1,570 SR
Queue Stats
150W - 145L
1,613 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
βvbbleWaffle
Kuzenbo
Platinum III
Level 125
God Stats
34W - 35L
1,569 SR
Queue Stats
333W - 334L
1,702 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,569 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,567 SR
1,627 MMR
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
Feilss
Apollo
Platinum III
Level 158
God Stats
33W - 33L
1,734 SR
Queue Stats
335W - 315L
1,736 MMR
Solo
Athena
Athena
Gold V
GuardianAngel73R
Athena
Gold V
Level 157
God Stats
0W - 3L
1,418 SR
Queue Stats
32W - 34L
1,520 MMR
Party 1
Poseidon
Poseidon
Diamond V
firefirebabyy
Poseidon
Diamond V
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 90L
1,753 MMR
Solo
Lancelot
Lancelot
Gold II
maydu21
Lancelot
Gold II
Level 144
God Stats
0W - 1L
1,680 SR
Queue Stats
210W - 215L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 2 / 1
5,686
632
3,872
7,727
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
RatedR13
Charybdis
9
2 / 3 / 1
4,910
546
2,341
6,269
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
4 / 1 / 3
5,072
564
4,435
7,072
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
fxnius
Thoth
10
2 / 0 / 3
5,364
596
2,893
2,500
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
7
2 / 3 / 5
4,914
546
2,711
9,204
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ThorBacchusJanusThanatosMedusa

VS

Bans
King ArthurAwilixSusanoAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 2 / 1
4,943
549
2,806
6,539
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Feilss
Apollo
11
4 / 2 / 1
6,144
683
5,837
4,890
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 2
4,772
530
3,618
6,438
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
firefirebabyy
Poseidon
9
3 / 5 / 0
5,323
591
6,228
5,146
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
maydu21
Lancelot
10
2 / 3 / 1
5,132
570
3,787
6,585
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
9
9
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
1
1.25
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Apollo
Feilss
Apollo
4
2
1
2.25
L
0
0
2
1
W
Charybdis
RatedR13
Charybdis
2
3
1
0.83
W
4
1
3
5.5
L
Poseidon
firefirebabyy
Poseidon
3
5
0
0.6
W
Thoth
fxnius
Thoth
2
0
3
3.5
L
Lancelot
maydu21
Lancelot
2
3
1
0.83
W
Kuzenbo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,252
Damage
22,276
32,772
Taken
29,598
16,206
Mitigated
11,948
7,705
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,872
493
0
1,990
7,727
4,871
0
1,056
6,671
0
34,706
L
Sun Wukong
 
Sun Wukong
2,806
510
0
2,005
6,539
2,890
0
4
6,099
0
29,066
L
Apollo
Feilss
Apollo
5,837
2,899
0
1,085
4,890
1,352
0
571
4,319
0
38,070
L
3,618
1,245
0
1,695
6,438
4,481
0
1,329
4,894
18,422
2,063
W
Charybdis
RatedR13
Charybdis
2,341
1,048
0
2,073
6,269
1,612
0
895
5,374
0
26,413
W
4,435
1,584
0
1,149
7,072
3,194
0
1,534
5,538
0
25,424
L
Poseidon
firefirebabyy
Poseidon
6,228
1,127
0
735
5,146
1,288
0
2,291
2,729
33,507
966
W
Thoth
fxnius
Thoth
2,893
154
0
935
2,500
637
0
1,394
1,106
27,919
1,021
L
Lancelot
maydu21
Lancelot
3,787
1,104
0
2,799
6,585
1,937
0
837
5,662
0
28,404
W
Kuzenbo
2,711
970
0
1,558
9,204
5,892
0
4,507
4,697
8,401
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,946
Gold Earned
26,314
244
Minions Killed
289
0
Camps Cleared
0
888,511
Distance Traveled
956,743
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,686
632
73
8
0
160,442
2
L
Sun Wukong
4,943
549
54
6
0
156,141
1
L
Apollo
6,144
683
73
8
0
186,001
2
L
Athena
4,772
530
43
5
0
221,439
0
W
Charybdis
4,910
546
48
5
0
159,141
0
W
Set
5,072
564
36
4
0
205,391
0
L
Poseidon
5,323
591
59
7
0
181,953
2
W
Thoth
5,364
596
77
9
0
185,039
2
L
Lancelot
5,132
570
60
7
0
211,209
0
W
Kuzenbo
4,914
546
10
1
0
178,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role