Player Matchup

Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 124
God Stats
167W - 165L
1,453 SR
Queue Stats
331W - 325L
1,395 Elo+
Solo
Hun Batz
Hun Batz
YoungLegend408
Hun Batz
Level 109
God Stats
3W - 2L
1,727 SR
Queue Stats
78W - 68L
1,480 Elo+
Solo
Cthulhu
Cthulhu
mosthate
Cthulhu
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 69L
1,429 Elo+
Solo
Anubis
Anubis
zXEleCtRiiKz-
Anubis
Level 34
God Stats
2W - 2L
1,266 SR
Queue Stats
3W - 4L
1,143 Elo+
Solo
Neith
Neith
zugus92
Neith
Level 108
God Stats
102W - 87L
1,515 SR
Queue Stats
106W - 91L
1,426 Elo+
Solo
Team Averages
Level 94
1,492 SR
1,375 Elo+

VS

Team Averages
Level 71
1,326 SR
1,418 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MetooSun54
Sylvanus
Level 60
God Stats
0W - 3L
1,191 SR
Queue Stats
135W - 156L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shotgunbeast715
Cu Chulainn
Level 65
God Stats
0W - 2L
1,300 SR
Queue Stats
178W - 190L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smithboys420
Ah Muzen Cab
Level 28
God Stats
1W - 7L
1,076 SR
Queue Stats
50W - 69L
1,374 Elo+
Party 1
Awilix
Awilix
monstruss77
Awilix
Level 91
God Stats
4W - 6L
1,564 SR
Queue Stats
82W - 75L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,588
508
4,477
11,673
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
10
2 / 1 / 0
5,610
510
1,891
6,379
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
mosthate
Cthulhu
10
4 / 0 / 1
6,211
565
6,357
9,455
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
10 / 1 / 0
7,543
686
6,808
4,752
1,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
zugus92
Neith
10
1 / 1 / 4
5,812
528
9,707
7,003
2,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 1
7,564
688
8,017
9,094
4,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MetooSun54
Sylvanus
8
0 / 3 / 0
4,845
440
3,074
11,232
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Shotgunbeast715
Cu Chulainn
8
0 / 7 / 0
5,144
468
2,496
9,393
2,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Smithboys420
Ah Muzen Cab
8
0 / 2 / 1
4,862
442
4,238
7,222
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Awilix
9
3 / 5 / 1
5,535
503
4,328
8,343
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
17
Kills
8
8
Deaths
17
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
0
1
5.5
L
Sylvanus
MetooSun54
Sylvanus
0
3
0
0
W
0
5
0
0
L
Cu Chulainn
Shotgunbeast715
Cu Chulainn
0
7
0
0
L
Ah Muzen Cab
Smithboys420
Ah Muzen Cab
0
2
1
0.25
W
Hun Batz
2
1
0
2
L
Awilix
3
5
1
0.7
W
Cthulhu
mosthate
Cthulhu
4
0
1
4.5
W
10
1
0
10
W
Neith
zugus92
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
22,153
39,262
Taken
45,284
19,372
Mitigated
15,554
14,574
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,017
1,199
0
6,142
9,094
4,017
660
0
9,094
59,987
0
L
Sylvanus
MetooSun54
Sylvanus
3,074
1,163
1,139
3,741
11,232
4,831
0
2,433
8,799
15,072
8,300
W
4,477
1,409
0
3,710
11,673
5,537
320
6,669
5,004
0
36,355
L
Cu Chulainn
Shotgunbeast715
Cu Chulainn
2,496
316
0
1,966
9,393
2,585
0
3,927
5,466
0
24,632
L
Ah Muzen Cab
Smithboys420
Ah Muzen Cab
4,238
1,642
0
1,844
7,222
2,220
0
2,986
4,236
0
23,549
W
Hun Batz
1,891
446
0
1,539
6,379
2,789
0
1,348
5,031
0
32,615
L
Awilix
4,328
2,524
0
1,150
8,343
1,901
0
3,178
5,165
0
14,085
W
Cthulhu
mosthate
Cthulhu
6,357
613
21
3,522
9,455
7,016
0
1,209
8,246
28,188
2,010
W
6,808
303
0
2,879
4,752
1,888
0
0
4,752
42,564
1,858
W
Neith
zugus92
Neith
9,707
4,572
0
2,903
7,003
2,142
0
1,055
5,948
0
40,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,764
Gold Earned
27,950
330
Minions Killed
245
0
Camps Cleared
0
990,621
Distance Traveled
1,064,478
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,564
688
100
9
0
183,954
0
L
Sylvanus
4,845
440
48
4
0
183,897
0
W
Osiris
5,588
508
54
5
0
188,895
0
L
Cu Chulainn
5,144
468
48
4
0
214,075
0
L
Ah Muzen Cab
4,862
442
33
3
0
225,300
0
W
Hun Batz
5,610
510
57
5
0
194,662
0
L
Awilix
5,535
503
16
1
0
257,252
0
W
Cthulhu
6,211
565
46
4
0
231,351
4
W
Anubis
7,543
686
85
8
0
185,103
0
W
Neith
5,812
528
88
8
0
190,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role